Durability Minus
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A simple mod that adds declining equipment performance based on durability
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description

Durability minus makes Equipment items lose their base performance along with the loss of their durability.
Features
- Based on durability loss, tools will lose their breaking speed, weapons their attack damage, armor their defense, bow and crossbow their projectile speed.
- Each item have their own degrade value, making each item lose different amount of performance per durability
- Repairing items in Anvil or Mending will restore said item's performance.
- A new enchantment Resilience to help mitigate the performance loss.
- A new Mending mechanic, where it won't activate until the player's level is 30 or above.
Customization and Settings
Config
| Setting | Description | Type | Default |
|---|---|---|---|
| defaultRatio | The default ratio for items with durability | Float | 100.0 |
| enableSpears | Enable or Disable spears performance degrade | Boolean | true |
| enableMeleeWeapon | Enable or Disable melee weapon (attack damage) performance degrade | Boolean | true |
| enableTools | Enable or Disable tools (block breaking speed) performance degrade | Boolean | true |
| enableArmor | Enable or Disable armor performance degrade | Boolean | true |
| enableHarderMending | Enable or Disable harder mending mechanic | Boolean | true |
| enableTrident | Enable or Disable trident (thrown) performance degrade | Boolean | true |
| enableRangedWeapon | Enable or Disable bow and crossbow (projectile speed) performance degrade | Boolean | true |
Degrade Value
Each item have their degrade value stored in the following datapack formats. The lower the degrade value, the more performance loss the item will get.
Groups
{
"items": [
"minecraft:netherite_sword",
"minecraft:netherite_shovel",
"minecraft:netherite_axe",
"minecraft:netherite_pickaxe",
"minecraft:netherite_hoe",
"minecraft:netherite_spear"
],
"degrade_value": 170.00
}
Single
{
"item": "minecraft:mace",
"degrade_value": 160.00
}

Durability minus makes Equipment items lose their base performance along with the loss of their durability.
Features
- Based on durability loss, tools will lose their breaking speed, weapons their attack damage, armor their defense, bow and crossbow their projectile speed.
- Each item have their own degrade value, making each item lose different amount of performance per durability
- Repairing items in Anvil or Mending will restore said item's performance.
- A new enchantment Resilience to help mitigate the performance loss.
- A new Mending mechanic, where it won't activate until the player's level is 30 or above.
Customization and Settings
Config
Configs
| Setting | Description | Type | Default |
|---|---|---|---|
| defaultRatio | The default ratio for items with durability | Float | 100.0 |
| enableSpears | Enable or Disable spears performance degrade | Boolean | true |
| enableMeleeWeapon | Enable or Disable melee weapon (attack damage) performance degrade | Boolean | true |
| enableTools | Enable or Disable tools (block breaking speed) performance degrade | Boolean | true |
| enableArmor | Enable or Disable armor performance degrade | Boolean | true |
| enableHarderMending | Enable or Disable harder mending mechanic | Boolean | true |
| enableTrident | Enable or Disable trident (thrown) performance degrade | Boolean | true |
| enableRangedWeapon | Enable or Disable bow and crossbow (projectile speed) performance degrade | Boolean | true |
Degrade Value
Each item have their degrade value stored in the following datapack formats. The lower the degrade value, the more performance loss the item will get.
Group
{
"items": [
"minecraft:netherite_sword",
"minecraft:netherite_shovel",
"minecraft:netherite_axe",
"minecraft:netherite_pickaxe",
"minecraft:netherite_hoe",
"minecraft:netherite_spear"
],
"degrade_value": 170.00
}
Single
{
"item": "minecraft:mace",
"degrade_value": 160.00
}
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