Electrical Power

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Electrical Power

By AroxyOwner

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From coal generator to fusion reactor — build, manage and master a complete electrical network in Minecraft.

Mod Loaders
Minecraft
26.3 26.2

About

Description

What is Electrical Power ?

 

Electrical Power is an industrial mod for Minecraft that immerses you in the complete management of an electrical network — from the first spark of coal all the way to the colossal power of a nuclear fusion reactor.

Build FE cable networks, automate your factories with multi-tier machines (T1 to T5), manage energy production and storage, then progress toward increasingly ambitious technologies: wind turbines, multiblock fission reactors, and finally the fusion Tokamak — the ultimate goal of the mod.

Features

What the mod adds right now :

 
🔌 Complete Electrical Network
Insulated and non-insulated cables, transport of FE between generators and machines. Item pipes & fluids for total automation.
 
⚙️ Industrial Machines
Electric furnace, grinder, press, lithography machine, extruder — all scalable from T1 to T5 through the processor system.
 
☀️ Varied Energy Sources
Coal generator to get started, solar panels for passive renewable production following the day/night cycle.
 
⛏️ Multiblock Drills
5 drill tiers for automated ore extraction. Compatible with external ore generation mods.
 
🧠 Processor System T1→T5
Each machine can be upgraded with higher-tier processors to increase speed and energy efficiency.
 
🌿 Industrial Resources
Resin extractor to produce industrial rubber — a key material for cable insulation and component crafting.
 
 
Actual Roadmap

Official Roadmap 2026 — 2027

 
v0.1 ✓ Phase 0 — Electrical Foundations (100%)
Cables · Coal generator · Solar panels · Resin extractor · Pipes · Basic machines · T1-T5 processors · Multiblock laser drills (5 levels)
 
v0.2 ✓ Phase 1 — Quality, Storage & Network (100%)
High-res texture overhaul · T1-T3 batteries & accumulators · Real-time FE monitor · Unified GUI interface · In-game manual
 
v0.3 🚧 Phase 2 — Realistic Wind Turbines (99%)
Wind simulation (altitude, biome, weather) · 3-tier turbines · Wind map · Wind farm optimization
 
v0.4 Phase 3 — Nuclear Fission Reactor
Vessel / control rods / cooling multiblock · U235 & MOX fuel · Thermal simulation · Radioactivity · SCRAM · Waste reprocessing
 
v1.0 Phase 4 — Fusion Tokamak (Endgame)
Toroidal structure · D/T fuel · Plasma & instabilities · Massive FE output · Superconductors · Exclusive late-game unlocks
 
v1.1 Phase 5 — Electric Modular Armor
4-piece FE suit · Defensive / offensive / mobility modules · Internal T1-T5 battery · Charge via cable or floor pad
 
Compatibility

Technical Info

⚡Electrical Power uses the Forge Energy (FE) standard — natively compatible with most industrial mods (Mekanism, Thermal Expansion, Powah…). Ore generation is handled via FTB Materials for better modpack compatibility. A starter guide and all recipes are available in the built-in manual (v0.2).
 
Electrical Power requires Ftb Materials.

⚠️ Starting from version 26.2, the mod needs Electrical Power Base instead of FTB Materials.

Modpack

Yes, you are welcome to include this mod in your modpack—all I ask is for a brief credit !

What is Electrical Power ?

Electrical Power is an industrial mod for Minecraft that immerses you in the complete management of an electrical network — from the first spark of coal all the way to the colossal power of a nuclear fusion reactor.

Build FE cable networks, automate your factories with multi-tier machines (T1 to T5), manage energy production and storage, then progress toward increasingly ambitious technologies: wind turbines, multiblock fission reactors, and finally the fusion Tokamak — the ultimate goal of the mod.

Features

What the mod adds right now :

🔌 Complete Electrical Network Insulated and non-insulated cables, transport of FE between generators and machines. Item pipes & fluids for total automation.

⚙️ Industrial Machines Electric furnace, grinder, press, lithography machine, extruder — all scalable from T1 to T5 through the processor system.

☀️ Varied Energy Sources Coal generator to get started, solar panels for passive renewable production following the day/night cycle.

⛏️ Multiblock Drills 5 drill tiers for automated ore extraction. Compatible with external ore generation mods.

🧠 Processor System T1→T5 Each machine can be upgraded with higher-tier processors to increase speed and energy efficiency.

🌿 Industrial Resources Resin extractor to produce industrial rubber — a key material for cable insulation and component crafting.

Actual Roadmap

Official Roadmap 2026 — 2027

v0.1 ✓ Phase 0 — Electrical Foundations (100%) Cables · Coal generator · Solar panels · Resin extractor · Pipes · Basic machines · T1-T5 processors · Multiblock laser drills (5 levels)

v0.2 ✓ Phase 1 — Quality, Storage & Network (100%) High-res texture overhaul · T1-T3 batteries & accumulators · Real-time FE monitor · Unified GUI interface · In-game manual

v0.3 🚧 Phase 2 — Realistic Wind Turbines (99%) Wind simulation (altitude, biome, weather) · 3-tier turbines · Wind map · Wind farm optimization

v0.4 Phase 3 — Nuclear Fission Reactor Vessel / control rods / cooling multiblock · U235 & MOX fuel · Thermal simulation · Radioactivity · SCRAM · Waste reprocessing

v1.0 Phase 4 — Fusion Tokamak (Endgame) Toroidal structure · D/T fuel · Plasma & instabilities · Massive FE output · Superconductors · Exclusive late-game unlocks

v1.1 Phase 5 — Electric Modular Armor 4-piece FE suit · Defensive / offensive / mobility modules · Internal T1-T5 battery · Charge via cable or floor pad

Compatibility

Technical Info ⚡Electrical Power uses the Forge Energy (FE) standard — natively compatible with most industrial mods (Mekanism, Thermal Expansion, Powah…). Ore generation is handled via FTB Materials for better modpack compatibility. A starter guide and all recipes are available in the built-in manual (v0.2).

Electrical Power requires Ftb Materials.

⚠️ Starting from version 26.2, the mod needs Electrical Power Base instead of FTB Materials.

 

Modpack

Yes, you are welcome to include this mod in your modpack—all I ask is for a brief credit !