EMF Compat: Not Enough Animations
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Makes Not Enough Animations work correctly with animated EMF player models.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Not Enough Animations: EMF Compat
A small client-side mod that pauses Entity Model Features player animations while Not Enough Animations is active.
Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.
Video
Covered Animations
| Animation | Notes |
|---|---|
| Boat (rowing) | |
| Horse (riding) | |
| Eating / Drinking | |
| Hug | |
| Item Swap | |
| Petting | |
| Map Holding | |
| Hold Up Items | Can be disabled for FA:PE |
| Burning | Works even while sprinting |
| Freezing | Works even while sprinting |
| Naruto running | Works only while sprinting |
Ignored Animations
| Animation | Reason |
|---|---|
| Ladder | FA:PE handles ladders better |
| Crawling | FA:PE handles crawling better |
| Elytra | FA:PE handles elytra better |
| Falling | FA:PE handles falling better |
| Death | FA:PE handles death better |
| Swimming | FA:PE handles swimming better |
| Bow / Crossbow | FA:PE handles bow/crossbow better |
Sprint Behavior
The compat layer is disabled while sprinting, with the exception of BurningAnimation and FreezingAnimation.
REQUIRED "Not Enough Animations" Settings
These settings are REQUIRED to set in the mod Not Enough Animations.
| Setting | Value |
|---|---|
| Animation Smoothing | OFF |
| Disable Leg Smoothing | ON |
| Ladder Animation | OFF |
| Bow Animation | Vanilla |
Compatibility
- Freecam — when the camera is detached, the compat layer keeps capturing and restoring poses so animations stay correct.
- First Person Model — when FPM is installed and enabled, pose capture and restoration are not skipped in first person, so NEA animations still apply to the visible body.
enjoy -_-
Not Enough Animations: EMF Compat
A small client-side mod that pauses Entity Model Features player animations while Not Enough Animations is active.
Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.
Video
Covered Animations
| Animation | Notes |
|---|---|
| Boat (rowing) | |
| Horse (riding) | |
| Eating / Drinking | |
| Hug | |
| Item Swap | |
| Petting | |
| Map Holding | |
| Hold Up Items | Can be disabled for FA:PE |
| Burning | Works even while sprinting |
| Freezing | Works even while sprinting |
| Naruto running | Works only while sprinting |
Ignored Animations
| Animation | Reason |
|---|---|
| Ladder | FA:PE handles ladders better |
| Crawling | FA:PE handles crawling better |
| Elytra | FA:PE handles elytra better |
| Falling | FA:PE handles falling better |
| Death | FA:PE handles death better |
| Swimming | FA:PE handles swimming better |
| Bow / Crossbow | FA:PE handles bow/crossbow better |
Sprint Behavior
The compat layer is disabled while sprinting, with the exception of BurningAnimation and FreezingAnimation.
REQUIRED "Not Enough Animations" Settings
These settings are REQUIRED to set in the mod Not Enough Animations.
| Setting | Value |
|---|---|
| Animation Smoothing | OFF |
| Disable Leg Smoothing | ON |
| Ladder Animation | OFF |
| Bow Animation | Vanilla |
Compatibility
- Freecam — when the camera is detached, the compat layer keeps capturing and restoring poses so animations stay correct.
- First Person Model — when FPM is installed and enabled, pose capture and restoration are not skipped in first person, so NEA animations still apply to the visible body.
enjoy ^-_-^
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