Mod
Conquest's Medieval Armors and Weapons
No reviews yet
A mod that adds Conquest's medieval armors and weapons
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Improves the visual aspects of the game with better textures, models, etc.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Features high-quality textures and models.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

WIP Description
This mod adds the medieval themed armors, weapons, shields, and 3d helmets from the Conquest Resource-pack. The armor models for all modded armors have been altered as well to be less bulky (ie: they don’t clip through one another anymore) and more realistic.
Everything should be craftable in survival through a new crafting table called the “Arms Station”, which is similar to the stonecutter but preserves durability and enchantments. It also offers extended and reduced weapon reach for certain weapons, such as spears and daggers. More mechanics like this may come in the future.
This will be labeled as “beta” as specific mechanics are subject to change. The goal of this first release is to begin making Conquest’s armors available to you all without being forced to use the vanilla resource-pack.
We plan on releasing the remainder of the armors and weapons in separate themed mods (eg: Fantasy, Ancient, Asian). We’re making them separate from each other and the main mod to reduce issues when updating if a certain mechanic breaks, give players more freedom to choose what they want to play with – or what their machine is able to play with – and to avoid creating a massive “kitchen sink” mod.
Recipe for Arms Station (for crafting the new items):

What does this add?
This mod adds the medieval themed armors, weapons, shields, and 3d helmets from the Conquest Resource-pack. The armor models for all modded armors have been altered as well to be less bulky (ie: they don’t clip through one another anymore) and more realistic.
Everything should be craftable in survival through a new crafting table called the “Arms Station”, which is similar to the stonecutter but preserves durability and enchantments. It also offers extended and reduced weapon reach for certain weapons, such as spears and daggers. More mechanics like this may come in the future.
Specific mechanics are subject to change. The goal of the initial releases is to begin making Conquest’s armors available to you all without being forced to use the vanilla resource-pack.
Known Issues:
- Durability not adjusted for weapon and armor material yet.
Recipe for Arms Station (for crafting the new items):

Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources