Mod

GLib

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GLib

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Shared code for my mods. This is a library mod and does not add any content.

API/Library
Mod Loaders
NeoForge
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
goo_lib-0.0.8.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Currently adds: New Attributes:

  • Lifesteal
  • Draw Speed
  • Arrow Velocity
  • Arrow Damage
  • Arrow Gravity
  • Critical Damage
  • XP Gain
  • Villager Reputation
  • Healing Received
  • Lava Movement Effeciency
  • Water Walking
  • Lava Walking
  • Ground Friction Modifier
  • Air Drag
  • Wall Climbing
  • Climbing Speed Modifier
  • Boat Speed Modifier

Text Rendering Effects (similar to that of Ember's Text API, albeit very limited)

  • Animate text position and rotation via code only (for now)
  • Render text with shaders
  • Easily add gradients to text that are smooth (1 character can have multiple colors)

Some bug-fixes: Fixes the Minecraft fast projectile bug (this is required for Arrow Velocity to work nicely)

Adds dynamic attributes: Attributes that can change dynamically based on entity conditions (e.g. defining an attribute instance that is only active or is stronger when the entity is in water)

Adds sourced mob effect instances: Mob effect instances now have a way to store the applicator (an entity) of the effect, used in several of my mods

Add some basic mob effect util code, as well as math and render utils

Currently adds: New Attributes:

  • Lifesteal
  • Draw Speed
  • Arrow Velocity
  • Arrow Damage
  • Arrow Gravity
  • Critical Damage
  • XP Gain
  • Villager Reputation
  • Healing Received
  • Lava Movement Effeciency
  • Water Walking
  • Lava Walking
  • Ground Friction Modifier
  • Air Drag
  • Wall Climbing
  • Climbing Speed Modifier
  • Boat Speed Modifier

Text Rendering Effects (similar to that of Ember's Text API, albeit very limited)

  • Animate text position and rotation via code only (for now)
  • Render text with shaders
  • Easily add gradients to text that are smooth (1 character can have multiple colors)

Some bug-fixes: Fixes the Minecraft fast projectile bug (this is required for Arrow Velocity to work nicely)

Adds dynamic attributes: Attributes that can change dynamically based on entity conditions (e.g. defining an attribute instance that is only active or is stronger when the entity is in water)

Adds sourced mob effect instances: Mob effect instances now have a way to store the applicator (an entity) of the effect, used in several of my mods

Add some basic mob effect util code, as well as math and render utils

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~1,000
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CurseForge
~1,000
Modrinth
<1,000
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CurseForge
Modrinth
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