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Cobblemon Guardian Instincts
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Guardian Instincts lets your Cobblemon automatically defend you from hostile mobs in PvE survival gameplay. Pokémon never attack players, making it fully SMP-safe. Features include multiple Pokémon defenders, roles (Aggressive/Support/Passive)
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🛡️ Cobblemon: Guardian Instincts
Let your Pokémon protect you automatically — intelligently, safely, and without PvP abuse.
Guardian Instincts allows your summoned Cobblemon to defend you from hostile mobs in real-time, survival-style combat while never attacking players. Perfect for SMP servers, BigChadGuys Plus, and survival-focused modpacks.
✨ Features
🧠 Smart Pokémon Defense (PvE Only)
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Pokémon respond automatically when you are attacked by mobs.
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Works with vanilla and modded hostile creatures.
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Hard PvP protection — Pokémon cannot target players.
🐾 Multiple Pokémon Guardians
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Multiple summoned Pokémon can defend you at once.
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Closest Pokémon respond first.
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Maximum defenders configurable in JSON.
🎭 Pokémon Roles
Assign Pokémon roles per individual:
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Aggressive – Actively attacks threats.
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Support – Buffs, debuffs, and intercepts attacks.
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Passive – Remains idle; does not engage in combat.
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Role persists across sessions and server restarts.
⏱️ Cooldowns & Stamina
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Defending Pokémon use stamina for attacks.
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Cooldowns prevent constant combat spamming.
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Automatic stamina regeneration while idle.
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Prevents overpowered mob farming.
🧾 Whitelist & Blacklist System
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Control exactly which mobs Pokémon respond to.
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Supports vanilla and modded mobs via entity IDs.
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Server-side configurable.
👑 Boss-Specific Behavior
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Boss mobs trigger defensive-only logic.
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Pokémon focus on protection, debuffs, and survival.
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Prevents suicidal AI behavior during boss fights.
🎮 Client Toggle & UI
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Keybind to enable/disable Guardian behavior per client.
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Simple UI for toggling and role management.
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Optional and client-friendly, server-safe.
💾 Persistent Pokémon Memory
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Each Pokémon remembers role, stamina, toggle state, and previous combat behavior.
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Data persists across relogs, chunk unloads, and server restarts.
🔒 SMP & Server Friendly
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❌ No PvP damage.
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❌ No griefing mechanics.
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❌ No forced automation.
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✅ Fully configurable.
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✅ Server owners maintain full control.
⚙️ Configuration
A JSON config allows control of:
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Maximum defending Pokémon.
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Engagement range.
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Cooldowns and stamina costs.
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Mob whitelist / blacklist.
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Boss behavior rules.
No client mods are required for servers.
📦 Compatibility
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Minecraft: 1.20.1
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Loader: Fabric
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Required Mods: Fabric API, Cobblemon
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Recommended Modpacks: BigChadGuys Plus, survival, SMP, and RPG packs.
❓ FAQ
Q: Does this start Pokémon battles?
A: No. Pokémon fight directly in the world, not in battle mode.
Q: Can Pokémon attack players?
A: No. Player targets are hard-blocked in code for SMP safety.
Q: Is this balanced for survival?
A: Yes. Cooldowns, stamina, and boss logic prevent abuse.
Q: Is this server-friendly?
A: Yes. Fully SMP-safe, server-authoritative, and configurable.
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