Mod

Hardcore Torches (Fabric)

Quick rating

Hardcore Torches (Fabric)

No reviews yet

Makes torches and lanterns temporary, burning out with time. Can also be configured to require torches be lit after placement.

No Theme
Adventure/Exploration
Survival
Baubles/Curios
Realism & Immersion
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
1.9

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Creative Commons Zero v1.0 Universal
Latest Version
hardcore_torches-fabric-1.20.1-m.jar
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

FORGE VERSIONS WILL NOW BE ON THE FORGE PAGE

Overview

Hardcore Torches adds survival challenges to your primary sources of lighting - torches and lanterns. I intend to make this the ultimate mod for additional challenge when lighting up the world, with many configuration options for modpacks. I also will keep the features focused, without lots of unnecessary content.

Features

  • Lanterns and Torches burn out over time. This is the main feature of the mod. Torches are crafted with a set amount of fuel that eventually extinguishes, while lanterns are crafted empty and can be filled with an oil can. You can configure how long torches and lanterns last and more.
  • Lanterns and Torches burn even in your inventory. This option is disabled by default. If enabled, lit torches and lanterns will lose fuel even while in your inventory.
  • Torches can be crafted unlit. This option is disabled by default. If enabled, torches are crafted unlit and must be placed down and lit with a flint and steel, lit torch, etc. You can also right click a campfire or lit torch to light it from your hand. You can configure which items can light a torch by overriding the block and item tags.
  • Torches drop sticks when broken. You can configure this to drop lit torches like vanilla, drop unlit torches, burnt torches, or sticks.
  • Torches will smolder in the rain. If your torches are left out in the rain, they will start smoldering and provide almost no light, while burning fuel at 1/3rd the rate. You can configure them to instead extinguish fully and waste no fuel, or ignore rain altogether.
  • Lanterns are crafted unlit. You kill animals to obtain animal fat, then craft this with an oil can to fill it. You then fuel your lanterns with the oil can, and light them with flint and steel. You can configure them to just use coal instead.
  • Lanterns can be moved. You can break a lantern easily to pick it up, or sneak and right click on it to do the same. It retains its lit state and fuel.
  • (Forge only) Lucent and Curios support. Lucent provides default support for all light emitting blocks and items. However, if you install Curios in addition to Lucent, you can place a lit lantern in your belt slot and provide light around you as you walk. A third-person player model for the lantern is planned but not yet implemented.

Tag Configuration

Some configuration options must now be done through tags. You can make a datapack, or add items to tags through a mod like CraftTweaker. The tags are:

Blocks:
hardcore_torches:blocks/free_torch_light_blocks - Blocks you can right click with a torch to light the torch

Items:
Item tags are 3 parts:
consume, damage, free - whether the item will be consumed, durability damaged, or not affected.
torch, lantern - whether this tag applies to torches or lanterns.
light, extinguish, smother - light lights the block, smother makes it smoldering, extinguish makes it unlit. Currently, lantern only has light.

Example:

hardcore_torches:items/damage_torch_light_items - Items which take damage to light a torch (Flint and Steel)

Plans

  • Candles which also burn out
  • Different types of torches (coal coke, stone rod, etc.)
  • Torch Bandolier which condenses torches for easy placement (Curios)
  • More configuration options
  • Single use early game torch lighting item like a match or fire-bow
  • Blood Magic support for soul lanterns and torches
  • Replacing vanilla torches and lanterns in world generation

Discord

I have a discord for my mods where you can ask questions and get support: https://discord.gg/GS4KfrNBZn

NOW A FABRIC MOD Hardcore Torches makes torches and lanterns temporary, and now campfires as well! You place them and they burn out eventually.

By default, torches last 40 minutes, and cannot be moved once placed. Lanterns last 3x as long, are currently filled with coal, and can be moved around. Campfires are lit by fuel items for 8x the amount of time that the item would burn in a furnace.

You can configure:

  • how long they last

  • if you can pick them up again once placed down

  • if they extinguish in the rain

  • if they are crafted pre-lit or must be lit with flint and steel

  • among others

Tag Configuration: Some configuration options must now be done through tags. You can make a datapack, or add items to tags through a mod like CraftTweaker. The tags are:

Blocks: hardcore_torches:blocks/free_torch_light_blocks - Blocks you can right click with a torch to light the torch

Items: Item tags are 3 parts: consume, damage, free - whether the item will be consumed, durability damaged, or not affected. torch, lantern - whether this tag applies to torches or lanterns. light, extinguish, smother - light lights the block, smother makes it smoldering, extinguish makes it unlit. Currently, lantern only has light.

Example: hardcore_torches:items/damage_torch_light_items - Items which take damage to light a torch (Flint and Steel)

PLANS:

I plan on adding many more features. Some include:

  • Candles which also burn out

  • Different qualities of torches for modded coals

  • Torch Bandolier which condenses torches for easy placement

  • More configuration options

  • And more

JOIN MY NEW DISCORD: https://discord.gg/GS4KfrNBZn

Screenshots

Gallery

  • All Items
    All Items

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~100,000
Total Downloads
CurseForge
~57,000
Modrinth
~49,000
Last Updated
CurseForge
Modrinth
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync