Country Road Creature
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A tall skinny creature roams through the nights surface... be careful
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Must be installed on both the client and the server.
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The Country Road Creature mod brings a terrifying new threat to Minecraft from the Trevor Henderson Universe. The Country Road Creature is a tall, skinny, humanoid creature with extremely high speed, health, and damage. It only appears during the night and shifts through multiple phases. It stalks players silently, vanishing if detected. The Country Road Creature will later move closer and can even disguising itself as a Pillager. When aggressive, it can smash through blocks, jumping forward, throwing players into the air, and throwing rocks at its prey.
● A mod made by Zcoper
● Mod created with MCreator!
● Requires Geckolib:
GeckoLib 1.19.2 Version
GeckoLib 1.19.4 Version
GeckoLib 1.20.1 Version
● Visit my Discord Server!
https://discord.gg/akP56NtmVQ
● Important FaQ
► [OLD] What is my console spaming?
Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.
► [OLD] Why are Mobs not spawning?
Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.
► Why are features missing in different versions?
It is recommended to play the newest versions of higher minecraft versions.
Not all features of MCreator available or the same in different versions.
For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.
► How can I disable Country Road Creature breaking blocks?
Country Road Creature breaking blocks can be disabled if you set the gamerule "mobGriefing" to false.
► How does the Country Road Creature spawns?
Country Road Creature spawns in Phase 1, 2 and 3
In Phase 0, nothing will happen. You have to wait until night where the Phases could increase.
In Phase 1, the Country Road Creature will spawn forests and plains and stalk players. Going to close will despawn the Country Road Creature.
In Phase 2, the Country Road Creature will spawn again during night but this time, it will move towards the nearest player but eventually stops at a 25 block distance, continueing to stalk the player. If going to close will make the Country Road Creature flee.
In Phase 3, the Country Road Creature can get aggressive if a player comes to close to the Country Road Creature.
All Phases can be configurated by changing the number in the gamerule "setCountryRoadCreaturePhase" to 0, 1, 2 or 3.
It can also be configurated by using the Phase Item which is accessable in creative mode or with cheats.
It can also be configurated by using the commands /countryroadcreature_phase_increase or /countryroadcreature_phase_decrease
► Does the mod work with the Long Horse mod?
Yes! The Country Road Creature is compatible with the Long Horse mod since his version 1.0 and the Long Horse Version 1.3. If you see Long Horse, it could increase the Country Road Creature Phase, working as a warning.

Country Road Creature
The Country Road Creature is a tall, skinny, humanoid monster with very high health, speed and damage. It only spawns during the night in forests or plains and despawns during daytime unless it is already close to a player or aggressive. During Phase 1, it stalks players on both legs from a distance, vanishing if approached within 30 blocks or if damaged. In Phase 2, it starts moving toward players, stopping at a 25-block distance and fleeing if players come closer than 20 blocks. In Phase 3, it stops at 20 blocks but becomes aggressive if a player gets closer than 15 blocks. At this stage, it can also disguise itself as a pillager, only revealing its true form once injured. When aggressive, the Country Road Creature can destroy leaves, wood and glass, jumping forward, throw players high into the air, and throw rocks at players. If its health falls below 40, there is a chance it will retreat. If a player manages to kill the Country Road Creature, it will stay aggressive if it spawns again, meaning the Phase won't reset and the Creature will remember it's murder.
● Mods Origins:
https://trevorhenderson.fandom.com/wiki/The_Country_Road_Creature
● Config File not inculed.
● You are all allowed to use this mod in your modpacks!
● Do not port my mods without permission!
● Check out my other Mods:
https://www.curseforge.com/members/zcoperfy/projects
The Country Road Creature mod brings a terrifying new threat to Minecraft from the Trevor Henderson Universe. The Country Road Creature is a tall, skinny, humanoid creature with extremely high speed, health, and damage. It only appears during the night and shifts through multiple phases. It stalks players silently, vanishing if detected. The Country Road Creature will later move closer and can even disguising itself as a Pillager. When aggressive, it can smash through blocks, jumping forward, throwing players into the air, and throwing rocks at its prey.
Updates continue on Curseforge
- A mod made by Zcoper
- Mod created with MCreator!
- Requires Geckolib
● Visit my Discord Server! https://discord.gg/akP56NtmVQ
● Important FaQ
Spoiler
► [OLD] What is my console spaming?
Most mobs use special spawning conditions, which means that these mobs can only appear under certain conditions. If the spawning conditions work, this spam is created in the console.
► [OLD] Why are Mobs not spawning?
Spawning Conditions determine which conditions must be met in order to spawn certain mobs. Some mobs only spawn above Y level 60. Some below. Most mobs can only spawn in the overworld than in other dimensions.
► Why are features missing in different versions?
It is recommended to play the newest versions of higher minecraft versions.
Not all features of MCreator available or the same in different versions. For example: Version 1.19.2 doesn't have the feature of shield, better structure generation or custom villagers, but Version 1.20.1 does have them.
► How can I disable Country Road Creature breaking blocks?
Country Road Creature breaking blocks can be disabled if you set the gamerule "mobGriefing" to false.
► How does the Country Road Creature spawns?
Country Road Creature spawns in Phase 1, 2 and 3
In Phase 0, nothing will happen. You have to wait until night where the Phases could increase.
In Phase 1, the Country Road Creature will spawn forests and plains and stalk players. Going to close will despawn the Country Road Creature.
In Phase 2, the Country Road Creature will spawn again during night but this time, it will move towards the nearest player but eventually stops at a 25 block distance, continueing to stalk the player. If going to close will make the Country Road Creature flee.
In Phase 3, the Country Road Creature can get aggressive if a player comes to close to the Country Road Creature.
All Phases can be configurated by changing the number in the gamerule "setCountryRoadCreaturePhase" to 0, 1, 2 or 3.
It can also be configurated by using the Phase Item which is accessable in creative mode or with cheats.
It can also be configurated by using the commands /countryroadcreature_phase_increase or /countryroadcreature_phase_decrease
► Does the mod work with the Long Horse mod?
Yes! The Country Road Creature is compatible with the Long Horse mod since his version 1.0 and the Long Horse Version 1.3. If you see Long Horse, it could increase the Country Road Creature Phase, working as a warning.

The Country Road Creature is a tall, skinny, humanoid monster with very high health, speed and damage. It only spawns during the night in forests or plains and despawns during daytime unless it is already close to a player or aggressive. During Phase 1, it stalks players on both legs from a distance, vanishing if approached within 30 blocks or if damaged. In Phase 2, it starts moving toward players, stopping at a 25-block distance and fleeing if players come closer than 20 blocks. In Phase 3, it stops at 20 blocks but becomes aggressive if a player gets closer than 15 blocks. At this stage, it can also disguise itself as a pillager, only revealing its true form once injured. When aggressive, the Country Road Creature can destroy leaves, wood and glass, jumping forward, throw players high into the air, and throw rocks at players. If its health falls below 40, there is a chance it will retreat. If a player manages to kill the Country Road Creature, it will stay aggressive if it spawns again, meaning the Phase won't reset and the Creature will remember it's murder.
- Config File not inculed.
- You are all allowed to use this mod in your modpacks!
- Do not port my mods without permission!
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