Mod
Epic Fight Indestructible - Unofficially Enhanced!!
No reviews yet
EFI-Unofficial is now back with not only the previous datapack behaviors, but new conditions, combat behaviors, dynamic nbt_tag style mob patching, tacz support for all compatible entities, and even cnpc qol features.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces modern weaponry and combat mechanics.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A modified or ported version of an existing mod.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Epic Fight Indestructible Unofficial
A maintained fork of Indestructible for Epic Fight 1.20.1.
The glorious original mod gave us some of the best combat scenarios, here this is being maintained while EFI-Unofficial adds new features on top for people building what they believe is the ideal combat experience. I decided to revive this because cnpc still needed it and I had already promised to bring it back and there was no 1.20.1 source code that was public so I rebuilt. for those of you that use combat evolution. my recommendation is to use both EFI and it. In this manor, EFI for standard advanced behaviors or mob specific ones (via nbt_tag field) beginner to advanced level logic > Combat Evolution - Advanced to Expert level combat logic. Both mods have their place. these are just my opinions.
Some Core Features added!!!
nbt_tag mob patch— give advanced behaviors to a single mob-type without touching every entity of the same type. Yes you heard correctly!!!! you can now make that elite mob you always wanted.- **
TACZ Combat Behaviors** — tacz_aim, tacz_shoot, reload behaviors now give any mob the ability to shoot any tacz gun!!!! YES YOU HEAR THAT, ANY MOB BOIS AND GALS! THIS ONE IS MY FAVORITE gear_swap— mid-combat loadout swaps with TACZ gun support, multi-slot arrays, no command needed…unless..you want too?New predicates— has_target, no_target, target_blocking, target_using_shield, has_ammo, ammo_is_empty, ammo_not_full, ammo_has_reserve, has_gear_in_inventory, mainhand_weapon_category, offhand_weapon_category.This is just to give some added flavor to how you want them to behave. I'm thinking for more to add eventually but this is what I thought about, some of these will be taken away eventually but if u want to keep them lmk.
Compatibility
- Epic Fight 20.14.11+
- CustomNPCs 1.20.1-GBPort-Unofficial-1.20.1.20260227(optional)
- TACZ 1.20.1-1.1.7-hotfix2 (optional but requires Epic Arsenal if you use this mod.)
- Tijon's Epic Arsenal - 1.0.2+ (optional)
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources