Frankenstein Zombie
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Expands zombies by adding a cemetery structure where a frankestein zombie can be created and leveled up. Additionally 4 new zombie types have been added
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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This mod aims to expand zombies by adding 4 new zombie enemy types, as well as a new cemetery structure where the player can construct a Frankenstein Zombie that will fight for them and can gain 3 fighting skills and have some of its stats leveled up using 3 different craftable rotten flesh.
You can get all the newly added items in Creative mode by typing:
/function frankenstein_zombie:give_items
You can get all the new zombie spawn eggs in Creative mode by typing:
/function frankenstein_zombie:give_spawn_eggs
You can locate a cemetery structure in Creative mode by typing:
/locate structure frankenstein_zombie:cemetery.
<details> <summary>New Zombie Types</summary>
Zombie Beast: They are tanky zombies with 2 abilities that activate randomly every couple of seconds:
They can do a smash attack after jumping in the air and damage all players within 8 blocks
They can summon 4 zombies from the ground to attack the nearest player
-Drops a Zombie Brain-

Leaping Zombies: After getting within a certain range of the player it leaps towards them, getting a quick attack opportunity even from afar.
-Drops a Leaping Zombie Flesh-
Poisonous Zombie: Every time it gets hit by a player a chunk of toxic flesh will get shot from it, creating a poison cloud where it hits.
-Drops a Poisonous Zombie Flesh-
Respawning Zombie: The first time it dies its corpse will fall on the ground and after some time get back up. This can be prevented by lighting it on fire
-Drops a Respawning Zombie Flesh-

</details>
<details> <summary>Cemetery Structure</summary>
Cemeteries:
can be found in plains, taiga and swamp biomes.
After finding one and defeating a wave of zombies the player will be able to interact with a Zombie Statue found inside.
To fully construct it and spawn a living Frankenstein Zombie they must first get it past 3 stages.
Stages:
For the first stage they must add 20 rotten flesh to it
For the second stage they must add a Zombie Brain to it (dropped by Zombie Beasts)
For the third and final stage they must add a lightning rod


</details>
<details> <summary>Frankenstein Zombie (Frankenzombie)</summary>
After it has been constructed and spawned the Frankenzombie will try to stay near the player and attack all hostile mobs nearby.
<details> <summary>Abilities</summary>
It can be given 3 different fighting abilities from each of the 3 new rotten flesh types dropped by the new zombies.
Leap Ability: by being given a Leaping Zombie Flesh, dropped by Leaping Zombies, the Frankenzombie will have the ability to do a smash attack on the enemies its fighting every couple of seconds, dealing damage to all of them around the impact zone
Poison Ability: by being given a Poisonous Zombie Flesh, dropped by Poisonous Zombies, the Frankenzombie will have the ability to Throw a Toxic Rotten Flesh on its enemies that will poison all of them around the area where it hits
Summon Ability: by being given a Summoning Zombie Flesh, Dropped by Respawning Zombies, the Frankenzombie will have the ability to summon 4 temporary Zombie Minions on its side that will help with fighting enemies
</details>
<details> <summary>Leveling Up Stats</summary>
It can have 3 of its stats increased by 3 new different craftable rotten flesh 10 times each.
Rotten Flesh of Healing: Each one given to the Frankenzombie increases its max health by 10, Can be given up to 10 times
Flesh of Strength: Each one given to the Frankenzombie increases its attack damage by 1, Can be given up to 10 times
Rotten Flesh of Speed: Each one given to the Frankenzombie increases its speed by 1.5, Can be given up to 10 times
Rotten Flesh Treat: Each one given to the Frankenzombie heals it for 8 health
Zombie Stat Calculator: If held by the player all Frankenzombies within 12 blocks will display all of their stats


</details>
<details> <summary>Zombie Calling Device</summary>
After being right clicked on a Frankenzombie it marks it and becomes enchanted. then every time the enchanted one it used it calls that specific Frankenzombie around the player.
Only one Frankenzombie is Marked for all devices.


</details>
<details> <summary>Electrically Charging</summary>
If the Frankenzombie gets struck by lightning it will become charged for about 2 minutes. during that time any mob that attacks it will get zapped back. While in this statew if it touches water it will get shocked and constantly take some damage.

</details>
<details>
<summary>Respawning</summary>
Respawning: After dying the Frankenzombie will drop a corpse in its place. If the player adds a brain and then a lightning rod to it it will respawn, however all of its abilities and buffs will be lost.

</details>

</details>
<details> <summary>Advancements</summary>
Advancements: A few advancements have been added specifically for this datapack

</details>

To download the required resource pack with the datapack go to versions and click on 1.2
This datapack/mod aims to expand zombies by adding 4 new zombie enemy types, as well as a new cemetery structure where the player can construct a Frankenstein Zombie that will fight for them and can gain 3 fighting skills and have some of its stats leveled up using 3 different craftable rotten flesh.
You can get all the newly added items in Creative mode by typing:
/function frankenstein_zombie:give_items
You can get all the new zombie spawn eggs in Creative mode by typing:
/function frankenstein_zombie:give_spawn_eggs
You can locate a cemetery structure in Creative mode by typing:
/locate structure frankenstein_zombie:cemetery.
New Zombie Types
Zombie Beast: They are tanky zombies with 2 abilities that activate randomly every couple of seconds:
They can do a smash attack after jumping in the air and damage all players within 8 blocks
They can summon 4 zombies from the ground to attack the nearest player
-Drops a Zombie Brain-

Leaping Zombies: After getting within a certain range of the player it leaps towards them, getting a quick attack opportunity even from afar.
-Drops a Leaping Zombie Flesh-
Poisonous Zombie: Every time it gets hit by a player a chunk of toxic flesh will get shot from it, creating a poison cloud where it hits.
-Drops a Poisonous Zombie Flesh-
Respawning Zombie: The first time it dies its corpse will fall on the ground and after some time get back up. This can be prevented by lighting it on fire
-Drops a Respawning Zombie Flesh-

Cemetery Structure
Cemeteries:
can be found in plains, taiga and swamp biomes.
After finding one and defeating a wave of zombies the player will be able to interact with a Zombie Statue found inside.
To fully construct it and spawn a living Frankenstein Zombie they must first get it past 3 stages.
Stages:
For the first stage they must add 20 rotten flesh to it
For the second stage they must add a Zombie Brain to it (dropped by Zombie Beasts)
For the third and final stage they must add a lightning rod


Frankenstein Zombie (Frankenzombie)
After it has been constructed and spawned the Frankenzombie will try to stay near the player and attack all hostile mobs nearby.
Abilities
It can be given 3 different fighting abilities from each of the 3 new rotten flesh types dropped by the new zombies.
Leap Ability: by being given a Leaping Zombie Flesh, dropped by Leaping Zombies, the Frankenzombie will have the ability to do a smash attack on the enemies its fighting every couple of seconds, dealing damage to all of them around the impact zone
Poison Ability: by being given a Poisonous Zombie Flesh, dropped by Poisonous Zombies, the Frankenzombie will have the ability to Throw a Toxic Rotten Flesh on its enemies that will poison all of them around the area where it hits
Summon Ability: by being given a Summoning Zombie Flesh, Dropped by Respawning Zombies, the Frankenzombie will have the ability to summon 4 temporary Zombie Minions on its side that will help with fighting enemies

Leveling Up Stats
It can have 3 of its stats increased by 3 new different craftable rotten flesh 10 times each.
Rotten Flesh of Healing: Each one given to the Frankenzombie increases its max health by 10, Can be given up to 10 times
Flesh of Strength: Each one given to the Frankenzombie increases its attack damage by 1, Can be given up to 10 times
Rotten Flesh of Speed: Each one given to the Frankenzombie increases its speed by 1.5, Can be given up to 10 times
Rotten Flesh Treat: Each one given to the Frankenzombie heals it for 8 health
Zombie Stat Calculator: If held by the player all Frankenzombies within 12 blocks will display all of their stats


Zombie Calling Device
After being right clicked on a Frankenzombie it marks it and becomes enchanted. then every time the enchanted one it used it calls that specific Frankenzombie around the player.
Only one Frankenzombie is Marked for all devices.


Electrically Charging
If the Frankenzombie gets struck by lightning it will become charged for about 2 minutes. during that time any mob that attacks it will get zapped back. While in this statew if it touches water it will get shocked and constantly take some damage.

Respawning
Respawning: After dying the Frankenzombie will drop a corpse in its place. If the player adds a brain and then a lightning rod to it it will respawn, however all of its abilities and buffs will be lost.


Advancements
Advancements: A few advancements have been added specifically for this datapack


By: Pizza_8
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