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Consenting Creepers
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A datapack where creepers ask for consent before exploding.
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Description

Consenting Creepers
A datapack where Creepers ask for consent before exploding.
Introduction
When a Creeper is about to explode, it doesn't! It pauses and asks for your consent:
| Answer | What happens |
|---|---|
| Yes, I consent | It explodes normally. |
| No, thank you | It's dismissed with a puff of hearts. |
| No answer within 10 seconds | It explodes normally. |
| Closing the dialog | It explodes normally. |
What's different
- A waiting Creeper can still move, swim, drown, and gets pushed around. Only its fuse is on hold.
- If it loses interest, or drifts out of range before you answer, it drops the question and doesn't explode.
- One answer covers every Creeper waiting to explode near you, so a group doesn't stack up dialogs.
- Creepers ignited by flint and steel, dispensers, etc ask too, at a range you can set.
- Charged Creepers, custom fuses and renamed Creepers all work.
Installation
- Download the release
.zip. - Drop it into
<world>/datapacks/. /reload, or load the world.
Commands
| Command | What it does |
|---|---|
/function cc:set_ignited_range {blocks:16} |
How far an ignited Creeper looks for somebody to ask. Default 7, minimum 7. Survives reloads and restarts. |
/function cc:uninstall |
Returns every Creeper to normal and removes all traces of the pack. Run this before deleting the pack. |
[!TIP] For picking a range: a Creeper's blast reaches about 6 blocks, a charged Creeper's is about 12.
[!NOTE] Answering displays
Triggered [cc_consent] (set value to X)in your chat. To disable this, use the following command:/gamerule sendCommandFeedback falseThis hides the feedback from every command you type, not just this one.
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