Enhanced Fighting
No reviews yet
This mod is a MCreator fighting mod using the attributs to changes reach of the player & adds new weapons
Themed around castles, knights, medieval weapons, and magic from the Middle Ages.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Adds extra equipment such special items and accessories specifically using the Baubles or Curios mods.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description

SORRY IF I DO SOME MISTAKES IN ENGLISH, I'M NOT ENGLISH
SUMMARY :
This mod adds a lot of weapons and a new system that is adding an entity reach restriction for all the items
(sticks & rods : 2.5 ; basic item : 1,5 ; etc...).

Dagger : Reach 1.5 ; damage (for the wooden version) ; speed (1.6 = sword) 2.5 ; Inflict more damage with a second dagger in the left hand.
Fighting Stick : Reach 4 ; damage 4 ; speed 1.3.
Throwing Kinfe : Can be throwed using the right click.
Broadsword : Reach 3.5 ; damage 6 ; speed 0.65 ; give you slowness when in hand ; give weakness ( 1 < or = to iron , 2 > iron)
Cutlass : Reach 3.3 ; damage 3.5 ; speed 1.7 ; make the invisible entities visible when attacked, the attacked entities also has 1/100 luck to drop their item in the first hand.
Spear : Reach 4 ; damage 3 ; speed 0.7 ; make fall from his mont the attacked entity.
Fast Sword : Reach 3.5 ; damage 1.7 ; speed 6.5.
Claymore : Reach 4 ; damage 7 ; speed 0.6 ; 1/5 to make a critical hit (damage x3).
Shield : Like the basic shield. Only exist for Netherite and diamond (diamond shield and more give weakness and slowness to the attacking entity and wither for the netherite shield )

To use a ring you must put it in your second hand
Villager's Ring : kneel to have Resistance II.
Velocity Ring : gives speed II , Jump Boost III & Weakness I.
Fire Ring : make spawn a fireball upon the attacked entity when attacking an entity.
Damage Ring : Disable the power of the used rare weapon to give you 3 extra damages at each time you attack an entity ( Hero's Sword take 12.5 seconds instead 5 seconds ).
Sculk Ring : gives Darkness I , Resistance III & Strenght III.

Sword = Hero's Sword ; Deal more damage but you can't run for five seconds.
= Snake Sword ; Make the attacked entity turn.
Axe = Viking Axe ; freeze hit entity for 20 seconds.
= Dark Axe ; right click to throw a wither head.
Fighting Stick = Master's Fighting Stick ; bring the hit entity to your position.
= Bamboo Fighting Stick ; give you saturation when hitting an entity.
Dagger = Spider Bite ; give poison to the hit entity.
= Murderer's Dagger ; make you invisible when you kill an entity.
Throwing Knife = Infinite Throwing Knife ; return in your inventory when touch the ground or an entity.
= Fang Throwing Knife ; summon an evoker fang at the position where the it fall.
Broadsword = Wither Broadsword ; give wither effect for 3 seconds.
= Ender Broadsword ; throw an ender pearl when hit an entity.
Cutlass = Emerald Cutlass ; lucks up to 1/85 instead 1/100 ; speed change to 1.9 and the killed entities give you villager's hero effect for 3 seconds.
= Pirate Cutlass ; can make spawn a treasure when hitting an entity.
Spear = Paladin's Spear ; make fall projectiles on the attacked entity.
= Savage Spear ; give you Strenght II when hitting an entity.
Fast Sword = Fire Fast Sword ; put the attacked entity in fire.
= Spruce Fast Sword ; give you resistance I and make the attacked entity come fastly at your position.
Claymore = Sticky Claymore ; stick the hurt entity for 1 seconde.
=Epic Claymore ; critical luck reduced to 1/10 but kill the entity instantly.
Shield = Magic Shield ; give levitation & poison to the attacking entity and resistance II and saturation to the blocking one.
=Thorny Shield ; Deal the half part of the damage to the attacking entity.
HOW TO OBTAIN RARE WEAPONS ?
To obtain rare weapons you must kill the following entities to obtain the template (Once you have the template you must do a right click with the good weapon and 20 levels)
-Hero's Sword = Ender dragon 1/1 (diamond sword)
-Snake Sword = Bogged 1/45 (golden sword)
-Viking Axe = Stray 1/45 (iron axe)
-Dark Axe = when you're in the dark 1/? (Netherite axe)
-Master's Fighting Stick = Husk 1/45 (golden fighting stick)
-Bamboo Fighting Stick = Panda 1/45 (wooden fighting stick)
-Spider Bite = Spider 1/45 (Netherite dagger)
-Murderer's Dagger = Vindicator 1/45 (Netherite dagger)
-Infinite Throwing Knife = Skeleton 1/45 (Netherite throwing kinfe)
-Fang Throwing Knife = Evoker 1/20 (Netherite throwing knife)
-Wither Broadsword = Wither 1/1 (Netherite broadsword)
-Ender Broadsword = Enderman 1/45 (Netherite broadsword)
-Emerald Cutlass = traded by the weapon smith villager (Netherite cutlass)
-Pirate Cutlass = Drowned 1/45 (iron cutlass)
-Paladin's Spear = Iron Golem 1/45 (iron spear)
-Savage Spear = Armadillo 1/45 (stone spear)
-Fire Fast Sword = Magma Cube 1/45 (iron fast sword)
-Spruce Fast Sword = Fox 1/45 (wooden fast sword)
-Sticky Claymore = Slime 1/65 (diamond claymore)
-Epic Claymore = Critical hit with claymore 1/45 (Netherite claymore)
-Magic Shield = Witch 1/45 (Netherite shield)
-Thorny Shield = Entity in a dripstone cave 1/55 (Netherite shield)
Do not hesitate to comment if you have a weapon idea and look my others mods, they are good too !
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources
