Mod
DnT Stronghold Overhaul
No reviews yet
This is the Standalone split off version from Dungeons and Taverns Stronghold Rework. It adds 417 Rooms, Unique Stronghold generation, 5 Sub-stronghold sections, a nether portal room chamber, Unique trades Stronghold librarians and on the surface breaking
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Adds or enhances hostile creatures and enemies.
Focuses on zombie mobs, often with new types and mechanics.
Adds decorative items and furniture for more detailed building.
Includes systems for trading and managing economies.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
This mod is part of the Dungeons and Taverns series, but does not require Dungeons and Taverns to work. The main Dungeons and Taverns mod does NOT include this mod's features. If you would like more structures similar to this one, then check my profile!
This Datapack, the Standalone version of Dungeons and Taverns Overhaul of the Stronghold, Overhauls the Stronghold from the ground up With 417 Different rooms and 5 sub stronghold types
Fair warning, your world/server will Freeze Upon first Structure generation.
For a more server and low end PC friendly version, Try DnT Stronghold Overhaul LITE Edition
Portal Camber
The Portal Chamber collects to the Lobby Complex, Library Complex, an Staircase Complex and the Jail Comples and is always in an fixed location, each frame piece has an 1/9 chance to have an eye of ender, bridges around the center piece can be either fully destroyed, broken down or not damaged at all

Stronghold Lobby Complex
Heart of the structure, connecting the portal room with the Sewer Complex, Staircase Complex and Deepslate complex. the center of the room acts as location where the eye of ender will floats towards. it's location is always fixed within the stronghold.

Staircase Complex
2 of those exist. connecting to the Portal Chamber or Lobby Complex, from here normal rooms and surface rooms generate

Deepslate Complex
connected to the Lobby complex, from here the deepslate rooms generate (the nether portal is only lit for this demonstrative screenshot). it's always located relative under the Lobby Complex by a staircase leading down.

Jail Complex
connects to the Portal Chamber, from here jail room types generate. Its position is always fixed in the stronghold

Library complex
connected to the portal chamber, from here the library room types generate. it contains both an silverfish and cavespider spawner and has several connections to Library Rooms too that don't count towards the usual Library Stronghold room set. Those rooms contain random generated bookshelves with hidden enchanted books. The position of the Complex is always fixed within the Stronghold.

Sewer Complex
Connected to the Lobby Complex, from here the sewer type room generate. Its position is always fixed within the Stronghold.

Normal Stronghold rooms
Hallways made out of stone bricks with simple furniture and smaller rooms. they contain beds, smaller storage rooms, kitchens, small libraries, springs, smaller hails and other smaller rooms.
It's mobs are Zombies in full iron armour with iron swords, Zombies with half iron armour with an iron axe, and skeletons with half iron armours.

Remixes of classic stronghold rooms
Part of the Normal stronghold rooms are remixes of classic stronghold rooms like the spring, jails, or libraries

Deepslate Rooms
Rooms made out of deepslate in the deepslate layer of the world holding storage rooms and forges.
The mobs spawning with it are Zombies in full gold armour with gold swords, Zombies in half gold armour with gold axes and skeletons in half gold armour.
The Chests have more nether themed loot.

Jail Rooms
those rooms have the most jail type rooms as well as guard chambers. Sometimes in the jailcells are shelves with an chest hidden.
The mobs spawning with those type of rooms are Zombies in half iron armour with an iron axe, Skeletons in full iron armour and Skeletons with half the iron armour.
The chests in this section have an higher chance for the Sentry Armour Trim Template.

Library Rooms
library themed rooms with bookshelves containing hidden enchanted books, cave spiders and unique stronghold librarian zombies, who have an cheep Eye Armour Trim Template duplication trade as well as 3 Enchanted books. they can't be levelled up as they already are max level.
The chest in this area contain more library themed items as well as having an way higher chance of Eye Armour Trim Templates.

Sewer Rooms
Mossy stone brick rooms that are overgrown and flooded with water, creeper, slimes and drowned await you here. Some of the drowned have tridents though so better watch out!
The chest in this area have more copper ingots and slime balls alongside rarely some shells needed for conduits.
This mod is part of the Dungeons and Taverns series, but does not require Dungeons and Taverns to work. The main Dungeons and Taverns mod does NOT include this mod's features. If you would like more structures similar to this one, then check my profile!
This is the Standalone split off version from Dungeons and Taverns Stronghold Rework. It adds 417 Rooms, Unique Stronghold generation, 5 Sub-stronghold sections, a nether portal room chamber, Unique trades Stronghold librarians and on the surface breaking Stronghold rooms
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources
