Electroblob's Wizardry
Rank 207
Rank 124 among mods

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Electroblob's Wizardry

Overall rating distribution
0.5★ 5★
Gameplay rating distribution
0.5★ 5★
Aesthetics rating distribution
0.5★ 5★
Performance rating distribution
0.5★ 5★

The expandable RPG magic mod with over 180 unique spells!

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Minecraft

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5.0
KxttyKxt

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Total 100 hrs MC 1.12
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

wayyy back in 2018, this was my first ever magic mod. it stands the test of time even today.

Electroblob's Wizardry is a classic RPG spellcasting mod with wands, armors, rings, curios, scrolls, spell books, ore, structures, new entities (some evil, some not), and a wide plethora of spells across multiple schools. it also features a line of progression that is gated mostly behind the loot you find and how much you've used a particular wand. much of the loot can also be traded with wizard NPCs albeit for a high price. while at times I found it annoying that I couldn't use all the master-level spell books I had gathered until I could upgrade my wands, I appreciate the safeguards against becoming immediately overpowered.

I don't wanna spoil much, but if you're looking for an RPG spellcasting mod with some great structures, awesome spells, many many addons, fun with friends, or playing alone, Electroblob's pretty much has it all.

(P.S. I like sorcery for the variety of spell applications, but lightning is really good in combat imo)

1
0
5.0
KxttyKxt

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Contributor 100 pts
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ModDex staff Moderator

Moderates flagged and pending content, enforces the reviewer guidelines, and keeps project pages accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 100 hrs MC 1.12
Gameplay
5.0
Aesthetics
5.0
Performance
5.0

wayyy back in 2018, this was my first ever magic mod. it stands the test of time even today.

Electroblob's Wizardry is a classic RPG spellcasting mod with wands, armors, rings, curios, scrolls, spell books, ore, structures, new entities (some evil, some not), and a wide plethora of spells across multiple schools. it also features a line of progression that is gated mostly behind the loot you find and how much you've used a particular wand. much of the loot can also be traded with wizard NPCs albeit for a high price. while at times I found it annoying that I couldn't use all the master-level spell books I had gathered until I could upgrade my wands, I appreciate the safeguards against becoming immediately overpowered.

I don't wanna spoil much, but if you're looking for an RPG spellcasting mod with some great structures, awesome spells, many many addons, fun with friends, or playing alone, Electroblob's pretty much has it all.

(P.S. I like sorcery for the variety of spell applications, but lightning is really good in combat imo)

1
0
5.0
KxttyKxt

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Explorer 0 pts
Contributor 100 pts
Guide 500 pts ←
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
ModDex staff Moderator

Moderates flagged and pending content, enforces the reviewer guidelines, and keeps project pages accurate.

This review is their own opinion. Staff reviews follow the same guidelines and moderation as everyone else's.

Total 100 hrs MC 1.12
1
0
4.0
Tempest051

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About reputation ranks
MC 1.12
Gameplay
3.0
Aesthetics
5.0
Performance
5.0

I love EB Wizardry, it's probably my favorite magic mod. It's one of the few magic mods that focuses only on the spells, and has a similar vibe to Ars Magika from 1.7.
Eb Wizardry uses wands to cast its spells, and it has a ton of spell variety in all the generic fantasy spells people are used to, which makes it great for roleplaying. This also means the spells aren't overpowered (mostly), so melee and ranger setups can still square up against it (speaking of roleplaying, it has a ton of addon spell packs. Check out WinDanesz's addons, they're the best! Especially the Apprentice and Fates addon. Great for RP).
It does lose one star because, last I played, it still had a pretty critical exploit that ruined multiplayer which allowed binding multiple of the same spell to different wands to spam them, since cooldowns are tracked per wand instead of across ALL wands (idk if this has been fixed in recent versions or not). While it doesn't seem like that big of a deal, it allowed healers to spam spells, making them immortal (something I'm against any mod doing). The default values for some spells spells (especially healing and necromancy) were also really broken, and I had to spend several hours editing configs to balance them for PvP.

3
0
4.0
Tempest051

Reputation ranks

Explorer 0 pts
Contributor 100 pts ←
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
MC 1.12
Gameplay
3.0
Aesthetics
5.0
Performance
5.0

I love EB Wizardry, it's probably my favorite magic mod. It's one of the few magic mods that focuses only on the spells, and has a similar vibe to Ars Magika from 1.7.
Eb Wizardry uses wands to cast its spells, and it has a ton of spell variety in all the generic fantasy spells people are used to, which makes it great for roleplaying. This also means the spells aren't overpowered (mostly), so melee and ranger setups can still square up against it (speaking of roleplaying, it has a ton of addon spell packs. Check out WinDanesz's addons, they're the best! Especially the Apprentice and Fates addon. Great for RP).
It does lose one star because, last I played, it still had a pretty critical exploit that ruined multiplayer which allowed binding multiple of the same spell to different wands to spam them, since cooldowns are tracked per wand instead of across ALL wands (idk if this has been fixed in recent versions or not). While it doesn't seem like that big of a deal, it allowed healers to spam spells, making them immortal (something I'm against any mod doing). The default values for some spells spells (especially healing and necromancy) were also really broken, and I had to spend several hours editing configs to balance them for PvP.

3
0
4.0
Tempest051

Reputation ranks

Explorer 0 pts
Contributor 100 pts ←
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
MC 1.12
3
0