Enhanced Fighting

Quick rating

Enhanced Fighting

No reviews yet

This mod is a MCreator fighting mod using the attributs to changes reach of the player & adds new weapons

Medieval
Fantasy
Magic
RPG
Survival
Custom Weapons
Custom Armor
Baubles/Curios
MCreator
Mod Loaders
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
enhanced_fighting-1.2.3-neoforge-1.21.1.jar
Authors

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description



SORRY IF I DO SOME MISTAKES IN ENGLISH, I'M NOT ENGLISH

SUMMARY :

This mod adds a lot of weapons and a new system that is adding an entity reach restriction for all the items

(sticks & rods : 2.5 ; basic item : 1,5 ; etc...).


Dagger : Reach 1.5 ; damage (for the wooden version) ; speed (1.6 = sword) 2.5 ; Inflict more damage with a second dagger in the left hand. 

Fighting Stick : Reach 4 ; damage 4 ; speed 1.3.

Throwing Kinfe : Can be throwed using the right click.

Broadsword : Reach 3.5 ; damage 6 ; speed 0.65 ; give you slowness when in hand ; give weakness ( 1 < or = to iron , 2 > iron)

Cutlass : Reach 3.3 ; damage 3.5 ; speed 1.7 ; make the invisible entities visible when attacked, the attacked entities also has 1/100 luck to drop their item in the first hand.

Spear : Reach 4 ; damage 3 ; speed 0.7 ; make fall from his mont the attacked entity.

Fast Sword : Reach 3.5 ; damage 1.7 ; speed 6.5.

Claymore : Reach 4 ; damage 7 ; speed 0.6 ; 1/5 to make a critical hit (damage x3).

Shield : Like the basic shield. Only exist for Netherite and diamond (diamond shield and more give weakness and slowness to the attacking entity and wither for the netherite shield )


To use a ring you must put it in your second hand

Villager's Ring : kneel to have Resistance II.

Velocity Ring : gives speed II , Jump Boost III & Weakness I.

Fire Ring : make spawn a fireball upon the attacked entity when attacking an entity.

Damage Ring : Disable the power of the used rare weapon to give you 3 extra damages at each time you attack an entity ( Hero's Sword take 12.5 seconds instead 5 seconds ).

Sculk Ring : gives Darkness I , Resistance III & Strenght III.


Sword = Hero's Sword ; Deal more damage but you can't run for five seconds.

           = Snake Sword ; Make the attacked entity turn.

Axe = Viking Axe ; freeze hit entity for 20 seconds.

       = Dark Axe ; right click to throw a wither head.

Fighting Stick = Master's Fighting Stick ; bring the hit entity to your position.

                       = Bamboo Fighting Stick ; give you saturation when hitting an entity.

Dagger = Spider Bite ; give poison to the hit entity.

             = Murderer's Dagger ; make you invisible when you kill an entity.

Throwing Knife = Infinite Throwing Knife ; return in your inventory when touch the ground or an entity.

                         = Fang Throwing Knife ; summon an evoker fang at the position where the it fall.

Broadsword = Wither Broadsword ; give wither effect for 3 seconds.

                    = Ender Broadsword ; throw an ender pearl when hit an entity.

Cutlass = Emerald Cutlass ; lucks up to 1/85 instead 1/100 ; speed change to 1.9 and the killed entities give you villager's hero effect for 3 seconds.

            = Pirate Cutlass ; can make spawn a treasure when hitting an entity.

Spear = Paladin's Spear ; make fall projectiles on the attacked entity.

          = Savage Spear ; give you Strenght II when hitting an entity.

Fast Sword = Fire Fast Sword ; put the attacked entity in fire.

                  = Spruce Fast Sword ; give you resistance I and make the attacked entity come fastly at your position.

Claymore = Sticky Claymore ; stick the hurt entity for 1 seconde.

                =Epic Claymore ; critical luck reduced to 1/10 but kill the entity instantly.

Shield = Magic Shield ; give levitation & poison to the attacking entity and resistance II and saturation to the blocking one.

           =Thorny Shield ; Deal the half part of the damage to the attacking entity.

HOW TO OBTAIN RARE WEAPONS ?

To obtain rare weapons you must kill the following entities to obtain the template (Once you have the template you must do a right click with the good weapon and 20 levels)

-Hero's Sword = Ender dragon 1/1 (diamond sword)

-Snake Sword = Bogged 1/45 (golden sword)

-Viking Axe = Stray 1/45 (iron axe)

-Dark Axe = when you're in the dark 1/? (Netherite axe)

-Master's Fighting Stick = Husk 1/45 (golden fighting stick)

-Bamboo Fighting Stick = Panda 1/45 (wooden fighting stick)

-Spider Bite = Spider 1/45 (Netherite dagger)

-Murderer's Dagger = Vindicator 1/45 (Netherite dagger)

-Infinite Throwing Knife = Skeleton 1/45 (Netherite throwing kinfe)

-Fang Throwing Knife = Evoker 1/20 (Netherite throwing knife)

-Wither Broadsword = Wither 1/1 (Netherite broadsword)

-Ender Broadsword = Enderman 1/45 (Netherite broadsword)

-Emerald Cutlass = traded by the weapon smith villager (Netherite cutlass)

-Pirate Cutlass =  Drowned 1/45 (iron cutlass)

-Paladin's Spear = Iron Golem 1/45 (iron spear)

-Savage Spear =  Armadillo 1/45 (stone spear)

-Fire Fast Sword = Magma Cube 1/45 (iron fast sword)

-Spruce Fast Sword = Fox 1/45 (wooden fast sword)

-Sticky Claymore = Slime 1/65 (diamond claymore)

-Epic Claymore = Critical hit with claymore 1/45 (Netherite claymore)

-Magic Shield = Witch 1/45 (Netherite shield)

-Thorny Shield = Entity in a dripstone cave 1/55 (Netherite shield)


Do not hesitate to comment if you have a weapon idea and look my others mods, they are good too !


Join the discord !

Screenshots

Gallery

  • 1.2.weapons.png
    1.2.weapons.png 1.2.weapons.png

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works