Electrical Power
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From coal generator to fusion reactor — build, manage and master a complete electrical network in Minecraft.
Features machines that produce and store energy or resources.
Features machines that process raw materials or automation processes.
Adds new methods of transportation for players.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
⚠️ Starting from version 26.2, the mod needs Electrical Power Base instead of FTB Materials.
Electrical Power is an industrial mod for Minecraft that immerses you in the complete management of an electrical network — from the first spark of coal all the way to the colossal power of a nuclear fusion reactor.
Build FE cable networks, automate your factories with multi-tier machines (T1 to T5), manage energy production and storage, then progress toward increasingly ambitious technologies: wind turbines, multiblock fission reactors, and finally the fusion Tokamak — the ultimate goal of the mod.
What the mod adds right now :
Official Roadmap 2026 — 2027
Technical Info
What is Electrical Power ?
⚠️ Starting from version 26.2, the mod needs Electrical Power Base instead of FTB Materials.
Electrical Power is an industrial mod for Minecraft that immerses you in the complete management of an electrical network — from the first spark of coal all the way to the colossal power of a nuclear fusion reactor.
Build FE cable networks, automate your factories with multi-tier machines (T1 to T5), manage energy production and storage, then progress toward increasingly ambitious technologies: wind turbines, multiblock fission reactors, and finally the fusion Tokamak — the ultimate goal of the mod.
Features
What the mod adds right now :
🔌 Complete Electrical Network Insulated and non-insulated cables, transport of FE between generators and machines. Item pipes & fluids for total automation.
⚙️ Industrial Machines Electric furnace, grinder, press, lithography machine, extruder — all scalable from T1 to T5 through the processor system.
☀️ Varied Energy Sources Coal generator to get started, solar panels for passive renewable production following the day/night cycle.
⛏️ Multiblock Drills 5 drill tiers for automated ore extraction. Compatible with external ore generation mods.
🧠 Processor System T1→T5 Each machine can be upgraded with higher-tier processors to increase speed and energy efficiency.
🌿 Industrial Resources Resin extractor to produce industrial rubber — a key material for cable insulation and component crafting.
Actual Roadmap
Official Roadmap 2026 — 2027
v0.1 ✓ Phase 0 — Electrical Foundations (100%) Cables · Coal generator · Solar panels · Resin extractor · Pipes · Basic machines · T1-T5 processors · Multiblock laser drills (5 levels)
v0.2 🚧 Phase 1 — Quality, Storage & Network (30%) High-res texture overhaul · T1-T3 batteries & accumulators · Real-time FE monitor · Unified GUI interface · In-game manual
v0.3 Phase 2 — Realistic Wind Turbines Wind simulation (altitude, biome, weather) · 3-tier turbines · Wind map · Wind farm optimization
v0.4 Phase 3 — Nuclear Fission Reactor Vessel / control rods / cooling multiblock · U235 & MOX fuel · Thermal simulation · Radioactivity · SCRAM · Waste reprocessing
v1.0 Phase 4 — Fusion Tokamak (Endgame) Toroidal structure · D/T fuel · Plasma & instabilities · Massive FE output · Superconductors · Exclusive late-game unlocks
v1.1 Phase 5 — Electric Modular Armor 4-piece FE suit · Defensive / offensive / mobility modules · Internal T1-T5 battery · Charge via cable or floor pad
Compatibility
Technical Info ⚡Electrical Power uses the Forge Energy (FE) standard — natively compatible with most industrial mods (Mekanism, Thermal Expansion, Powah…). Ore generation is handled via FTB Materials for better modpack compatibility. A starter guide and all recipes are available in the built-in manual (v0.2).
Electrical Power requires Ftb Materials.
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