Cobblemon Guardian Instincts

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Cobblemon Guardian Instincts

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Guardian Instincts lets your Cobblemon automatically defend you from hostile mobs in PvE survival gameplay. Pokémon never attack players, making it fully SMP-safe. Features include multiple Pokémon defenders, roles (Aggressive/Support/Passive)

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guardian-instincts-1.0.0.jar

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Description

🛡️ Cobblemon: Guardian Instincts

Let your Pokémon protect you automatically — intelligently, safely, and without PvP abuse.

Guardian Instincts allows your summoned Cobblemon to defend you from hostile mobs in real-time, survival-style combat while never attacking players. Perfect for SMP servers, BigChadGuys Plus, and survival-focused modpacks.


✨ Features

🧠 Smart Pokémon Defense (PvE Only)

  • Pokémon respond automatically when you are attacked by mobs.

  • Works with vanilla and modded hostile creatures.

  • Hard PvP protection — Pokémon cannot target players.

🐾 Multiple Pokémon Guardians

  • Multiple summoned Pokémon can defend you at once.

  • Closest Pokémon respond first.

  • Maximum defenders configurable in JSON.

🎭 Pokémon Roles

Assign Pokémon roles per individual:

  • Aggressive – Actively attacks threats.

  • Support – Buffs, debuffs, and intercepts attacks.

  • Passive – Remains idle; does not engage in combat.

  • Role persists across sessions and server restarts.

⏱️ Cooldowns & Stamina

  • Defending Pokémon use stamina for attacks.

  • Cooldowns prevent constant combat spamming.

  • Automatic stamina regeneration while idle.

  • Prevents overpowered mob farming.

🧾 Whitelist & Blacklist System

  • Control exactly which mobs Pokémon respond to.

  • Supports vanilla and modded mobs via entity IDs.

  • Server-side configurable.

👑 Boss-Specific Behavior

  • Boss mobs trigger defensive-only logic.

  • Pokémon focus on protection, debuffs, and survival.

  • Prevents suicidal AI behavior during boss fights.

🎮 Client Toggle & UI

  • Keybind to enable/disable Guardian behavior per client.

  • Simple UI for toggling and role management.

  • Optional and client-friendly, server-safe.

💾 Persistent Pokémon Memory

  • Each Pokémon remembers role, stamina, toggle state, and previous combat behavior.

  • Data persists across relogs, chunk unloads, and server restarts.


🔒 SMP & Server Friendly

  • ❌ No PvP damage.

  • ❌ No griefing mechanics.

  • ❌ No forced automation.

  • ✅ Fully configurable.

  • ✅ Server owners maintain full control.


⚙️ Configuration

A JSON config allows control of:

  • Maximum defending Pokémon.

  • Engagement range.

  • Cooldowns and stamina costs.

  • Mob whitelist / blacklist.

  • Boss behavior rules.

No client mods are required for servers.


📦 Compatibility

  • Minecraft: 1.20.1

  • Loader: Fabric

  • Required Mods: Fabric API, Cobblemon

  • Recommended Modpacks: BigChadGuys Plus, survival, SMP, and RPG packs.


❓ FAQ

Q: Does this start Pokémon battles?
A: No. Pokémon fight directly in the world, not in battle mode.

Q: Can Pokémon attack players?
A: No. Player targets are hard-blocked in code for SMP safety.

Q: Is this balanced for survival?
A: Yes. Cooldowns, stamina, and boss logic prevent abuse.

Q: Is this server-friendly?
A: Yes. Fully SMP-safe, server-authoritative, and configurable.

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    Wooper_Heart_Male_Shiny_(model).png Wooper_Heart_Male_Shiny_(model).png

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