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Cobblemon Spawn Custom
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A simple MOD to configure some customized properties from a spawned Pokemon, like IVs, Shiny and Hidden Ability chances.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Runs entirely on the server. Also works in singleplayer.
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Welcome to Cobblemon Spawn Custom
With this mod you can change how many IVs comes with a specific value or allow you to change the probability to a specific pokemon spawns with a hidden ability or being shiny. Totally customized with a configurable file.
To find the species name, you will need to access the Cobblemon/AllTheMons github and look for the spawn_world_pool folder. Inside it are the spawn configuration files for the respective pokemon.
Look for the "pokemon" variable and copy the name that is assigned to this property.
Tip: For paradox pokemon with compound names, for example Iron Valiant, you need to leave the name with the space (iron valiant), otherwise it will not be recognized.
Path to pokemon spawn configuration:
Cobblemon 1.6.1:
- common/src/main/resources/data/cobblemon/spawn_pool_world
All The Mons 2.3 (for Cobblemon 1.6.1):
- data/cobblemon/spawn_pool_world (for regular pokemon)
- data/legendary_spawns_atm/spawn_pool_world (for legendaries)
- data/paradox_spawns_atm/spawn_pool_world (for paradox)
- data/ultra_beast_spawns_atm/spawn_pool_world (for ultra beasts)
To keep cobblemon's default configuration set ha_chance and shiny_chance to 0.
Example Configuration:
{
"paradox": {
"iv_value": 31,
"iv_quantity": 3,
"shiny_chance": 0.20,
"ha_chance": 0.25,
"species_list": [
"iron valiant"
]
},
"legendary": {
"iv_value": 31,
"iv_quantity": 5,
"shiny_chance": 0.10,
"ha_chance": 0.15,
"species_list": [
"celebi"
]
},
"ultrabeasts": {
"iv_value": 31,
"iv_quantity": 4,
"shiny_chance": 0.15,
"ha_chance": 0.20,
"species_list": [
"xurkitree"
]
},
"ditto": {
"iv_value": 31,
"iv_quantity": 2,
"shiny_chance": 0.01,
"ha_chance": 0.01,
"species_list": [
"ditto"
]
}
}
Requirements
Cobblemon 1.6.1
With this mod you can change how many IVs comes with a specific value or allow you to change the probability to a specific pokemon spawns with a hidden ability or being shiny. Totally customized with a configurable file.
To find the species name, you will need to access the Cobblemon/AllTheMons github and look for the spawn_world_pool folder. Inside it are the spawn configuration files for the respective pokemon.
Look for the "pokemon" variable and copy the name that is assigned to this property.
Tip: For paradox pokemon with compound names, for example Iron Valiant, you need to leave the name with the space (iron valiant), otherwise it will not be recognized.
Path to pokemon spawn configuration:
Cobblemon 1.6.1:
common/src/main/resources/data/cobblemon/spawn_pool_world All The Mons 2.3 (for Cobblemon 1.6.1):
data/cobblemon/spawn_pool_world (for regular pokemon) data/legendary_spawns_atm/spawn_pool_world (for legendaries) data/paradox_spawns_atm/spawn_pool_world (for paradox) data/ultra_beast_spawns_atm/spawn_pool_world (for ultra beasts) To keep cobblemon's default configuration set ha_chance and shiny_chance to 0.
Example Configuration:
{ "paradox": { "iv_value": 31, "iv_quantity": 3, "shiny_chance": 0.20, "ha_chance": 0.25, "species_list": [ "iron valiant" ] }, "legendary": { "iv_value": 31, "iv_quantity": 5, "shiny_chance": 0.10, "ha_chance": 0.15, "species_list": [ "celebi" ] }, "ultrabeasts": { "iv_value": 31, "iv_quantity": 4, "shiny_chance": 0.15, "ha_chance": 0.20, "species_list": [ "xurkitree" ] }, "ditto": { "iv_value": 31, "iv_quantity": 2, "shiny_chance": 0.01, "ha_chance": 0.01, "species_list": [ "ditto" ] } } Requirements Cobblemon 1.6.1
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