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Cobblemon: Fight First
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Fight Pokémon before you can try to catch them!
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Runs entirely on the server. Also works in singleplayer.
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Description
📖 Introduction
Do you think it should be a little bit more challenging to catch new Pokémon?
Fight First makes it so that you have to fight Pokémon until their HP is low enough before you can catch them!
✨ Features
🥊 Fight First: Wild Pokémon' HP must be below a threshold specified in the config before it can be caught - or even battled!
📄 Customizable Config: Set both the HP thresholds as well as an optional bonus catch rate yourself! You can even change the messages the mod sends!
✅ Server-side Only: No need for clients to install anything!
⚙️ Installation
Install Cobblemon and any dependencies.
Drop the
FightFirst.jarinto your/modsfolder.Start the game or server to generate the config file.
Edit
/config/fightfirst.jsonto customize your settings.
Please note that the Fabric version of this mod requires fabric-language-kotlin!
🔧 Config
**"MinHPForBattle"**
// Pokémon must be below this HP % to start a Pokémon battle
// Range: 0.01 = 1% and 1.0 = 100%
**"MinHPForCapture"**
// Pokémon must be below this HP % to be caught
// Range: 0.01 = 1% and 1.0 = 100%
**"BonusCatchRate"**
// Additional catch rate if HP is under the threshold
**"AllowMasterBall"**
// Lets Master Balls bypass subjugation requirements
**"AllowOriginBall"**
// Lets Ancient Origin Balls bypass subjugation requirements
**"AllowQuickBall"**
// Lets Quick Balls bypass subjugation requirements
**"AllowSafariBall"**
// Lets Safari Balls bypass subjugation requirements
**"WorldBlacklist"**
// Worlds (e.g. from mods like Multiworld) in which Fight First should be disabled.
**"DimensionBlacklist"**
// Dimensions (e.g. "minecraft:overworld") in which Fight First should be disabled.
**"PokemonBlacklist"**
// Pokémon for which Fight First should be disabled (e.g. "pikachu").
**"PokemonWhitelist"**
// Pokémon for which Fight Fist should be enabled.
// If the list is not empty, Fight First will be disabled for all other Pokémon.
📖 Introduction
Do you think it should be a little bit more challenging to catch new Pokémon?
Fight First makes it so that you have to fight Pokémon until their HP is low enough before you can catch them!
✨ Features
-
🥊 Fight First: Wild Pokémon' HP must be below a threshold specified in the config before it can be caught - or even battled!
-
📄 Customizable Config: Set both the HP thresholds as well as an optional bonus catch rate yourself! You can even change the messages the mod sends!
-
✅ Server-side Only: No need for clients to install anything!
⚙️ Installation
-
Install Cobblemon and any dependencies.
-
Drop the FightFirst.jar into your /mods-folder.
-
Start the game or server to generate the config file.
-
Edit /config/fightfirst.json to customize your settings.
Please note that the Fabric version of this mod requires fabric-language-kotlin!
🔧 Config: fightfirst.json
"MinHPForBattle"
Pokémon must be below this HP % to start a Pokémon battle (range: 0.01 = 1% and 1.0 = 100%)
"MinHPForCapture"
Pokémon must be below this HP % to be caught (range: 0.01 = 1% and 1.0 = 100%)
"BonusCatchRate"
Additional catch rate if HP is under the threshold
"AllowMasterBall"
Lets Master Balls bypass subjugation requirements
"AllowOriginBall"
Lets Ancient Origin Balls bypass subjugation requirements
"AllowQuickBall"
Lets Quick Balls bypass subjugation requirements
"AllowSafariBall"
Lets Safari Balls bypass subjugation requirements
"WorldBlacklist"
Worlds (e.g. from mods like Multiworld) in which Fight First should be disabled.
"DimensionBlacklist"
Dimensions (e.g. "minecraft:overworld") in which Fight First should be disabled.
"PokemonBlacklist"
Pokémon for which Fight First should be disabled (e.g. "pikachu").
"PokemonWhitelist"
Pokémon for which Fight Fist should be enabled. If the list is not empty, Fight First will be disabled for all other Pokémon.
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