Cobblemon: SimpleDexRewards

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Cobblemon: SimpleDexRewards

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A comprehensive Pokedex reward system for Cobblemon 1.6+ running on Minecraft 1.21.1 with Fabric. Provides configurable rewards for Pokedex completion milestones, supporting multiple reward types including items, Pokemon, and custom commands!

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Fabric
Minecraft

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Available Platforms

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Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
Apache License 2.0
Latest Version
SimpleDexRewards-1.1.8.jar

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CurseForge ID
Modrinth ID

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About

Description

# SimpleDexRewards

A comprehensive Pokedex reward system for Cobblemon 1.6+ running on Minecraft 1.21.1 with Fabric. Provides configurable rewards for Pokedex completion milestones, supporting multiple reward types including items, Pokemon, and custom commands!

## Installation and Dependencies

This mod requires the following dependencies:
- [Cobblemon](https://modrinth.com/mod/cobblemon) (1.6+)
- [GooeyLibs](https://modrinth.com/mod/gooeylibs)

GooeyLibs is only needed server-side.

## Features

### Reward System
- Multiple reward types (Items, Pokemon, Commands)
- Configurable completion tiers with trainer ranks
- Interactive UI with hover text showing all rewards
- Direct reward claiming through UI
- Server-side functionality with client UI
- Dynamic configuration reloading without server restarts

### Reward Types
- `ITEM`: Any item from any mod
- `POKEMON`: Customizable Pokemon rewards (species, level, shiny status)
- `COMMAND`: Custom command execution with placeholders

## Configuration

### rewardconfig.json
```json
{
  "enablePermissionNodes": true,
  "completionTiers": [10, 20, 30, 40, 50, 60, 70, 80, 90, 100],
  "rewards": {
    "100": {
      "row": 5,             // Position of the reward tier on the UI grid
      "slot": 7,            // Position of the reward tier on the UI grid
      "rewards": [          // All actual rewards for that tier
        {
          "type": "ITEM",
          "data": {
            "id": "minecraft:nether_star",
            "Count": 1
          }
        },
        {
          "type": "POKEMON",
          "data": {
            "species": "Rayquaza",
            "shiny": true,
            "level": 50
          }
        },
        {
          "type": "COMMAND",
          "data": {
            "id": "minecraft:paper",
            "display_name": "Totem of Undying"
          },
          "command": "give @p minecraft:totem_of_undying 1"      //You can also use %player% for custom commands like assigning ranks
        }
      ],
      "display": {
        "type": "tier_100",
        "format": "Master Trainer",               // Name of the Tier
        "item": "cobblemon:master_ball"           // UI element displayed of that Tier
      }
    }
  }
}
```

### Player Data
```json
{
  "version": "1.0",
  "claimedRewards": [25],           // Claimed completion tiers
  "caughtPokemon": ["Pikachu", "Charmander"],  // Tracked Pokemon
  "settings": {
    "notifications": true
  }
}
```

## Commands

### Player Commands
- `/dexrewards` - Open the rewards UI

### Admin Commands
- `/dexrewards reload` - Reload configuration files


## UI Layout

The rewards interface is organized in a grid layout where:
- Tiers are arranged in rows (1-5) and slots (1-9)
- Each tier displays its custom name and completion percentage
- Hovering over a tier shows all available rewards
- The display item for each tier can be customized
- Claimed rewards are visually marked

## Permissions
- `cobblemonpokedex.use` - Access to player commands
- `cobblemonpokedex.admin` - Access to admin commands

SimpleDexRewards

A comprehensive Pokedex reward system for Cobblemon 1.6+ running on Minecraft 1.21.1 with Fabric. Provides configurable rewards for Pokedex completion milestones, supporting multiple reward types including items, Pokemon, and custom commands!

Installation and Dependencies

This mod requires the following dependencies:

GooeyLibs is only needed server-side.

Features

Reward System

  • Multiple reward types (Items, Pokemon, Commands)
  • Configurable completion tiers with trainer ranks
  • Interactive UI with hover text showing all rewards
  • Direct reward claiming through UI
  • Server-side functionality with client UI
  • Dynamic configuration reloading without server restarts

Reward Types

  • ITEM: Any item from any mod
  • POKEMON: Customizable Pokemon rewards (species, level, shiny status)
  • COMMAND: Custom command execution with placeholders

Configuration

rewardconfig.json

{
  "enablePermissionNodes": true,
  "completionTiers": [10, 20, 30, 40, 50, 60, 70, 80, 90, 100],
  "rewards": {
    "100": {
      "row": 5,             // Position of the reward tier on the UI grid
      "slot": 7,            // Position of the reward tier on the UI grid
      "rewards": [          // All actual rewards for that tier
        {
          "type": "ITEM",
          "data": {
            "id": "minecraft:nether_star",
            "Count": 1
          }
        },
        {
          "type": "POKEMON",
          "data": {
            "species": "Rayquaza",
            "shiny": true,
            "level": 50
          }
        },
        {
          "type": "COMMAND",
          "data": {
            "id": "minecraft:paper",
            "display_name": "Totem of Undying"
          },
          "command": "give @p minecraft:totem_of_undying 1"      //You can also use %player% for custom commands like assigning ranks
        }
      ],
      "display": {
        "type": "tier_100",
        "format": "Master Trainer",               // Name of the Tier
        "item": "cobblemon:master_ball"           // UI element displayed of that Tier
      }
    }
  }
}

Player Data

{
  "version": "1.0",
  "claimedRewards": [25],           // Claimed completion tiers
  "caughtPokemon": ["Pikachu", "Charmander"],  // Tracked Pokemon
  "settings": {
    "notifications": true
  }
}

Commands

Player Commands

  • /dexrewards - Open the rewards UI

Admin Commands

  • /dexrewards reload - Reload configuration files

UI Layout

The rewards interface is organized in a grid layout where:

  • Tiers are arranged in rows (1-5) and slots (1-9)
  • Each tier displays its custom name and completion percentage
  • Hovering over a tier shows all available rewards
  • The display item for each tier can be customized
  • Claimed rewards are visually marked

Permissions

  • cobblemonpokedex.use - Access to player commands
  • cobblemonpokedex.admin - Access to admin commands

Screenshots

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  • GUI Hover
    GUI Hover
  • GUI
    GUI

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