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Elytra AutoPilot [Fabric]
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Automatic elytra flight with minimal use of fireworks
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds new methods of transportation for players.
Adds client-side tools and features to enhance the user experience.
A modified or ported version of an existing mod.
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Description
Elytra AutoPilot
This is a fork of Simonlourson's client auto-flight mod, updated and added many additional utilities.
How to use
Press the assigned key (default "R") while flying high enough to enable 'Auto Flight'. While in Auto Flight mode, the mod will modify your pitch between going up and down, resulting in net altitude gain. You can read an in-depth explanation from the original author here.
To open the config screen and for Mod Menu Integration, download Cloth Config. This is not necesary but very recommended!
/flyto command
- Syntax: /flyto X Z or /flyto <name>
While flying, input this command to automatically fly to the set coordinates. When near the location, the mod will try to slow you down by rotating around the target to avoid fall damage. This can be deactivated at any time by turning off Auto Flight or using the toggle in the config.
/takeoff command
- Syntax: /takeoff or /takeoff X Z or /takeoff <name>
While having elytra equipped and fireworks on either your main or off-hand, this command will make you fly upwards to a configurable number of blocks (default 180 blocks) and then activate Auto Flight after reaching enough height. If coordinates are provided, it will then use /flyto to go to the set coordinates automatically.
/flylocation command
- Syntax: /flylocation set <name> X Y or /flylocation remove <name>
Add or remove quick fly locations.
/land command
- Syntax: /land
While flying, force a landing whenever you want. Useful to get back to the ground quickly!
Risky landing
Deactivated by default, but can be activated in the config. When active, it will modify the regular landing behavior to a riskier one, nosediving to the ground until the very last stretch. Not recommended for laggy servers/clients!
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Bugs/Suggestions
Feel free to post a comment here or post an issue on this mod's Github page. I'm happy to read all suggestions or feature requests that you may make!
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