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Cobblemon Horde Battles
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Wild encounters occasionally become a 2-on-2 double battle: a second wild Pokemon of the same species joins the first.
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Description
Cobblemon Horde Battles
Adds a rare wild double battle to Cobblemon: two wild Pokemon ambush you at once instead of the usual one.
This isn't Gen 6's Horde Encounter, the one that throws five Pokemon at you — it's the 2-on-2 wild pairing Ruby/Sapphire and Black/White already used in tall grass. Whittle the pair down, then catch the one still standing.
Features
- Wild encounters occasionally spawn as a 2-on-2 battle instead of 1-on-1 — a second Pokemon of the same species backs up the first, stepping out of the grass to join if one wasn't already there. Uncommon enough to stay a surprise, no config needed to see it
- Capture follows Cobblemon's own rule: you can't throw a ball while two wild Pokemon are still up, only once it's down to the last one
- Legendary, mythical, and Ultra Beast species never appear in a horde — same as the mainline games
- Any species another addon adds shows up in hordes automatically. Eligibility is read off the species' own data instead of a hardcoded list, so datapack-based Pokemon addons (new species, new spawn pools) need no extra setup on your end
- If your party can't field two living Pokemon, the encounter just falls back to a normal 1-on-1 fight
No SOS calls, no horde-exclusive drops or items, no groups larger than two. Moves, AI, capture odds, and experience all follow Cobblemon's normal wild-battle rules — a horde only changes how many Pokemon you're facing.
Dependencies
- Cobblemon — required
Install on both client and server, same as Cobblemon itself.
Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.
Minecraft 1.21.1, NeoForge and Fabric. Free to use in any modpack. Source: https://github.com/KURONAMI333/cobblemon-hordes
Unofficial Cobblemon addon. Not affiliated with Cobblemon or The Pokémon Company.
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