EEJS
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Create custom processed types for Emendatus Enigmatica with KubeJS!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Adds extra features or content to an existing mod.
Provides a framework or library for other mods to use.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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EEJS
Create custom processed types for Emendatus Enigmatica with KubeJS!
How to use
First you need textures for your parts that can be placed in `kubejs/assets/eejs/textures/items/templates/<processedtype>/<n>.png`.
These textures can have multiple layers like every other Emendatus Enigmatica processed type.
Then in a KubeJS startup script you can use the new `EmendatusEvents.partRegistry` event to create a new processed type like below:

After you've created the processed type you can just add it to your Emendatus Enigmatica materials' processed types list.
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