Community listing page, reviews here may not be monitored by the author.
DragonMine Z: Passives+
No reviews yet
An add-on for DragonMine Z that adds new passives
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

DragonMine Z: Passives+ is an add-on that introduces new passive abilities to DragonMine Z.
This mod is still a work in progress (WIP), but it will be updated with more passives over time.
IMPORTANT:
Currently implemented passive:
- Rage Mode: When the player remains below 25% of their maximum health for 5 seconds, their STR, SKP, and PWR stats are doubled for 40 seconds.
Cooldown: 5 minutes.
(This passive has not been fully tested yet. If you find any bugs, please leave a comment.) - Self Destruction: Allows you to explode when you are below %10 of your health.
- Ki Master: Increases damage with Ki Weapons and boosts Ki regeneration.
- Long Reach: Allows activating a mode that increases attack range but consumes more stamina.
- Ki Absorption: Absorb incoming Ki attacks while blocking to gain energy and stat boosts.
- Cold Blood: Boosts your stats when exposed to the sun.
- Parasitism: Infect your enemies, steal their life, and gain a buff upon killing them.
- Tenacity: increases the RES stat as HP is lost.
How to enable these passives:
To implement these passives in your mod, go to the DragonMine Z config folder.
Open the "races" section and select the race you want to assign the passive to.
Under "racialSkill", enter the ID of the passive.
Passive IDs:
- Rage Mode:
"rage_mode" - Self Destruction:
"self_destruction" - Ki Master:
"ki_master" - Long Reach:
"long_reach" - Ki Absorption:
"ki_absorption" - Cold Blood:
"cold_blood" - Parasitism:
"parasitism" - Tenacity:
"tenacity"
The mod adds a config file where you can set the health percentages and the multipliers
If you enjoy the project and would like to support me, you can do so on Ko-fi. That said, there’s absolutely no obligation, since this is a non-profit project.

DragonMine Z: Passives+ is an add-on that introduces new passive abilities to DragonMine Z. This mod is still a work in progress (WIP), but it will be updated with more passives over time.
Currently implemented passive:
- Rage Mode: When the player remains below 25% of their maximum health for 5 seconds, their STR, SKP, and PWR stats are doubled for 40 seconds. Cooldown: 5 minutes. (This passive has not been fully tested yet. If you find any bugs, please leave a comment.)
- Self Destruction: Allows you to explode when you are below %10 of your health.
- Ki Master: Increases damage with Ki Weapons and boosts Ki regeneration.
- Long Reach: Allows activating a mode that increases attack range but consumes more stamina.
- Ki Absorption: Absorb incoming Ki attacks while blocking to gain energy and stat boosts.
- Cold Blood: Boosts your stats when exposed to the sun.
- Parasitism: Infect your enemies, steal their life, and gain a buff upon killing them.
- Tenacity: increases the RES stat as HP is lost. How to enable these passives:
To implement these passives in your mod, go to the DragonMine Z config folder. Open the "races" section and select the race you want to assign the passive to.
Under "racialSkill", enter the ID of the passive.
Passive IDs:
- Rage Mode: "rage_mode"
- Self Destruction: "self_destruction"
- Ki Master: "ki_master"
- Long Reach: "long_reach"
- Ki Absorption: "ki_absorption"
- Cold Blood: "cold_blood"
- Parasitism: "parasitism"
- Tenacity: "tenacity"
The mod adds a config file where you can set the health percentages and the multipliers
If you enjoy the project and would like to support me, you can do so on Ko-fi. That said, there’s absolutely no obligation, since this is a non-profit project.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources
