Reputation ranks
Ranks only ever go up; points can drop but your rank stays.
About reputation ranksAt just 2% of its intended goal, dungeon now loading has already cemented itself as the pinnacle of Adventure and exploration mods.
Through just two vast and creative takes on existing underexplored dungeons, it possesses enough gameplay to last hours - through exploration, tricky yet engaging puzzles, and a rewarding boss at the end of each dungeon.
This might seem generic to you, because a bunch of other mods also do the same, but this mod has a different feel to it. I don;t; know if it's just me, maybe I glaze it too much, but I feel like it understands the systems the base game has in place, and treats it with respect - naturally progressing aspects of the game in both subtle and prideful manners.
Take the Labyrinth, one of two structures. It is truly labyrinthine, with numerous spawners (as it takes inspiration from a monster room), prison cells, maze like puzzles, loot and geared out mobs. It may feel like an overwhelming slog, but the rooms are all handcrafted, the puzzles related to "durite quellers" (central theme of the labyrinth) are actually pretty nifty, the spawner rewards are competitive for the stage in the game, and the boss with its signature OST is fun, along with the thoughtful multiplayer and respawn mechanics.
Even though the first dungeon received a fantastic new overhaul to match the quality of the second, the second blows it out of the water. I would say that the mod is worth it just to experience and interact with pre-existing systems of the game in a way one might not have thought of.
And the craziest part, for me, is the scope. 2%?? You mean you'll pump out 98 more masterpieces like this?? If it's not the best mod in this category right now, I have no doubt it will be in the future.

