Cozy Cauldron

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Cozy Cauldron

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Cozy, overgrown pocket dimensions inside enchanted cauldrons! Finally, a portable home fit for a witch.

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Latest Version
cozycauldron-1.0.2.jar
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Description

Cozy Cauldron

Want to take your base on the move? Finding airships too high-tech, TARDISes too vast, and pocket dimensions too empty? Looking for something a bit more mystical, a bit… cozier?

Simply drop an ender pearl into a cauldron full of water to transform it into a Manifold Cauldron. Then sneak while standing on top of it to enter your new home between worlds!

  • Free from mobs, weather, and other Overworld annoyances.
  • Respects the Overworld's day/night cycle, so don't be afraid to bring your bed in here.
  • Can be broken and placed wherever you want, in whatever dimension you want. (Nested cauldrons are technically possible!)

Technical Details

  • Each new cauldron's interior space occupies the center of a 512 by 512 block grid cell in the cauldron dimension. New interiors are generated in a spiral pattern around the origin.
  • Picking the block of a placed cauldron in Creative mode creates a cauldron linked to the same internal space.
  • Lost or disconnected cauldron interiors can be reconnected using /cozycauldron reassign <index>, where <index> is the order in which an interior was generated. /cozycauldron list lists all generated spaces and their indices.

Known Issues

  • Beds placed in the cauldron dimension don't register interactions.
  • Cauldron items forcibly assigned to existing interiors with commands don't get the appropriate enchantment glow effect, and may spawn the player in strange places within the cauldron when entering.
  • Rarely, players entering a cauldron can be spawned stuck inside the ceiling and walls of the entrance.
  • Jade may display a missing model when looking at the cauldron's exit blocks.
  • Using Iris shaders causes the portal shaders on the cauldron and exit blocks to stop rendering.

Future Plans

  • Freeform terrain manipulation of the cauldron's interior, with the ability to create organic rooms and passages and reshape them in real-time
  • Bedrock walls to separate grid cells?

Screenshots

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  • Exterior
    Exterior
  • Interior Passage
    Interior Passage
  • Interior Chamber
    Interior Chamber interior_2.png

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