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Cobblemon Challenge
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A simple way to challenge your friends and rivals to flat-level pokemon battles in Cobblemon.
Inspired by anime series and other cultural phenomena, often featuring recognizable characters and settings.
Used for mods with little to no gameplay elements.
Focuses on or is balanced for player versus player combat and competition.
Adds tools to customize the user interface and menus.
Adds extra features or content to an existing mod.
Inspired by or including content related to the Pokemon franchise.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the server. Also works in singleplayer.
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Cobblemon Challenge
Cobblemon Challenge is an extremely simple plugin for Cobblemon that makes challenging your friends and rivals to flat-level Pokemon battles
easier! Use the /challenge command to send a battle request to a nearby trainer, which they will be able to either accept or deny. This is a server-side plugin that only needs to be installed on the Server.
Easy Flat-Level PVP:
Tired of levelling all your pokemon to level 100 for competitive battling? Wait no longer. With one simple command, you can challenge others to a PVP match where all your pokemon are set to a specific level. This change is non-permanent is will not persist outside the battle. Any held items consumed in a challenge will also have no actual effect on a pokemon's held item:
/challenge <username> level <level>
Challenges specified player to a lvl X battle where X can be 1-100.
Example:
/challenge TurtleHoarder level 100 - challenges TurtleHoarder to a level 100 battle
Lead Pokemon & Team Preview GUI:
Select your lead pokemon to send out first and preview both your team and the enemy team [If enabled].
(As of 2.0) Challenge to 3v3, 1v1, etc.:
You can challenge other players to limited pokemon battles where you select the pokemon from your party to battle. You can use commands similar to below:
/challenge3v3 <username> level <level>
/challenge1v1 <username> level <level>

Double battles are also supported via the /challengedouble command:
/challengedouble <username> level <level>
Hide your Pokemon if you desire:
Don't want your rival to know your team? Just use the nopreview option to keep your team hidden!
Example: /challenge TurtleHoarder level 100 nopreview - Will hide your team from the other challenger until the battle begins.

Cobblemon Compatibility Versions:
Please use the following versions for your Cobblemon Server. Using incompatible versions will likely cause your game to crash during battles!
- Cobblemon 1.6.0 -> Challenge 1.2.0 / Challenge 2.0.0+
- Cobblemon 1.5.0 -> Challenge 1.1.8
- Cobblemon 1.4.1 -> Challenge 1.1.7
Commands:
/challenge <username> - Challenges specified player to a lvl 50 pokemon battle. They may accept or deny this challenge.
/challenge <username> level <level> - Challenges specified player to a lvl X battle where X can be 1-100.
Example: /challenge TurtleHoarder level 100 - challenges TurtleHoarder to a level 100 battle
Configurations:
These server settings can be changed by altering the values in the config file located in the config folder of your server:
challengeDistanceRestriction - The value that determines if challenges are restricted by distance. Set to **false** if you would
want no restrictions on distance. This value is set to **true** by default.
maxChallengeDistance - If challengeDistanceRestriction is set to **true**, then this value defines the max distance
that a challenge can be sent. This is set to 50 blocks by default.
defaultChallengeLevel - The value that determines the level of a challenge if there is not level specified by the challenger.
This is set to 50 by default for lvl 50 battles.
challengeExpirationTime - The value that determines how long a challenge should be pending before it expires. This is
set to 60000 milliseconds / 1 minute by default.
challengeCooldownTime - The value that determines how long a player must wait before sending a consecutive request. This value is
set to 5000 milliseconds / 5 seconds by default, though players will need to wait until their existing challenge expires before sending another one.
Cobblemon Challenge
Cobblemon Challenge is an extremely simple plugin for Cobblemon that makes challenging your friends and rivals to flat-level Pokemon battles easier! Use the /challenge command to send a battle request to a nearby trainer, which they will be able to either accept or deny. This is a server-side plugin that only needs to be installed on the Server.
Easy Flat-Level PVP:
Tired of levelling all your pokemon to level 100 for competitive battling? Wait no longer. With one simple command, you can challenge others to a PVP match where all your pokemon are set to a specific level. This change is non-permanent is will not persist outside the battle. Any held items consumed in a challenge will also have no actual effect on a pokemon's held item:
/challenge <username> level <level> - Challenges specified player to a lvl X battle where X can be 1-100.
Example:
/challenge TurtleHoarder level 100
- challenges TurtleHoarder to a level 100 battle
Lead Pokemon & Team Preview GUI:
Select your lead pokemon to send out first and preview both your team and the enemy team [If enabled].

(As of 2.0) Challenge to 3v3, 1v1, etc.:
You can challenge other players to limited pokemon battles where you select the pokemon from your party to battle. You can use commands similar to below:
/challenge3v3 <username> level <level>
/challenge1v1 <username> level <level>

Double battles are also supported via the /challengedouble command:
/challengedouble <username> level <level>
/challengedouble4v4 <username> level <level> - For a 4v4 double battle:
Hide your Pokemon if you desire:
Don't want your rival to know your team? Just use the nopreview option to keep your team hidden!
Example:
/challenge TurtleHoarder level 100 nopreview - Will hide your team from the other challenger until the battle begins.

Cobblemon Compatibility Versions:
Please use the following versions for your Cobblemon Server. Using incompatible versions will likely cause your game to crash during battles! Older versions are available on Curseforge
Cobblemon 1.6.0 -> Challenge 1.2.0 / Challenge 2.0.0+
Cobblemon 1.5.0 -> Challenge 1.1.8
Cobblemon 1.4.1 -> Challenge 1.1.7
Commands:
/challenge <username> - Challenges specified player to a lvl 50 pokemon battle. They may accept or deny this challenge.
/challenge <username> level <level> - Challenges specified player to a lvl X battle where X can be 1-100.
Example: /challenge TurtleHoarder level 100 - challenges TurtleHoarder to a level 100 battle
Configurations:
These server settings can be changed by altering the values in the config file located in the config folder of your server:
challengeDistanceRestriction - The value that determines if challenges are restricted by distance. Set to false if you would want no restrictions on distance. This value is set to true by default.
maxChallengeDistance - If challengeDistanceRestriction is set to true, then this value defines the max distance that a challenge can be sent. This is set to 50 blocks by default.
defaultChallengeLevel - The value that determines the level of a challenge if there is not level specified by the challenger. This is set to 50 by default for lvl 50 battles.
challengeExpirationTime - The value that determines how long a challenge should be pending before it expires. This is set to 60000 milliseconds / 1 minute by default.
challengeCooldownTime - The value that determines how long a player must wait before sending a consecutive request. This value is set to 5000 milliseconds / 5 seconds by default, though players will need to wait until their existing challenge expires before sending another one.
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