Cobblemon Unique Legends

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Cobblemon Unique Legends

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Unique Legends is a server-side Cobblemon addon that makes legendary, mythical, and Ultra Beast Pokémon truly unique per server. Everything configurable without requiring players to install the mod client-side.

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NeoForge
Fabric
Minecraft

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Client Unsupported
Server Required

About

Project Details

Type
Mod
License
MIT License
Latest Version
unique_legends-neoforge-1.0.3.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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About

Description

unique-legends

Unique Legends is a server-side Cobblemon addon designed for servers that want legendary and rare Pokémon to feel meaningful.

By default, the mod makes these Pokémon unique per server:

  • Legendary Pokémon
  • Mythical Pokémon
  • Ultra Beasts

When a tracked Pokémon is captured, that species becomes locked globally. Other players can still encounter and battle that Pokémon, but they cannot capture another copy while the lock is active.

The mod works normally without it, but enabling the pack makes locked unique Pokémon easier to identify visually inside the chest-style menu.

Features

  • Server-side only
  • Fabric and NeoForge support
  • Tracks legendary, mythical, and Ultra Beast Pokémon by default
  • Configurable tracked species and labels
  • Optional shiny bypass
  • Blocks duplicate captures
  • Safe battle capture handling
  • Poké Ball refund when a locked battle capture fails
  • Persistent per-world lock storage
  • Startup scan for existing servers
  • Manual scan and repair command
  • Release detection
  • Trade ownership updates
  • Inactivity-based release system
  • Configurable chat messages
  • Configurable title broadcasts
  • Cobblemon species autocomplete in commands

Server-side only

Players do not need to install the mod on their clients.

Unique Legends works entirely from the server by listening to Cobblemon events and enforcing capture rules server-side.

Existing server support

Adding the mod to an existing Cobblemon server is supported.

Unique Legends can scan existing player party and PC storage, then build its registry automatically or through:

/uniquelegends scan fix

This helps detect and register already-owned unique Pokémon.

Admin commands

/uniquelegends list
/uniquelegends info <species>
/uniquelegends unlock <species>
/uniquelegends scan
/uniquelegends scan fix
/uniquelegends check-inactive
/uniquelegends reload
/uniquelegends debug

Aliases:

/ul
/legendarylock

Species arguments support Cobblemon autocomplete, similar to /pokespawn.

Configurable behavior

You can configure:

  • which species are tracked
  • which Cobblemon labels are tracked
  • whether shiny Pokémon ignore locks
  • inactivity release timing
  • startup scanning
  • chat broadcasts
  • title broadcasts
  • all player-facing messages

Default tracked labels:

"trackedLabels": [
  "legendary",
  "mythical",
  "ultra_beast"
]

Inactivity system

Servers can automatically free unique Pokémon from inactive players.

When enabled, the mod checks the owner’s party and PC for the exact Pokémon UUID, removes it if found, unlocks the species, and saves the registry.

Trade and release handling

Unique Legends keeps ownership accurate when Pokémon are traded and unlocks species when the registered Pokémon is released.

unique-legends

Unique Legends is a server-side Cobblemon addon designed for servers that want legendary and rare Pokémon to feel meaningful.

By default, the mod makes these Pokémon unique per server:

  • Legendary Pokémon
  • Mythical Pokémon
  • Ultra Beasts

When a tracked Pokémon is captured, that species becomes locked globally. Other players can still encounter and battle that Pokémon, but they cannot capture another copy while the lock is active.

The mod works normally without it, but enabling the pack makes locked unique Pokémon easier to identify visually inside the chest-style menu.

Features

  • Server-side only
  • Fabric and NeoForge support
  • Tracks legendary, mythical, and Ultra Beast Pokémon by default
  • Configurable tracked species and labels
  • Optional shiny bypass
  • Blocks duplicate captures
  • Safe battle capture handling
  • Poké Ball refund when a locked battle capture fails
  • Persistent per-world lock storage
  • Startup scan for existing servers
  • Manual scan and repair command
  • Release detection
  • Trade ownership updates
  • Inactivity-based release system
  • Configurable chat messages
  • Configurable title broadcasts
  • Cobblemon species autocomplete in commands

Server-side only

Players do not need to install the mod on their clients.

Unique Legends works entirely from the server by listening to Cobblemon events and enforcing capture rules server-side.

Existing server support

Adding the mod to an existing Cobblemon server is supported.

Unique Legends can scan existing player party and PC storage, then build its registry automatically or through:

/uniquelegends scan fix

This helps detect and register already-owned unique Pokémon.

Admin commands

/uniquelegends list
/uniquelegends info <species>
/uniquelegends unlock <species>
/uniquelegends scan
/uniquelegends scan fix
/uniquelegends check-inactive
/uniquelegends reload
/uniquelegends debug

Aliases:

/ul
/legendarylock

Species arguments support Cobblemon autocomplete, similar to /pokespawn.

Configurable behavior

You can configure:

  • which species are tracked
  • which Cobblemon labels are tracked
  • whether shiny Pokémon ignore locks
  • inactivity release timing
  • startup scanning
  • chat broadcasts
  • title broadcasts
  • all player-facing messages

Default tracked labels:

"trackedLabels": [
  "legendary",
  "mythical",
  "ultra_beast"
]

Inactivity system

Servers can automatically free unique Pokémon from inactive players.

When enabled, the mod checks the owner’s party and PC for the exact Pokémon UUID, removes it if found, unlocks the species, and saves the registry.

Trade and release handling

Unique Legends keeps ownership accurate when Pokémon are traded and unlocks species when the registered Pokémon is released.

Screenshots

Gallery

  • /ul list
    /ul list /ul list
  • unique_legends.png
    unique_legends.png unique_legends.png
  • You cannot capture it again if it has already been captured
    You cannot capture it again if it has already been captured You cannot capture it again if it has already been captured
  • Capturing tracked unique pokemon
    Capturing tracked unique pokemon Capturing tracked unique pokemon
  • Unique Legends
    Unique Legends
  • /ul list
    /ul list
  • Capturing tracked unique pokemon
    Capturing tracked unique pokemon
  • You cannot capture it again if it has already been captured
    You cannot capture it again if it has already been captured

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Modrinth
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CurseForge
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