Guide

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An interactive in-game guidebook mod featuring smooth UI rendering, Markdown parsing, and 3D multiblock previews.

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NeoForge
Minecraft

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Type
Mod
License
MIT License
Latest Version
Guide NeoForge 1.0.1 (Server Fix)
Authors
CurseForge
Modrinth

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About

Description

📘 Guide — Universal Documentation System

A lightweight, modular, and highly customizable in-game guide system for Minecraft Forge 1.20.1+.
Perfect for modpack creators, server networks, or custom mod developers — featuring 100% data isolation, direct-from-disk media stream loading, and zero virtual resource pack overhead.


 

✨ Key Features:

📚 Multi-Book Config Autonomy
  • Direct-from-Disk Compilation: Automatically maps and loads guidebooks from your local machine at config/guide/books/[book_id]/. No more packing files inside mod JAR archives.
  • Automated Blueprint Generation: On the very first launch, the mod extracts a complete, ready-to-build guidebook template into your config folder, protecting custom assets from being overwritten during modpack updates.
  • Clean Book Selector: Features a fully responsive book catalog viewport with active filtering, rendering isolated book namespaces cleanly with zero mod-ID conflicts.
⚙️ Hot-Reload & Dev-Friendly Pipeline
  • Runtime Layout Swapping (/guide reload): Edit markdown files, layout nodes, textures, or JSON localization tables on your disk and instantly re-populate the guidebook memory in-game. Available to all players by default with no OP/cheat requirements.
  • Quick-Access Chat Navigation (/guide): A dedicated chat handle that routes users directly to the main book catalog viewport from anywhere, removing item dependencies.
  • Developer Mode Toggle: Hide instructional manuals or blueprints from players via config/guide/guide-client.toml while keeping them active for developers.
🧭 Premium Navigation & Search Caret
  • Overhauled Search Box: Equipped with a clean vertical caret (|) that flawlessly executes movement sequences and text selections across both English and Cyrillic keyboard layouts.
  • Smart Sidebar Sub-Menus: Seamlessly nests dropdown sub-chapters (@submenu:) and spoilers behind clicks, optimizing render framerates and preventing layout clipping.
  • Unbreakable Tracking & History: Navigation memory locks the expanded state of sidebar submenus, and text hyperlink hitboxes mathematically track lines perfectly under any dynamic scrollbar offset.
🧩 Advanced Content Rendering
  • Natural Text Indentation Support: The Markdown engine fully respects space and tab blocks at the start of text sequences, allowing for structured nested lists without desyncing hyperlink areas.
  • Direct Media Streaming: Renders static images (@image:) and animated GIFs (@gif:) straight from the local book directory, completely neutralizing the checkerboard placeholder texture glitch.
  • Consolidated Multi-Block NBT Projection: The 3D hologram projector (PlacementProjector) and the page renderer (StructureRenderer) compile .nbt blueprints directly from the config folder. Creators can bundle multi-block structures natively into their guides without external datapacks.
🔗 Mod & Quest Integration
  • Live Server-Synced Checkboxes: Features a client-to-server interactive quest system. Quest completions are bound to player UUIDs and securely saved inside the server-side NBT structure, protecting progression files from local data wipes.
  • JEI Navigation Ready: Bind chapters to specific item entries using @bind:mod_id:item to trigger matching guide pages directly inside JEI, or click guide item passposts to instantly pull up active recipe sheets.

🛠️ Guide Book Directory Architecture:

📁 config/guide/books/[book_id]/
┣ 📂 chapters/                 # Content sections directory
┃  ┣ 📄 index.md               # Built-in primary index (English)
┃  ┣ 📄 introduction.md        # Built-in first chapter (English)
┃  ┗ 📂 your_language/         # Language-specific files folder
┃     ┣ 📄 index.md            # Primary index table of contents
┃     ┗ 📄 introduction.md     # Your first guidebook chapter
┣ 📂 lang/                     # Localization files
┃  ┣ 📄 en_us.json             # Localization table for titles and layout indices
┃  ┗ 📄 your_language.json     # Custom language file
┣ 📂 models/                   # Local guidebook 3D model data
┣ 📂 sounds/                   # Background audio assets
┃  ┗ 🎵 your_sound.ogg         # Background music or ambient .ogg file
┣ 📂 textures/                 # User interface and image assets
┃  ┗ 🖼️ item/your_logo.png     # Local image and animated .gif storage
┣ 📂 structures/               # Structural schematic data
┃  ┗ 🏗️ your_structure.nbt     # Multi-block .nbt blueprint files
┗ 📄 book.json                 # Metadata configuration (Title, catalog icon, namespace)

⚙️ Example book.json config structure:

{
  "name": "[book_id].book.guide",
  "namespace": "[book_id]",
  "default_chapter": "introduction",
  "icon": "your_logo.png",
  "bg_music": "background_music (without.ogg)",
  "dev_only": false
}

📦 Requirements:

  • Minecraft 1.20.1
  • Forge 47.x+
  • Java 17+

💬 Feedback & Support:

GitHub Issues
CurseForge Comments


📜 License:

MIT License — free to use, modify, and distribute in any modpack environment. Credit appreciated but not required.

Banner

📘 Guide — Universal Documentation System

A lightweight, modular, and highly customizable in-game guide system for Minecraft Forge 1.20.1+. Perfect for modpack creators, server networks, or custom mod developers — featuring 100% data isolation, direct-from-disk media stream loading, and zero virtual resource pack overhead.

No more repackaging JAR files or setting up heavy resource packs — Guide provides a clean, modern screen interface that reads everything directly from your local disk at runtime.

✨ Key Features:

📚 Multi-Book Config Autonomy

  • Direct-from-Disk Compilation: Automatically maps and loads guidebooks from your local machine at config/guide/books/[book_id]/. No more packing files inside mod JAR archives.
  • Automated Blueprint Generation: On the very first launch, the mod extracts a complete, ready-to-build guidebook template into your config folder, protecting custom assets from being overwritten during modpack updates.
  • Clean Book Selector: Features a fully responsive book catalog viewport with active filtering, rendering isolated book namespaces cleanly with zero mod-ID conflicts.

⚙️ Hot-Reload & Dev-Friendly Pipeline

  • Runtime Layout Swapping (/guide reload): Edit markdown files, layout nodes, textures, or JSON localization tables on your disk and instantly re-populate the guidebook memory in-game. Available to all players by default with no OP/cheat requirements.
  • Quick-Access Chat Navigation (/guide): A dedicated chat handle that routes users directly to the main book catalog viewport from anywhere, removing item dependencies.
  • Developer Mode Toggle: Hide instructional manuals or blueprints from players via config/guide/guide-client.toml while keeping them active for developers.

🧭 Premium Navigation & Search Caret

  • Overhauled Search Box: Equipped with a clean vertical caret (|) that flawlessly executes movement sequences and text selections across both English and Cyrillic keyboard layouts.
  • Smart Sidebar Sub-Menus: Seamlessly nests dropdown sub-chapters (@submenu:) and spoilers behind clicks, optimizing render framerates and preventing layout clipping.
  • Unbreakable Tracking & History: Navigation memory locks the expanded state of sidebar submenus, and text hyperlink hitboxes mathematically track lines perfectly under any dynamic scrollbar offset.

🧩 Advanced Content Rendering

  • Natural Text Indentation Support: The Markdown engine fully respects space and tab blocks at the start of text sequences, allowing for structured nested lists without desyncing hyperlink areas.
  • Direct Media Streaming: Renders static images (@image:) and animated GIFs (@gif:) straight from the local book directory, completely neutralizing the checkerboard placeholder texture glitch.
  • Consolidated Multi-Block NBT Projection: The 3D hologram projector (PlacementProjector) and the page renderer (StructureRenderer) compile .nbt blueprints directly from the config folder. Creators can bundle multi-block structures natively into their guides without external datapacks.

🔗 Mod & Quest Integration

  • Live Server-Synced Checkboxes: Features a client-to-server interactive quest system. Quest completions are bound to player UUIDs and securely saved inside the server-side NBT structure, protecting progression files from local data wipes.
  • JEI Navigation Ready: Bind chapters to specific item entries using @bind:modid:item to trigger matching guide pages directly inside JEI, or click guide item passposts to instantly pull up active recipe sheets.
🛠️ Guide Book Directory Architecture
config/guide/books/[book_id]/
├── chapters/
│   ├── your_language/
│   │   ├── index.md
│   │   └── introduction.md
│   ├── index.md            ← Primary index table of contents
│   └── introduction.md     ← Your first guidebook chapter
├── lang/
│   ├── en_us.json          ← Localization table for titles and layout indices
│   └── your_language.json
├── models/                 ← Local guidebook model
├── sounds/                 ← Local storage for background music and .ogg files
├── textures/               ← Local image and animated .gif storage
│   └── item/
│       └── your_logo.png
├── structures/             ← Multi-block .nbt blueprint files
│   └── your_structure.nbt
└── book.json               ← Metadata (Title, book catalog icon, namespace)
🛠️ Example book.json Config Structure
{
  "name": "[book_id].book.guide",
  "namespace": "[book_id]",
  "default_chapter": "intro",
  "icon": "your_logo.png",
  "bg_music": "your_music (without .ogg)",
  "dev_only": false
}

📦 Requirements:

  • Minecraft 1.20.1
  • Forge 47.x+
  • Java 17+

Licensed under the MIT License. Built with ❤️ by deaddiesel.

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