Community listing page, reviews here may not be monitored by the author.
Fluid Skills
No reviews yet
A library mod that exposes KubeJS methods to restrict how players see and interact with fluids.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Must be installed on both the client and the server.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
Fluid Skills
A library mod to control how players see and interact with fluids using skill-based rectrictions created in KubeJS scripts. This is similar to Ore Stages, but it targets fluids instead of blocks and interacts with JEI/REI for hiding recipes that use fluids, complementing Item Skills.
xSkills Mods
Player Skills | Block Skills | Dimension Skills | Fluid Skills | Item Skills | Mob Skills
Concepts
This mod leans extensively on Player Skills by creating and consuming the Skill-based Restrictions. Out of the box, this mod can restrict whether a fluid can be removed from the world, crafted, visible in JEI or REI, and whether it can be identified in a tooltip. It also provides a way to mask fluids in world by replacing them with either air or another fluid (e.g. make all crude oil appear and function as lava). Lastly, this mod also provides a way to manipulate fluid finitiude (e.g. make water finite or make lava infinite).
Caveats
- Adding a replacement restriction on common fluids (i.e. turning water in the Overworld into lava or similarly with lava in the Nether) can cause a lot of lag in Forge on skills change which could kill single player instances without enough memory.
- We can only prevent picking up a fluid with
unbucketablebecause we are not guaranteed access to know what's in the bucket and whether it contains anything without sacrificing working with bucket-like items from mods. To prevent placing a fluid, use Item Skills restrictions on the bucket item. - To see replacements in world, Block Skills must be installed.
- JEI integration does not remove recipes related to the
unconsumableflag. It does hide the recipes from right-clicking on the ingredient. However, it does not remove the recipe itself -- onlyunproducibledoes that. That is, a crafty player could view a recipe that produces the item, then right click on the produced item to see what recipes with which it can be consumed.
More Information
Documentation, examples, and more can be found in the readme on Github.
Modpacks
Want to use this in a modpack? Great! This was designed with modpack developers in mind. No need to ask.
Fluid Skills
A library mod to control how players see and interact with fluids using skill-based rectrictions created in KubeJS scripts. This is similar to Ore Stages, but it targets fluids instead of blocks and interacts with JEI/REI for hiding recipes that use fluids, complementing Item Skills.
xSkills Mods
Player Skills | Block Skills | Dimension Skills | Fluid Skills | Item Skills | Mob Skills
Concepts
This mod leans extensively on Player Skills by creating and consuming the Skill-based Restrictions. Out of the box, this mod can restrict whether a fluid can be removed from the world, crafted, visible in JEI or REI, and whether it can be identified in a tooltip. It also provides a way to mask fluids in world by replacing them with either air or another fluid (e.g. make all crude oil appear and function as lava). Lastly, this mod also provides a way to manipulate fluid finitiude (e.g. make water finite or make lava infinite).
Caveats
- Adding a replacement restriction on common fluids (i.e. turning water in the Overworld into lava or similarly with lava in the Nether) can cause a lot of lag in Forge on skills change which could kill single player instances without enough memory.
- We can only prevent picking up a fluid with
unbucketablebecause we are not guaranteed access to know what's in the bucket and whether it contains anything without sacrificing working with bucket-like items from mods. To prevent placing a fluid, use Item Skills restrictions on the bucket item. - To see replacements in world, Block Skills must be installed.
- JEI integration does not remove recipes related to the
unconsumableflag. It does hide the recipes from right-clicking on the ingredient. However, it does not remove the recipe itself -- onlyunproducibledoes that. That is, a crafty player could view a recipe that produces the item, then right click on the produced item to see what recipes with which it can be consumed.
More Information
Documentation, examples, and more can be found in the readme on Github.
Modpacks
Want to use this in a modpack? Great! This was designed with modpack developers in mind. No need to ask.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers