Create: Radionautics
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A mod that adds radio links for create mod for inifinte range transmissions
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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# Create: Radionautics CC:Tweaked Guide
Create: Radionautics adds radio peripherals for CC:Tweaked computers. These radios let computers send messages over long distances using Create-themed antenna blocks.
## Requirements
- Minecraft 1.21.1
- NeoForge
- Create
- Create Aeronautics
- CC:Tweaked
- Create: Radionautics
## Radio Blocks
Radionautics adds three CC:Tweaked radio antenna peripherals:
| Block | Range | Active bound frequencies |
| --- | ---: | ---: |
| Andesite Radio Antenna | 2000 blocks | 1 |
| Copper Radio Antenna | 5000 blocks | 2 |
| Brass Radio Antenna | Infinite | 5 |
Place a radio antenna directly next to a CC:Tweaked computer.
## Getting The Peripheral
Use `peripheral.find`:
```lua
local radio = peripheral.find("radionautics_radio")
```
Or wrap a known side:
```lua
local radio = peripheral.wrap("left")
```
You can check the radio tier:
```lua
print(radio.tier())
print(radio.range())
print(radio.maxBinds())
```
## Sending A Message
Sender:
```lua
local radio = peripheral.find("radionautics_radio")
radio.send("145.500", "chat:hello from base")
```
The first argument is the frequency. The second argument is the message.
## Receiving Messages
Receiver:
```lua
local radio = peripheral.find("radionautics_radio")
radio.udpBind("145.500")
while true do
local event, frequency, senderId, message = os.pullEvent("radio_message")
print("Frequency: " .. frequency)
print("Sender: " .. senderId)
print("Message: " .. message)
end
```
The receiver must bind the frequency first:
```lua
radio.udpBind("145.500")
```
Incoming messages fire a `radio_message` event:
```lua
local event, frequency, senderId, message = os.pullEvent("radio_message")
```
## Chat Example
Run this on the receiving computer:
```lua
local radio = peripheral.find("radionautics_radio")
radio.udpBind("145.500")
print("Listening on 145.500")
while true do
local event, frequency, senderId, message = os.pullEvent("radio_message")
print("[" .. frequency .. "] " .. senderId .. ": " .. message)
end
```
Run this on the sending computer:
```lua
local radio = peripheral.find("radionautics_radio")
while true do
write("Message: ")
local message = read()
radio.send("145.500", "chat:" .. message)
end
```
## Encryption Helpers
Radionautics includes helper methods for encoding/encryption.
Available crypto types:
- `none`
- `xor`
- `aes`
- `base64`
Encrypted sender:
```lua
local radio = peripheral.find("radionautics_radio")
local key = "secret-key"
local message = "chat:encrypted hello"
local encrypted = radio.cryptoEncrypt("aes", message, key)
radio.send("145.500", encrypted)
```
Encrypted receiver:
```lua
local radio = peripheral.find("radionautics_radio")
radio.udpBind("145.500")
local key = "secret-key"
while true do
local event, frequency, senderId, encrypted = os.pullEvent("radio_message")
local ok, message = pcall(function()
return radio.cryptoDecrypt("aes", encrypted, key)
end)
if ok then
print(message)
end
end
```
If the wrong key is used, decrypting may fail. Use `pcall` if you want to ignore bad packets safely.
## Frequencies
Frequencies are text. They can be numbers or names:
```lua
radio.udpBind("145.500")
radio.udpBind("AIRSHIP")
radio.udpBind("main_base")
```
The sender and receiver must use the same frequency.
## Bind Limits
Each antenna tier has a maximum number of active bound frequencies.
```lua
radio.udpBind("145.500")
radio.udpBind("fleet")
```
If the antenna is out of bind slots, binding returns `false`.
Close a frequency when finished:
```lua
radio.close("145.500")
```
List active binds:
```lua
for _, frequency in ipairs(radio.boundFrequencies()) do
print(frequency)
end
```
## Queued Messages
You can poll messages manually:
```lua
local packet = { radio.receive() }
if packet[1] then
local frequency = packet[1]
local senderId = packet[2]
local message = packet[3]
print(message)
end
```
Usually, `os.pullEvent("radio_message")` is easier.
Check queued message count:
```lua
print(radio.queuedMessages())
```
## Sable / Ship Helpers
Radionautics exposes early Sable/Create Aeronautics helper methods:
```lua
radio.sableContinousLoad(true)
radio.sableContinousLoad(false)
```
Check if continuous loading is enabled:
```lua
print(radio.sableIsContinousLoading())
```
Get the current ship center position:
```lua
local pos = radio.sableShipCenterPos()
print(pos.x, pos.y, pos.z)
```
Note: ship integration is still being developed. Current behavior may fall back to block position.
## Optional Helper API
Radionautics also provides a helper API:
```lua
local radio = radionautics.find()
radio.udpBind("145.500")
radio.send("145.500", "chat:hello")
```
Crypto helper:
```lua
local encrypted = radionautics.crypto.encrypt("aes", "hello", "key")
local clear = radionautics.crypto.decrypt("aes", encrypted, "key")
```
Sable helper:
```lua
radionautics.sable.continousLoad(true)
```
## Troubleshooting
### `No radionautics_radio peripheral attached`
Make sure the antenna block is directly next to the computer.
### No message received
Check:
- Receiver called `radio.udpBind(frequency)`.
- Sender and receiver use the exact same frequency.
- The antennas are in the same dimension.
- The antennas are within range.
- The receiver program is still running.
### Encrypted message fails
Check:
- Both computers use the same crypto type.
- Both computers use the same key.
- The receiver uses `pcall` if it wants to ignore bad packets.
### Bind fails
The antenna may be out of active frequency slots.
Use:
```lua
print(radio.maxBinds())
print(radio.boundFrequencies())
```
Then close unused frequencies:
```lua
radio.close("old_frequency")
```
Create Radionautics is ment to be a mod where realistic radios can be used to comunicate between players and computers. Currently There is a brass radio link ment to add infinite range for redstone links (its encryption mode doesn't work yet). The anntennas for cc:tweaked are ment to replace modems adding a progrssion to how strong connections can be for computers currenlty only brass anntenna can connect sable entities to other sable entities or the normal world as they have infinite range.
The andesite anntenna has a range of 2000 blocks and the copper anntenna has a range of 500 blocks
A simple tutorial on how to use the anntenas for UDP or TCP transfers via anntenas
Create: Radionautics CC:Tweaked Guide
Create: Radionautics adds radio peripherals for CC:Tweaked computers. These radios let computers send messages over long distances using Create-themed antenna blocks.
Requirements
- Minecraft 1.21.1
- NeoForge
- Create
- Create Aeronautics
- CC:Tweaked
- Create: Radionautics
Radio Blocks
Radionautics adds three CC:Tweaked radio antenna peripherals:
| Block | Range | Active bound frequencies |
|---|---|---|
| Andesite Radio Antenna | 2000 blocks | 1 |
| Copper Radio Antenna | 5000 blocks | 2 |
| Brass Radio Antenna | Infinite | 5 |
Place a radio antenna directly next to a CC:Tweaked computer.
Getting The Peripheral
Use peripheral.find:
local radio = peripheral.find("radionautics_radio")
Or wrap a known side:
local radio = peripheral.wrap("left")
You can check the radio tier:
print(radio.tier())
print(radio.range())
print(radio.maxBinds())
Sending A Message
Sender:
local radio = peripheral.find("radionautics_radio")
radio.send("145.500", "chat:hello from base")
The first argument is the frequency. The second argument is the message.
Receiving Messages
Receiver:
local radio = peripheral.find("radionautics_radio")
radio.udpBind("145.500")
while true do
local event, frequency, senderId, message = os.pullEvent("radio_message")
print("Frequency: " .. frequency)
print("Sender: " .. senderId)
print("Message: " .. message)
end
The receiver must bind the frequency first:
radio.udpBind("145.500")
Incoming messages fire a radio_message event:
local event, frequency, senderId, message = os.pullEvent("radio_message")
Chat Example
Run this on the receiving computer:
local radio = peripheral.find("radionautics_radio")
radio.udpBind("145.500")
print("Listening on 145.500")
while true do
local event, frequency, senderId, message = os.pullEvent("radio_message")
print("[" .. frequency .. "] " .. senderId .. ": " .. message)
end
Run this on the sending computer:
local radio = peripheral.find("radionautics_radio")
while true do
write("Message: ")
local message = read()
radio.send("145.500", "chat:" .. message)
end
Encryption Helpers
Radionautics includes helper methods for encoding/encryption.
Available crypto types:
nonexoraesbase64
Encrypted sender:
local radio = peripheral.find("radionautics_radio")
local key = "secret-key"
local message = "chat:encrypted hello"
local encrypted = radio.cryptoEncrypt("aes", message, key)
radio.send("145.500", encrypted)
Encrypted receiver:
local radio = peripheral.find("radionautics_radio")
radio.udpBind("145.500")
local key = "secret-key"
while true do
local event, frequency, senderId, encrypted = os.pullEvent("radio_message")
local ok, message = pcall(function()
return radio.cryptoDecrypt("aes", encrypted, key)
end)
if ok then
print(message)
end
end
If the wrong key is used, decrypting may fail. Use pcall if you want to ignore bad packets safely.
Frequencies
Frequencies are text. They can be numbers or names:
radio.udpBind("145.500")
radio.udpBind("AIRSHIP")
radio.udpBind("main_base")
The sender and receiver must use the same frequency.
Bind Limits
Each antenna tier has a maximum number of active bound frequencies.
radio.udpBind("145.500")
radio.udpBind("fleet")
If the antenna is out of bind slots, binding returns false.
Close a frequency when finished:
radio.close("145.500")
List active binds:
for _, frequency in ipairs(radio.boundFrequencies()) do
print(frequency)
end
Queued Messages
You can poll messages manually:
local packet = { radio.receive() }
if packet[1] then
local frequency = packet[1]
local senderId = packet[2]
local message = packet[3]
print(message)
end
Usually, os.pullEvent("radio_message") is easier.
Check queued message count:
print(radio.queuedMessages())
Sable / Ship Helpers
Radionautics exposes early Sable/Create Aeronautics helper methods:
radio.sableContinousLoad(true)
radio.sableContinousLoad(false)
Check if continuous loading is enabled:
print(radio.sableIsContinousLoading())
Get the current ship center position:
local pos = radio.sableShipCenterPos()
print(pos.x, pos.y, pos.z)
Note: ship integration is still being developed. Current behavior may fall back to block position.
Optional Helper API
Radionautics also provides a helper API:
local radio = radionautics.find()
radio.udpBind("145.500")
radio.send("145.500", "chat:hello")
Crypto helper:
local encrypted = radionautics.crypto.encrypt("aes", "hello", "key")
local clear = radionautics.crypto.decrypt("aes", encrypted, "key")
Sable helper:
radionautics.sable.continousLoad(true)
Troubleshooting
No radionautics_radio peripheral attached
Make sure the antenna block is directly next to the computer.
No message received
Check:
- Receiver called
radio.udpBind(frequency). - Sender and receiver use the exact same frequency.
- The antennas are in the same dimension.
- The antennas are within range.
- The receiver program is still running.
Encrypted message fails
Check:
- Both computers use the same crypto type.
- Both computers use the same key.
- The receiver uses
pcallif it wants to ignore bad packets.
Bind fails
The antenna may be out of active frequency slots.
Use:
print(radio.maxBinds())
print(radio.boundFrequencies())
Then close unused frequencies:
radio.close("old_frequency")
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