Heartcore

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Heartcore

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A configurable Minecraft Hardcore mod that removes hearts when you die, with a few other added features.

No Theme
Adventure/Exploration
Survival
Server Utility
Mod Loaders
Fabric
Minecraft

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Available Platforms

Compatibility

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Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
MIT License
Latest Version
1.0.2+1.21.5

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Heartcore

Heartcore is a twist on Minecraft's Hardcore mode. Instead of a single death ending your world, every death costs you a maximum heart. Run out of hearts, and you die forever.

Features

  • Lose Max Hearts on Death: Each time you die, you permanently lose a configurable number of hearts.
  • Regain Hearts with Items: By default, enchanted golden apples restore a heart—but you can customize or disable healing items entirely.
  • Healing via NBT: Any food item can restore hearts if it includes the heartcore:heart_modifier CustomData NBT tag. This tag accepts integers, allowing precise control over how many hearts are gained or lost.
  • Random Respawn Option: Players can respawn at a random location after death, with configurable min/max radius. Caves are now excluded to improve safety.
  • Configurable and Dynamic: Change values like heartsPerHealingItem, minHearts, and maxHearts, and enforce max health limits for returning players with enforceMaxHealth.
  • Server Commands:
    • /heartcore config – Adjust settings live as a server operator.
    • /heartcore giftheart <player> – Let players share their max hearts with others.

Multiplayer Friendly

  • Only the server host or world owner needs to install Heartcore.
  • The only client side feature is changing the spectator button to say respawn on servers

Requirements

  • Fabric API
  • Cloth Config
  • (Optional) ModMenu

Heartcore

Heartcore is a twist on Minecraft's Hardcore mode. Instead of a single death ending your world, every death costs you a maximum heart. Run out of hearts, and you die forever.

Features

  • Lose Max Hearts on Death: Each time you die, you permanently lose a configurable number of hearts.
  • Regain Hearts with Items: By default, enchanted golden apples restore a heart—but you can customize or disable healing items entirely.
  • Healing via NBT: Any food item can restore hearts if it includes the heartcore:heart_modifier CustomData NBT tag. This tag accepts integers, allowing precise control over how many hearts are gained or lost.
  • Random Respawn Option: Players can respawn at a random location after death, with configurable min/max radius. Caves are now excluded to improve safety.
  • Configurable and Dynamic: Change values like heartsPerHealingItem, minHearts, and maxHearts, and enforce max health limits for returning players with enforceMaxHealth.
  • Server Commands:
    • /heartcore config – Adjust settings live as a server operator.
    • /heartcore giftheart <player> – Let players share their max hearts with others.

Multiplayer Friendly

  • Only the server host or world owner needs to install Heartcore.
  • The only client side feature is changing the spectator button to say respawn on servers

Requirements

Screenshots

Gallery

  • Regain Hearts
    Regain Hearts Eating a healing item will make you regain a heart.
  • Respawn Button
    Respawn Button If you die and have hearts left, the respawn button will display.
  • Heartcore Config
    Heartcore Config Config for version 1.0.0
  • Regain Hearts
    Regain Hearts Eating a healing item will make you regain a heart.
  • Respawn Button
    Respawn Button If you die and have hearts left, the respawn button will display.
  • Config
    Config A screenshot of the ModMenu config

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~2,000
Total Downloads
CurseForge
~1,000
Modrinth
~1,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
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