Enhanced Mob Spawners

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Enhanced Mob Spawners

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Adds more functionality to mob spawner block. Change range from 16 to 128 blocks and more!

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Development: Abandoned
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Minecraft

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Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
Creative Commons Zero v1.0 Universal
Latest Version
spawnermod-1.21.1-1.2.8+Fabric.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Update from the author:

I am doing very well, but as my priorities have shifted I cannot guarantee any more updates. I am very thankful for the amount of positive feedback I have received as I started creating mods just for myself and uploaded them just in case someone else was interested. But who knows what the future might hold.

Adds ability to Silk Touch spawner and retrieve Monster Egg from it + custom configuration.

+ Make Mob Spawners minable with silk touch

+ Right-click on a mob spawner and it will drop its monster egg corresponding to what type of entity inside.

+ Adds a 4% chance for all entities to drop its monster egg (can be changed in config)

+ Adds Spawner Block in Creative Tabs (decorations)

+ Modify Mob Spawner stats such as count, speed and range. Example: make spawner active for a maximun of 128 blocks! Vanilla is 16

+ Customize what you want inside mod configuation file

+ Toggle spawner ON/OFF with ingame config menu or Redstone

+ Option to turn on limited spawns, via config file! Control number of entities a spawner can spawn before it dies. (not supported in Forge 1.18)

+ Change default range of all spawners (through config)

+ Change spawner block hardness (through config)

Fabric and Forge configuration:

Config found at .minecraft/config/spawnermod.json.

true/false values are represented as 1 = true, 0 = false

drop rate is between 0 - 100 (whole numbers)

If you have an older version of the mod: config file is a spawnermod.toml file.

Goal of this mod is to add more functionality to the original minecraft spawner. This mod makes the player able to move mob spawners ability to fully control what type of entity inside by making it possible to retrieve the Monster Egg.

Feel free to use it any mod pack but please give credit :)

Check out my other mods:

- Well Fed - Craft stronger food: eat less often because you combine different foods to make one big

- Sulfur and Potassium - A vanilla friendly way to craft gunpowder

- Lamp Block - Just a redstone lamp which is always on. So you can make lamps without a ugly lever on it

  

Coffee Tip Jar - Best way of supporting me and my mods.

Thanks for playing with my mods and for the coffee!

Update from the author:

I am doing very well, but as my priorities have shifted I cannot guarantee any more updates. I am very thankful for the amount of positive feedback I have received as I started creating mods just for myself and uploaded them just in case someone else was interested. But who knows what the future might hold.

Feature overview:

  • Make Mob Spawners minable with silk touch.
  • Change hardness of spawner block
  • Right-click on a mob spawner and it will drop its monster egg corresponding to what type of entity inside.
  • Adds a 4% chance for all entities to drop its monster egg (drop rate can be changed in config).
  • Modify Spawner stats such as Count, Speed and Range. Example: make spawner active for a maximun of 128 blocks! Vanilla is 16.
  • Toggle spawner ON/OFF with ingame config menu or Redstone.
  • Option to turn on limited spawns, via config file! Control number of entities a spawner can spawn before it dies. (not supported in Forge 1.18).
  • Spawner Key item - used to change spawner block behaviour.
  • Change default range of all spawners (through config)

Configuration Config file is located in the config folder and called: spawnermod.json. Enabled/Disabled values are: 0 for disabled and 1 for enabled. Drop chance ranging from: 0 to 100 and is measured in percentage (%).

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7.2m
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6.6m
Modrinth
~630,000
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CurseForge
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CurseForge
Modrinth
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