EnderLink

Quick rating

EnderLink

No reviews yet

A minecraft teleportation mod. Add, link and teleport!

QoL & Tweaks
Player Transport
Mod Loaders
Fabric
Minecraft
26.2

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Unsupported
Server Required

About

Project Details

Type
Mod
License
GNU Affero General Public License v3.0 only
Latest Version
enderlink-1.0.0.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Two blocks. One link. Infinite distance.

EnderLink

Two blocks. One link. Infinite distance.

EnderLink is a Fabric teleportation mod that lets players register teleport pads, link them together, and travel between them by sneaking on the block.

It is designed to be simple for players, configurable for server owners, and fully functional on dedicated servers.

✨ Features

  • Configurable teleport pad blocks
  • Two-way linked teleports
  • Warmup countdown before teleporting
  • Teleport cancels if the player moves
  • Carpet support on teleport blocks
  • Safety checks for blocked or unsafe destinations
  • World border protection
  • Configurable particles and arrival sound
  • Cross-dimension teleports with a configurable allow-list
  • Per-player pad and link limits
  • UUID-based ownership
  • Optional LuckPerms support
  • Optional Mod Menu + Cloth Config integration
  • Elevator compatibility guard

‼️ How It Works

EnderLink turns normal configured blocks into teleport pads.

Typical flow:

  1. Place a configured teleport block.
  2. Stand on it and run `/enderlink add`.
  3. Place a second configured teleport block somewhere else.
  4. Stand on it and run `/enderlink add`.
  5. Link both pads with `/enderlink link TP1 TP2`.
  6. Sneak on either linked pad to teleport to the other one.

Pads are stored permanently on the server, can be listed by command, and are automatically removed when the block is broken or becomes invalid.

🎮 Commands

  • `/enderlink add` - Register the teleport block you are currently standing on.
  • `/enderlink link <first> <second>` -Link two teleport pads together. Links are always two-way.
  • `/enderlink unlink <first> <second>` - Remove the link between two pads.
  • `/enderlink remove <name>` - Remove a teleport pad completely.
  • `/enderlink rename <name> <newName>` - Rename a teleport pad.
  • `/enderlink list` - Show all stored pads and links.
  • `/enderlink info` - Show info about the pad you are currently standing on.
  • `/enderlink info <name>` - Show info about a specific teleport pad.
  • `/enderlink reload` - Reload the config from disk.

🌍 Config Highlights

Server owners can configure:

  • allowed teleport blocks
  • warmup time
  • allowed dimensions
  • particle type and particle counts
  • arrival sound, volume, and pitch
  • per-player pad and link limits
  • command access rules
  • optional LuckPerms integration

EnderLink writes a commented config file to: config/enderlink/enderlink.json

Config Options

  • `teleportBlocks` - List of block ids that can act as teleport pads. Default: `minecraft:gold_block`, `minecraft:lapis_block`
  • `chargeTicks` - Warmup time before teleporting. `20 ticks = 1 second`
  • `safetyEnabled` - If `true`, EnderLink blocks unsafe destinations.
  • `particlesEnabled` - Enables teleport particles.
  • `particleType` - Particle id used during warmup and arrival.
  • `warmupParticleCount` - How many particles spawn while charging.
  • `arrivalBurstParticleCount` - How many particles spawn immediately on arrival.
  • `arrivalTrailParticleCount` - How many particles spawn each tick during the short arrival particle trail.
  • `arrivalParticleDurationTicks` - How long the extra arrival particle trail lasts after teleporting.
  • `soundEnabled` - Enables arrival sound.
  • `soundEvent` - Sound event id played on arrival.
  • `soundVolume` - Volume for the arrival sound.
  • `soundPitch` - Pitch for the arrival sound.
  • `allowedDimensions` - List of dimension ids allowed to participate in teleports. You can use shorthand like `overworld` or full ids like `minecraft:overworld`.
  • `luckPerms` - Enables LuckPerms integration if the LuckPerms mod is installed.
  • `maxPadsPerPlayer` - Default maximum amount of teleport pads per player.
  • `maxLinksPerPlayer` - Default maximum amount of links per player.
  • `addAccess`
  • `linkAccess`
  • `unlinkAccess`
  • `removeAccess`
  • `renameAccess`
  • `listAccess`
  • `infoAccess` - Command access mode when LuckPerms is disabled. Valid values: `EVERYONE`, `OPS_ONLY`

✅ Carpet Support

You can place a carpet on top of a teleport block to hide it.

The pad still works for:

  • adding the pad
  • teleporting to it
  • teleporting from it

🛑 Safety Rules

EnderLink blocks unsafe teleports.

Examples of blocked destinations:

  • destination has no space for the player
  • destination is underwater
  • destination is inside lava or another fluid
  • destination is outside the world border
  • destination block is missing or no longer valid
  • destination dimension is not allowed by config

🔄 Permissions

EnderLink supports two permission modes:

  1. Config-based access control
  2. LuckPerms-based access control

For all permission options, visit the github page: https://github.com/SwordfishBE/EnderLink#-permissions

📄 Notes

EnderLink is fully usable on dedicated servers.
Mod Menu and Cloth Config are only needed if you want the optional in-game config screen on the client.

🏜️ Test Server 

Feel free to join my Minecraft server to test my mods: play.swordfishbe.eu

Two blocks. One link. Infinite distance.

EnderLink

Two blocks. One link. Infinite distance.

EnderLink is a Fabric teleportation mod that lets players register teleport pads, link them together, and travel between them by sneaking on the block.

It is designed to be simple for players, configurable for server owners, and fully functional on dedicated servers.

✨ Features

  • Configurable teleport pad blocks
  • Two-way linked teleports
  • Warmup countdown before teleporting
  • Teleport cancels if the player moves
  • Carpet support on teleport blocks
  • Safety checks for blocked or unsafe destinations
  • World border protection
  • Configurable particles and arrival sound
  • Cross-dimension teleports with a configurable allow-list
  • Per-player pad and link limits
  • UUID-based ownership
  • Optional LuckPerms support
  • Optional Mod Menu + Cloth Config integration
  • Elevator compatibility guard

‼️ How It Works

EnderLink turns normal configured blocks into teleport pads.

Typical flow:

  1. Place a configured teleport block.
  2. Stand on it and run /enderlink add.
  3. Place a second configured teleport block somewhere else.
  4. Stand on it and run /enderlink add.
  5. Link both pads with /enderlink link TP1 TP2.
  6. Sneak on either linked pad to teleport to the other one.

Pads are stored permanently on the server, can be listed by command, and are automatically removed when the block is broken or becomes invalid.

🎮 Commands

  • /enderlink add - Register the teleport block you are currently standing on.
  • /enderlink link <first> <second> - Link two teleport pads together. Links are always two-way.
  • /enderlink unlink <first> <second> - Remove the link between two pads.
  • /enderlink remove <name> - Remove a teleport pad completely.
  • /enderlink rename <name> <newName> - Rename a teleport pad.
  • /enderlink list - Show all stored pads and links.
  • /enderlink info - Show info about the pad you are currently standing on.
  • /enderlink info <name> - Show info about a specific teleport pad.
  • /enderlink reload - Reload the config from disk.

🌍 Config Highlights

Server owners can configure:

  • allowed teleport blocks
  • warmup time
  • allowed dimensions
  • particle type and particle counts
  • arrival sound, volume, and pitch
  • per-player pad and link limits
  • command access rules
  • optional LuckPerms integration

EnderLink writes a commented config file to: config/enderlink/enderlink.json

Config Options

  • teleportBlocks - List of block ids that can act as teleport pads. Default: minecraft:gold_block, minecraft:lapis_block
  • chargeTicks - Warmup time before teleporting. 20 ticks = 1 second
  • safetyEnabled - If true, EnderLink blocks unsafe destinations.
  • particlesEnabled - Enables teleport particles.
  • particleType - Particle id used during warmup and arrival.
  • warmupParticleCount - How many particles spawn while charging.
  • arrivalBurstParticleCount - How many particles spawn immediately on arrival.
  • arrivalTrailParticleCount - How many particles spawn each tick during the short arrival particle trail.
  • arrivalParticleDurationTicks - How long the extra arrival particle trail lasts after teleporting.
  • soundEnabled - Enables arrival sound.
  • soundEvent - Sound event id played on arrival.
  • soundVolume - Volume for the arrival sound.
  • soundPitch - Pitch for the arrival sound.
  • allowedDimensions - List of dimension ids allowed to participate in teleports. You can use shorthand like overworld or full ids like minecraft:overworld.
  • luckPerms - Enables LuckPerms integration if the LuckPerms mod is installed.
  • maxPadsPerPlayer - Default maximum amount of teleport pads per player.
  • maxLinksPerPlayer - Default maximum amount of links per player.
  • addAccess
  • linkAccess
  • unlinkAccess
  • removeAccess
  • renameAccess
  • listAccess
  • infoAccess - Command access mode when LuckPerms is disabled. Valid values: EVERYONE, OPS_ONLY

✅ Carpet Support

You can place a carpet on top of a teleport block to hide it.

The pad still works for:

  • adding the pad
  • teleporting to it
  • teleporting from it

🛑 Safety Rules

EnderLink blocks unsafe teleports.

Examples of blocked destinations:

  • destination has no space for the player
  • destination is underwater
  • destination is inside lava or another fluid
  • destination is outside the world border
  • destination block is missing or no longer valid
  • destination dimension is not allowed by config

🔄 Permissions

EnderLink supports two permission modes:

  1. Config-based access control
  2. LuckPerms-based access control

For all permission options, visit the github page: https://github.com/SwordfishBE/EnderLink#-permissions

📄 Notes

EnderLink is fully usable on dedicated servers. Mod Menu and Cloth Config are only needed if you want the optional in-game config screen on the client.

🏜️ Test Server

Feel free to join my Minecraft server to test my mods: play.swordfishbe.eu

Screenshots

Gallery

  • EnderLink
    EnderLink Two blocks. One link. Infinite distance.
  • EnderLink
    EnderLink Two blocks. One link. Infinite distance.
  • EnderLink Example
    EnderLink Example EnderLink Example. Full video on: https://youtu.be/n5UAQKeVAYQ

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

<1,000
Total Downloads
CurseForge
<1,000
Modrinth
<1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works