LimitedLives - Hardcore Lives & Respawn System
No reviews yet
A limited lives system for Minecraft. Players start with configurable lives that decrease on death. Run out and face ban (servers) or world deletion (singleplayer). Features HUD display, admin commands, LAN/Essential support, and 4 languages.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Includes tools and features for server management.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
LimitedLives
LimitedLives is a Minecraft Forge mod that adds a limited lives system to your world, bringing a hardcore-like experience with configurable extra chances. Each player starts with a set number of lives, and every death costs one. When all lives are gone, consequences follow.
Works in both singleplayer and multiplayer — including LAN worlds via mods like Essential.
Features
Limited Lives System
Every player starts with a configurable number of lives (default: 5). Each death decreases the count by one. When a player reaches zero lives, they face the configured consequence.
Singleplayer Behavior
When the host runs out of lives, the world can be automatically deleted (configurable). If a guest connected via LAN or Essential runs out of lives, only that guest is kicked — the host and other players are unaffected.
Dedicated Server Behavior
Players who run out of lives are banned from the server (configurable). If banning is disabled, they are kicked instead.
Lives HUD
A heart-based HUD displays remaining lives in the bottom-left corner of the screen. When lives exceed the default amount, it switches to a compact heart x number format. Position is fully configurable via the client config.
Multi-Language Support
The mod supports four languages out of the box, automatically matching each player's Minecraft language setting:
- English
- Spanish
- French
- Italian
Commands
All commands require operator permissions (level 2).
| Command | Description |
|---|---|
/lives set <player> <amount> |
Set a player's lives to an exact number |
/lives get <player> |
Check how many lives a player has |
/lives add <player> <amount> |
Add lives to a player |
/lives remove <player> <amount> |
Remove lives from a player |
/lives setall <amount> |
Set all online players' lives to the same amount |
All command feedback messages are fully translated into the four supported languages.
Configuration
The mod uses two separate config files, one for server-side gameplay rules and one for client-side display preferences.
Server Config
Location:
- Singleplayer: Inside your world save folder at
.minecraft/saves/<world_name>/serverconfig/limitedlives-server.toml - Dedicated Server: In the server's
world/serverconfig/limitedlives-server.toml
Note: Since this is a server-type config, it is generated per world. If you create a new world, a new config file with default values will be created. You can edit it before or after entering the world.
[limitedlives]
# Default number of lives a player starts with. (1 - 1000)
defaultLives = 5
# If true, players are banned when they run out of lives (dedicated server).
banOnDeath = true
# If true, the world is deleted when the player runs out of lives (singleplayer).
deleteWorld = true
Client Config
Location: .minecraft/config/limitedlives-client.toml
This file is shared across all worlds and controls how the HUD looks on your screen. Each player can customize it independently.
[limitedlives]
# If true, the HUD will display the remaining lives.
showHUD = true
# Horizontal offset (from left) for the lives HUD. (0 - 1000)
hudOffsetX = 10
# Vertical offset (from bottom) for the lives HUD. (0 - 1000)
hudOffsetY = 20
Data Storage
Player lives are stored in limitedlives_data.json inside the world save folder (singleplayer) or the server root directory (dedicated server). Lives persist across sessions and are saved automatically.
- In singleplayer, lives are tracked per player per world name.
- In dedicated servers, lives are tracked per player globally.
Compatibility
| Minecraft | 1.20.1 |
| Mod Loader | Forge 47.4.0+ |
| Side | Both (required on client and server) |
| LAN / Essential | Fully compatible — guest players are handled independently from the host |
LimitedLives is ideal for players who want a hardcore-like challenge with the flexibility of multiple lives, and for server administrators looking to add a survival stakes system to their community.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources