Mod
Hals Enhanced Biomes
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adds structures to "overhaul" the vanilla biomes
Does not follow a specific thematic focus apart from vanilla Minecraft.
Contains enhancements to the End dimension, expanding on existing features or adding entirely new ones.
Features structures of no particular theme, or meant as background decoration.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Features new biomes or content focused on overhauling existing ones.
Enhances plant life and foliage in the game world.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
* support for this mod has ended, this mod is no longer maintained or updated, newer/older versions and bug fixes will not be coming *

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Hals Enhanced Biomes is a mod which adds many new structures to upgrade the vanilla biomes, such as adding leaf carpets and new trees
The goal is to make it looks like it was built by a builder, not by world gen, thus some block choices being off for world gen
i do not plan to update this mod anymore as i do not have the time to do so, and the state of the mods workspace is cluttered and un-optimised, i would be better off making a new mod, which i am, its called fantastical biomes and will release sometime in 2024
📖 Features:
-plains, new trees, ground variation, bushes, structures

-forest(flower forest, forest hills included) new trees, ground variation, leaf carpet, ambient particles, more foliage, giant mushrooms

-birch forest, new trees, ground variation, leaf carpet, ambient particles, much more foliage and giant mushrooms
-taiga, giant new trees, way more foliage, mushrooms, leaf carpet, ground variation

-desert, new giant cacti, ground variation, dead trees

-mesa, new trees, new structures, ground variation

-mountains, new trees,ground variation

-mushroom fields, complete overhaul, new trees, mushrooms, ground variation, plant structures, 2 new mushroom blocks

-Roofed forest, new trees, mushrooms, ground variation

-Swamp, new everything, new trees, new mushrooms, new ground variation, new underwater areas, roots go under the ground

-The Savanna, added shrub and custom small trees to enhanced the "shrublands" feel it has

-The end, 3 biomes remade completely, midlands is now the forest, highlands is now the mushroom biome and small islands is now the crystalized islands biome

👾 Discord:
**Join my Discord server to keep up with the mod's development: https://discord.gg/UqtarNpnQJ**
🏞 Mod Showcase Videos:
Q&A
Q:will you update to older versions?
A:no
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Q:will you update to newer versions?
A:yes
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Q:why dont you add many modded blocks?
A:because the goal of this mod is to be as vanilla friendly as possible while making it look custom built
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Q:why is the ground full of different blocks?
A:its to texture the ground, sometimes i find it very boring, and its difficult to texture some grounds(IE: mycelium) so it may look a bit off, but still an improvement
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Q:can i use it in modpacks?
A:go ahead, credit is not specifically needed, but id like some
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hope this helps clear some stuff up!
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