Early Loading Screen
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A Fabric mod that shows an early loading screen and display information while the game is loading.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds client-side tools and features to enhance the user experience.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Description
Early Loading Screen
A Fabric mod that shows an early loading screen and display information while the game is loading.
Compatibility
This mod has been tested with AOF6 with Prism Launcher and default settings without any issues.
Configuration
All configuration is done in the early-loading-screen.properties file in the config folder.
window_creation_point
Available options: mixinEarly mixinLoad preLaunch mcEarly off
Default: mixinEarly (or mixinLoad if ImmediatelyFast is installed)
This controls the point when the window is created.
The available options above are sorted in order of earliest to latest.
The option mixinEarly does some classloading hacks, use mixinLoad if you have issues with it.
Use off to turn off early screen entirely.
enable_entrypoint_information
Available options: true false
Default: true
This controls whether the entrypoint information is shown on the early screen. When this is enabled, it will apply patches to the fabric-loader to show entrypoint invocation process. Disable if you have weird issues with the game launch.
reuse_early_window
Available options: true false
Default: true
Not available on Windows.
This controls whether the early screen is reused as the game window.
enable_mixin_pretransform
Available options: true false
Default: true
This controls whether mixins apply runs early.
Early Loading Screen
A Fabric mod that shows an early loading screen and display information while the game is loading.
Compatibility
This mod has been tested with AOF6 with Prism Launcher and default settings without any issues.
Configuration
All configuration is done in the early-loading-screen.properties file in the config folder.
window_creation_point
Available options: mixinEarly mixinLoad preLaunch mcEarly off
Default: mixinEarly (or mixinLoad if ImmediatelyFast is installed)
This controls the point when the window is created.
The available options above are sorted in order of earliest to latest.
The option mixinEarly does some classloading hacks, use mixinLoad if you have issues with it.
Use off to turn off early screen entirely.
enable_entrypoint_information
Available options: true false
Default: true
This controls whether the entrypoint information is shown on the early screen. When this is enabled, it will apply patches to the fabric-loader to show entrypoint invocation process. Disable if you have weird issues with the game launch.
reuse_early_window
Available options: true false
Default: true
Not available on Windows.
This controls whether the early screen is reused as the game window.
enable_mixin_pretransform
Available options: true false
Default: true
This controls whether mixins apply runs early.
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