EMF Compat: Iron's Spells 'n Spellbooks
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Makes Iron's Spells 'n Spellbooks work correctly with animated EMF player models.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Addresses and fixes known bugs and issues.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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EMF Compat: Iron's Spells 'n Spellbooks

A small client-side mod that makes Iron's Spells 'n Spellbooks casting poses work correctly with Entity Model Features player models.
Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.
Without it, spellcasting looks like nothing is happening — the resource-pack animation keeps your arms in their idle motion while you cast.
Covered Poses
| Pose | Captured parts |
|---|---|
| Casting a spell | Both arms |
The head, body and legs always stay under EMF's control, so resource-pack animations keep playing while you cast.
Features
- Compatible with Fresh Animations: Player Extension.
- Casting poses stay visible instead of being overwritten by the resource-pack animation.
- Works for other players too — you can see what everyone is casting.
- Should work with most player animation resource packs using EMF.
enjoy _
EMF Compat: Iron's Spells 'n Spellbooks

A small client-side mod that makes Iron's Spells 'n Spellbooks casting poses work correctly with Entity Model Features player models.
Tested with Fresh Animations: Player Extension and Detailed Animations but it should work with any player animation resource pack.
Without it, spellcasting looks like nothing is happening — the resource-pack animation keeps your arms in their idle motion while you cast.
Covered Poses
| Pose | Captured parts |
|---|---|
| Casting a spell | Both arms |
The head, body and legs always stay under EMF's control, so resource-pack animations keep playing while you cast.
Features
- Compatible with Fresh Animations: Player Extension.
- Casting poses stay visible instead of being overwritten by the resource-pack animation.
- Works for other players too — you can see what everyone is casting.
- Should work with most player animation resource packs using EMF.
enjoy ^_^
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