Give Me Water Or Give Me Death
No reviews yet
Makes farmland gradually dry out, killing crops if not watered
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features a central focus of farming and villages/ homesteading.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Features machines that produce and store energy or resources.
Enhances farming mechanics and introduces new crops and livestock.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Makes farmland lose moisture gradually over time. When it drops to zero, crops will die and the block turns back into dirt.
This is different from vanilla, where farmland only turns into dirt if there's no crops on it - so you can hoe some land in the middle of a desert, immediately plant some wheat, and you'll never need to actually water it.
You can configure:
- Starting moisture and rate of moisture loss. This can be set to different values in different biomes (e.g. desert vs jungle).
- Whether drying out farmland will kill the crops on it.
- Whether the dying crops will drop their seeds.
- How far from water the farmland has to be to stay hydrated. (Farmland further away will gradually dry out.)
This is intended for modpacks where water is rare or water source blocks can't be moved (using the Stationary Source Blocks mod or similar), where you have some other mod that has irrigation systems to hydrate farmland (such as Canals or Create Irrigation). Water blocks will still keep farmland hydrated.
Planned future extensions:
- Watering can that just waters farmland.
Notes:
- Previously there was a separate resource pack. This is no longer needed, I included it with the base mod.
- There were some issues in V1 with farmland blocks not being created sometimes. This has been fixed in V2.
Also consider: Anti Bonemeal by Lothrazar
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources