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Cobblemon Event Boosts — Shiny, Rarity, XP & More

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Cobblemon Event Boosts — Shiny, Rarity, XP & More

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Run timed, stackable server-wide boosts for shiny rates, rare spawns, catch rates, XP and perfect IVs, each with its own live boss bar.

Mod Loaders
Minecraft

About

Description

Cobblemon Event Boosts

Turn any evening into a server event! Launch timed boosts for shiny rates, rare spawns, catch rates, XP or perfect IVs, run several at once, and let every player follow the countdown live on screen.

100% server-side — players don't need to install anything.


✨ Available boosts

Boost What it does Value
shiny Multiplies the shiny rate (×4 = 1 in 2048 instead of 1 in 8192) ×1.1 to ×8192
rarete Uncommon, rare and ultra-rare Pokémon spawn more often ×1.1 to ×50
capture Multiplies catch rates (legendaries, mythicals, Ultra Beasts and paradox Pokémon are excluded to keep them special) ×1.1 to ×10
xp Multiplies the experience your Pokémon gain ×1.1 to ×20
iv Every wild Pokémon spawns with at least N perfect IVs (31), picked at random 1 to 6

🔥 Features

  • Stack them: run a shiny boost, a rarity boost and an IV boost at the same time.
  • Any duration: 90s, 30m, 1h, 1h30, 2j (days), up to 30 days.
  • Stop one or stop them all: end a single boost without touching the others, or end everything at once.
  • Chat announcements when a boost starts, ends or is stopped, showing the value, the duration and the other boosts still running.
  • One live boss bar per boost, each in its own color, showing the value, time elapsed and time remaining, with a bar that empties as time runs out. Players who join mid-event see the bars and get a reminder of what's active.
  • Survives restarts: active boosts are saved and resume automatically when the server comes back.
  • Built-in self-test: /boost test <type> <amount> simulates thousands of spawns and shows you the real numbers, so you can check a boost works before announcing it.

📜 Commands

Command Who Effect
/boost <type> <value> <duration> Admin Start a boost, e.g. /boost shiny 3 1h, /boost iv 3 30m
/boost stop <type> Admin Stop only that boost, e.g. /boost stop xp
/boost stop all (or just /boost stop) Admin Stop every active boost
/boost Everyone List active boosts with elapsed and remaining time
/boost test <type> <amount> Admin Check a boost with real numbers (nothing spawns in the world)
/shinyboost <multiplier> <duration> Admin Quick shortcut for a shiny boost

💡 Tips

  • For rarity boosts, stay between ×2 and ×10: with extreme values, areas without rare Pokémon spawn less overall.
  • Time keeps running while the server is off: a 1-hour boost started at 8 PM ends at 9 PM.