Default Options
Rank 936
Rank 695 among mods

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Default Options

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1 review (100%) · 5.0★
0.5★ 5★

Ship default options or keybinds without having to overwrite an existing options.txt.

No Theme
No Genre
Modpack Customization Tool
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2

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4.0
Tempest051

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs MC 1.12
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

This mod allows you to ship default keybinds with your modpacks, while simultaneously not overwriting the users options.txt file if it already exists, which means you don't have to worry about breaking players options and keybinds with every update. This is a godsend because I no longer have to listen to players complaining about it xD. It also increases player retention, as some players will actually drop a modpack if keybinds don't come pre configured (I know because I'm one of those players). It does lose one star, however, as there is now a better alternative called More Default Options for including default mod options, such as for Journeymap (which this mod doesn't support). If you only want to ship keybinds though, then this mod is easier to use.

2
0
Posted April 18, 2024 at 10:36:26 PM UTC
4.0
Tempest051

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs MC 1.12
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

This mod allows you to ship default keybinds with your modpacks, while simultaneously not overwriting the users options.txt file if it already exists, which means you don't have to worry about breaking players options and keybinds with every update. This is a godsend because I no longer have to listen to players complaining about it xD. It also increases player retention, as some players will actually drop a modpack if keybinds don't come pre configured (I know because I'm one of those players). It does lose one star, however, as there is now a better alternative called More Default Options for including default mod options, such as for Journeymap (which this mod doesn't support). If you only want to ship keybinds though, then this mod is easier to use.

2
0
Posted April 18, 2024 at 10:36:26 PM UTC
4.0
Tempest051

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted April 18, 2024 at 10:36:26 PM UTC
Total 100 hrs MC 1.12
The version(s) the reviewer played
2
0

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Client Only

Runs entirely on the client. Works on vanilla servers.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
defaultoptions-fabric-1.20.6-20.6.4.jar

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Modrinth ID

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About

Description

This mod can be used by modpack developers to distribute default options and keybindings without overriding user changes on every modpack update.

Instead of shipping the options.txt directly, you will ship a "defaultoptions" folder in your modpack which contains the defaults previously saved through the /defaultoptions command.

This mod requires Balm, which must be installed alongside the mod.

Features

  • On the first run, users will start out with the options you configured - and future changes won't be overridden on updated
  • Keybinds configured by the modpack will be set as new defaults, meaning changes made by users will persist even on updates
  • The server list will be pre-populated with the server list provided by the modpack (and user changes will persist on updates, still)

Usage

  1. Configure the options, keybinds and server list as you would like them to be shipped in the modpack
  2. Join any world and run "/defaultoptions saveAll" to save your current options in the defaultoptions folder (located in the config folder where it should remain)
  3. Do not include the options.txt and servers.dat from the root directory in your modpack
  4. Fresh installations (meaning no existing options.txt) will now start out with your default options

This mod can be used by modpack developers to distribute default options and keybindings without overriding user changes on every modpack update.

Instead of shipping the options.txt directly, you will ship a "defaultoptions" folder in your modpack which contains the defaults previously saved through the /defaultoptions command.

This mod requires Balm, which must be installed alongside the mod.

Features

  • On the first run, users will start out with the options you configured - and future changes won't be overridden on updated
  • Keybinds configured by the modpack will be set as new defaults, meaning changes made by users will persist even on updates
  • The server list will be pre-populated with the server list provided by the modpack (and user changes will persist on updates, still)

Usage

  1. Configure the options, keybinds and server list as you would like them to be shipped in the modpack
  2. Join any world and run "/defaultoptions saveAll" to save your current options in the defaultoptions folder (located in the config folder where it should remain)
  3. Do not include the options.txt and servers.dat from the root directory in your modpack
  4. Fresh installations (meaning no existing options.txt) will now start out with your default options

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185.4m
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Modrinth
17m
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Modrinth
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