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Event Wrapper
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A wrapper for mod to use eventbus on forge&fabric
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Works on the client or the server alone, but does more when on both.
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Event Wrapper
A useful event Library for modding on forge&fabric
Why use Event Wrapper?
Fed up different event system in different mod loader?
Developing a forge/fabric mod but can't without forge event?
HERE IS SOLUTION:
@EventBusSubscriberWrapper @SubscriberEventWrapper
Just add Wrapper behind your forge event method. You can run it on both forge/fabric…
The modded community needs a Qin Shi Huang.
Is it stable?
Sure.
It have the most compatibility on forge, also have compatibility on fabric(uses mixin).
About LTS
We plan to support one Main Version each big minecraft version: 1.20.1,1.21.1
Our Principle
Three E Principle:
- Easy to Use.
- Easy to Migrate.
- Easy to Exit.
Some libraries have caused serious migration disasters, so our principle is easy to use and easy to migrate out.
Event Wrapper
A useful event Library for modding on forge&fabric
Why use Event Wrapper?
Fed up different event system in different mod loader?
Developing a forge/fabric mod but can't without forge event?
HERE IS SOLUTION:
@EventBusSubscriberWrapper
public SomeClass {
@SubscriberEventWrapper
public static void onHeal (LivingHealEventWrapper event) {
//Some code on LivingEntity heal...
}
@SubscriberEventWrapper
public static void onEffect(MobEffectEventWrapper event) {
//Some code on LivingEntity add a effect...
}
}
Just add Wrapper behind your forge event method. You can run it on both forge/fabric…
The modded community needs a Qin Shi Huang.
Is it stable?
Sure.
It have the most compatibility on forge, also have compatibility on fabric(uses mixin).
About LTS
We plan to support one Main Version each big minecraft version: 1.20.1,1.21.1
Our Principle
Three E Principle:
- Easy to Use.
- Easy to Migrate.
- Easy to Exit.
Some libraries have caused serious migration disasters, so our principle is easy to use and easy to migrate out.
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