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Create: Radar Waterline
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Submerged antennas stop scanning and normal radar no longer detects fully submerged targets
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Description
Add configurable water restrictions to Create: Radars. Submerged radio antennas stop acquiring contacts, and fully submerged targets are hidden from ordinary radar by default.
Build coastal surveillance stations, surface ships and submarines where antenna placement matters.
Features
- Submerged antennas stop working. Radio radar cannot acquire or refresh contacts while its antenna receiver is underwater
- Underwater targets require sonar. Fully submerged entities and supported Sable vessels are filtered from ordinary radar, even when the scanning radar is above water
- Raised radar masts work. Moving dishes are checked at their receiver feeds, allowing an exposed antenna to operate above a submerged mount
- Surface ships remain eligible. Target checks consider vessel bounds, so a ship is not hidden simply because its center is underwater
- Radar warnings and locks follow the same rules. Submerged antennas stop reporting radar emissions, and underwater target restrictions also apply to warning receivers and lock checks
- Built-in sonar stays available. Create: Radars 5’s native sonar keeps its underwater detection behavior and can share contacts through existing radar networks
- Configurable underwater cabin checks. An optional overhead-water check restricts antennas inside dry submerged compartments
Why use it with Create: Radar 5.0?
Radar 5 introduces sonar, Sky Radar height restrictions and optional underwater automatic-targeting limits. Ordinary radar can still detect submerged contacts within its scan volume, and the automatic-targeting depth setting does not cover Sable vessels or disable immersed antennas.
Waterline adds those water-specific restrictions while preserving native range, field of view, terrain occlusion and sonar behavior.
Pair it with CC: Waterline for underwater wireless restrictions and acoustic ComputerCraft communication.
Compatibility: Radar Waterline 1.0.2 for NeoForge 1.21.1 supports Create Radars 0.4.9.4, 5.0.1, 5.0.2 and 5.0.3 using the same JAR.
Radar Waterline for Forge 1.0.1 for Minecraft 1.20.1 requires Forge 47.3+, Create 6.0.8–6.0.x, and Create Radars 0.4.6+mc1.20.1. Tested with VS2 2.4.11.
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