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EMF Compat: Carry On

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EMF Compat: Carry On

By stradatOwner

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Makes Carry On work correctly with animated EMF player models.

Mod Loaders
Minecraft
26.3 26.2

About

Description

EMF Compat: Carry On

Carried Chest

A small client-side mod that makes Carry On carry poses work correctly with Entity Model Features player models.

Tested with Fresh Animations: Player Extension but it should work with any player animation resource pack.

Features

  • Compatible with Fresh Animations: Player Extension.
  • Your arms stay raised naturally while carrying blocks and entities.
  • Carried objects follow your EMF-animated body in third person.
  • Carried entities keep their normal model so they don't inherit the player resource-pack (for fixing head and body shaking bug).
  • First-person carry pose stays visible even with First Person Model mod.

enjoy _

EMF Compat: Carry On

Carry On

A small client-side mod that makes Carry On carry poses work correctly with Entity Model Features player models.

Tested with Fresh Animations: Player Extension but it should work with any player animation resource pack.

Features

  • Compatible with Fresh Animations: Player Extension.
  • Your arms stay raised naturally while carrying blocks and entities.
  • Carried objects stay attached to your EMF-animated hands in both third-person camera directions.
  • Carried mobs keep their resource-pack model and texture: Frozen holds an independent pose, while Animated keeps their own EMF animation without first-person shaking.
  • First-person carry pose stays visible even with First Person Model mod.
  • With the EMF Compat: ParCool addon on NeoForge 1.21.1, carrying keeps control of both arms during fast runs and charged jumps. Crawling, rolls, dodges/dashes, flips and two-handed hangs/climbs wait until the load is put down.

enjoy ^_^