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GUI Tweaks
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Client-side Fabric mod that restyles the HUD: status pills, compass, effects, mob health and a drag-and-drop panel editor.
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GUI Tweaks
A client-side Fabric mod for Minecraft 26.2 that restyles the HUD with one consistent look: the same accent color, the same opacity, and everything configurable. Set the opacity to 0 and the panels disappear, leaving only the floating icons.
FEATURES
- Status panel: your head (flat, or a 3D one that turns with you) with pill-shaped bars for health, food, armor and XP. Layered health (x2, x3...) and animations for fire, hits, poison, wither, freezing, low health, stuck arrows and air.
- Compass (flat or circular) showing other players, with FPS and coordinates below it, or the classic info line.
- Effects panel with icon, level and remaining time.
- Equipment: armor and hands with the game's own icons (two layout profiles).
- Item bar in the mod's style (optional), with the pickup animation and the attack indicator.
- Item switch notice: name, enchantments and a small durability bar.
- Mob health when you aim at them, with distance and filters (hostile, non-hostile, players).
- Quick chat commands: a box of buttons that you define.
- Arrow trail (experimental): shows the path of an arrow when you aim a bow or a charged crossbow.
- Mount jump bar and air bar in the same style.
- Panel editor: drag each panel wherever you want.
- Tabbed settings, from Mod Menu or from the "GUI Tweaks" button on the pause screen (Esc).
REQUIREMENTS
- Minecraft 26.2
- Fabric Loader 0.19.5 or newer
- Java 25
- Fabric API (required)
- Mod Menu (optional)
The mod is client-side only and does not use Mixins or access wideners.
A NOTE ON THE ARROW TRAIL
It is an aiming aid. Some servers consider it cheating, so it is off by default and marked as experimental. Only use it where it is allowed.
STATUS
The mod is still in the 0.x series while it is being polished. Feedback and bug reports are welcome.
AI DISCLOSURE
This project was developed with AI assistance. Most of the code was written by AI, under the direction of ccjoshua2813, who designed the features, made the decisions and tested every version in game. The description was also written with AI help.
LICENSE
MIT
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