CustomMeteorJS
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Using KubeJS to customize the meteorite of AE2
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Must be installed on both the client and the server.
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CustomMeteor (Forge 1.20.1)
CustomMeteor is a lightweight AE2 addon for modpack makers. It lets you control meteorite blocks and terrain behavior without editing AE2 itself.
Features
- Customize meteorite shell/core/buds blocks
- Weighted block entries and bud chance
- Optional biome-based crater and fallout overrides
- Three working modes:
TEMPLATE,PALETTE,KUBEJS
Modes
TEMPLATE: use structure templatecustommeteor:ae2_meteoritePALETTE: readconfig/custommeteor/meteorite_palette.json(with tag fallback)KUBEJS: read startup scripts and apply weighted rules
Dependencies
- Required: Forge 1.20.1, Applied Energistics 2
- Optional: KubeJS (required only for
KUBEJSmode)
KubeJS Example
Tutorial
Full setup and format guide:
Notes
- Keep
ae2:sky_stone_blockin shell entries so AE2 compass tracking stays reliable - Restart the game after changing config or scripts
CustomMeteor
CustomMeteor is a lightweight AE2 addon for modpack makers. It lets you control meteorite blocks and terrain behavior without editing AE2 itself.
Features
- Customize meteorite shell/core/buds blocks
- Weighted block entries and bud chance
- Optional biome-based crater and fallout overrides
- Three working modes:
TEMPLATE,PALETTE,KUBEJS
Modes
TEMPLATE: use structure templatecustommeteor:ae2_meteoritePALETTE: readconfig/custommeteor/meteorite_palette.json(with tag fallback)KUBEJS: read startup scripts and apply weighted rules
Dependencies
- Required: Forge 1.20.1, Applied Energistics 2
- Optional: KubeJS (required only for
KUBEJSmode)
KubeJS Example
Tutorial
Full setup and format guide:
Notes
- Keep
ae2:sky_stone_blockin shell entries so AE2 compass tracking stays reliable - Restart the game after changing config or scripts
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