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Expanded Infection
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Adds spice to your survival, namely VIRUSES.
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! This mod is in its infancy and is now an alpha test of the mod.
It is planned to add a lot of functionality to the mod.
The mod adds self-generating viruses. From which you can get rid of the antidote. The recipe for the antidote can be obtained in the researcher's desk, and the antidote itself to make in the laboratory table.
Viruses work separately in different worlds, but only if they are named differently, if the world is named "New world" and "New world" viruses will be taken from both worlds.
Chance of contracting the virus 10% without armor and 2% with armor
Virus appears every 30 minutes
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Support the coder: https://www.donationalerts.com/r/z00bastick
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