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Distant thunders
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A realism mod that introduces speed-of-sound physics to Minecraft. Lightning strikes are no longer heard instantly; instead, the thunder reaches you with a delay based on your distance from the strike. It also features dynamic volume scaling and realistic
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Runs entirely on the client. Works on vanilla servers.
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# Distant thunders
A realism mod that introduces speed-of-sound physics to Minecraft. Lightning strikes are no longer heard instantly; instead, the thunder reaches you with a delay based on your distance from the strike. It also features dynamic volume scaling and realistic
Distant thunders
A realism mod that introduces speed-of-sound physics to Minecraft. Lightning strikes are no longer heard instantly; instead, the thunder reaches you with a delay based on your distance from the strike. It also features dynamic volume scaling and realistic, low rolling echoes.
Features
- Thunder arrives later the farther the strike is
- Far thunder is quieter and deeper
- Echo after the thunder, can be turned down
- Storms keep going outside of your loaded chunks, you still hear them and see the sky flash
- With Distant Horizons you can see the bolts themselves, even kilometres away
Lightning
Bolts are not a vanilla stick anymore: lots of thin branches, flashing a few times, each flash reaches lower.


Settings
You can change how the bolt looks: height, number of flashes, branches, thickness, glow, colour, lifetime. There are presets if you don't want to bother: Realistic, Cinematic, Subtle, Classic, Violet storm, Needle.


Command
/fakelightning <x> <y> <z> [start height] [stroke] - makes a strike at that point. Last number shows only one flash of the bolt so you can look at it.
Requires
- Architectury API
- Fabric API on Fabric
- Distant Horizons is optional, without it you only get sound and sky flashes (Voxy can't show the bolts)
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