Henny Essentials

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Henny Essentials

By hennyhexOwner

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Server Essentials for Neo / Forge / Fabric servers - Warps , Permissions , Kits , Home , Moderation , Ban , Mute , Command Tokens , Serverside , All In One

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Available Platforms

Compatibility

Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
MIT License
Latest Version
Henny Essentials V1.0.4-H3 for MC1.21.5 [NeoForge]

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Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

Henny Essentials

A server utility / community administration tool

Server-side Only: This mod is only required on the server side. Clients can connect without having the mod installed.

📌 Join the Discord for support
🔔 As of Version 1.0.1, Henny Essentials no longer requires Architecury API to be installed.


✨ Features

🧠 Conditions (New)

  • Define conditions in config/HennyEssentials/Conditions.json to run commands based on player actions.
  • Currently supports playtime type conditions — more types to come in future versions.
  • Useful for automating rewards like auto-ranking players after X minutes of play.
  • triggerValue is in seconds (e.g., 300 for 5 minutes).
  • Commands support %p placeholder for the player name.
  • Example: json { "type": "playtime", "triggerValue": 300.0, "commands": [ "say hi %p!", "give %p minecraft:diamond" ], "conditionID": "admin-rank" }
  • Commands:
    • /he condition reloadconfig – Reloads the Conditions config file.
    • /he condition manualredeem <player> <conditionID> – Manually trigger a condition reward.
    • /he condition unredeem <player> <conditionID> – Reset a condition so a player can earn it again.

📄 Pages (New)

  • Define custom pages in config/HennyEssentials/Pages.json.
  • Pages display in-game readable content.
  • Use /he page to access custom pages.
  • Permissions for page access coming soon.
{
  "pages": [
    {
      "linesPerPage": 5,
      "content": [
        "§aA line on a page.",
        "§bAnother line!",
        "§aThis is the third line!",
        "§bLine number 4!",
        "§aTHE LAST LINE OF THE PAGE!",
        "§bTHE FIRST LINE OF A NEW PAGE!",
        "§aHello <3"
      ],
      "header": "§bDefault §aPage",
      "pageID": "default",
      "padding": "§8~"
    }
  ]
}

🎨 Chat Colors (New Enhancements)

  • If chat formatting and colors are enabled in config, players can use Minecraft-style chat colors using a configurable symbol (default: &).
  • Permissions can restrict access to specific colors using:
    • he.chat.format.COLORNAME
    • Example: he.chat.format.dark_gray for dark gray text.
    • Use he.format.* to allow all formats.
  • When using LP integration, check permissions using lp verbose on.
  • Without LP, use /he permission verbose.

🍀 LuckPerms Integration

  • Henny Essentials now supports LP integration in config.
  • All HE permission checks will be performed by LP instead.
  • If chat formatting enabled in config, HE will read LuckPerms meta for prefix/suffix
  • Use the lp verbose command to check permission nodes for commands
  • Recommended LP version: 5.4.150

🔨 Moderation

Provides various utilities to moderate a server:

  • Commands to mute / ban players (supports temporary bans and mutes).
  • Scheduled server restarts with warnings broadcast to all online players.
  • Auto-restart system that can be toggled via config.
  • Confirmation and error messages for mute/ban actions.
  • Audit log now records mutes, bans, unbans, and banned item usage attempts.
  • New commands to manage offline player permissions by UUID.

🔐 Permissions

  • Enable the permissions module in config/HennyEssentials/HennyEssentials.json.
  • Basic LuckPerms integration is available. Set both permissionsEnabled and luckPermsIntegration to true in config.
  • Assign permissions to users and groups to control access to commands and dimensions (if enabled).
  • Dimension-based permissions:
    • Restrict access to dimensions or TPA access based on permission nodes like dimension.minecraft:the_nether.
    • Automatically enforced if enabled in config.
  • Supports home limits defined via permission node home.limit.NUMBER.
  • Players/groups can bypass cooldowns using nodes like he.home.nocooldown, he.tpa.nocooldown, etc.

💬 Chat Formatting

  • Supports prefixes and suffixes for users and groups.
  • Uses the permission format weight.number to determine priority.
  • Queries LuckPerms meta if LP override is enabled in config.
  • Example:
    If a user has weight.100 and their group has weight.99, the user's prefix will be displayed first.
  • Prefixes and suffixes support the TELLRAW JSON format.

🏰 Announcements

  • Create announcements in config/HennyEssentials/Announcements.json that are broadcast at regular intervals.
  • Supports plain text or full TELLRAW JSON messages.
  • Reloadable with /he reloadAnnouncements.

🏷️ Kits

  • Create kits that players can redeem.
  • Kits can have cooldowns.
  • Kits can be organized by category.
  • /he kit setCategory assigns a kit to a category.
  • If permissions are enabled, players require the permission kit.kitname to redeem.
  • Inventory-based kit creation UI via /he createkit kitname cooldown.
  • Kits can be edited (/he editkit) or deleted (/he deletekit).
  • Kits display in an inventory GUI (configurable).
  • Display icons can be assigned with /he kit setDisplayIcon.

⌘ Warps

  • Warps can be organized by category.
  • /he warp setCategory assigns a warp to a category.
  • Warp list (/he warps) adapts to whether categories exist.
  • Interactive GUI or text-based fallback listing.
  • Permission-based warp access via warp.warpname (optional, from config).
  • You can set access to a whole category of warps with permission: warpcategory.category
  • Warp display icons configurable with /he warp setDisplayIcon.

🔢 Homes

  • Players can set, delete, and list homes.
  • Cooldowns and limits defined in config.
  • Limits can also be defined via home.limit.NUMBER permission nodes.
  • Permissions can allow skipping cooldowns (he.home.nocooldown).

🚪 Back Command

  • /he back teleports players to their last death location.
  • Death location persists across restarts.
  • Configurable cooldowns.

🌚 AFK System

  • Tracks AFK status of players.
  • Can automatically kick AFK players after configurable time.
  • Configurable messages and timeouts.
  • Permission he.afk.nokick exempts players from being kicked.

🛈 Teleport System

  • Reliable teleportation for /warp, /home, /back, /tpa, etc.
  • Warmups and cooldowns configurable in TeleportConfigs.
  • Permissions available to bypass cooldowns:
    • he.warp.nocooldown
    • he.tpa.nocooldown
    • he.home.nocooldown
    • he.back.nocooldown

🔀 Item Banning

  • Ban specific items via /he banItem itemID reason or /he banHeldItem reason.
  • Prevents pickup, crafting, and use of banned items.
  • Players are notified with ban reason.
  • Audit log entries record banned item use.
  • Background task can remove banned items from inventories on interval.

⌘ Command Aliases

  • Define aliases in config.
  • Example:
    A config entry of "he warps": "warps" creates /warps command that mirrors /he warps.
  • Aliases retain all functionality and get their own permission nodes.

🎫 Command Tokens

  • Configure tokens in config/HennyEssentials/CommandTokens.json.
  • Tokens run commands when right-clicked.
  • Tokens can be locked to a player.
  • Reload with /he token reloadConfig.

📚 Commands

🔨 Moderation Commands

/he tempmute <player> <duration> <reason>  
/he tempban <player> <duration> <reason>  
/he mute <player> <reason>  
/he ban <player> <reason>  
/he banuuid <uuid> <reason>  
/he unban <player>  
/he unbanUUID <uuid>  
/he unmute <player>
/he viewechest <player> ~ view player ender chest contents
/he invsee <player> ~ view player inventory

Duration format: 1M1w6d5m10s = 1 month, 1 week, 6 days, 5 minutes, 10 seconds

🏷️ Kit Commands

/he createkit kitname cooldown
/he editkit kitname
/he deletekit kitname
/he kits
/he kit <kitname>

🔐 Permission Commands

/he permission
/he permission verbose
/he permission user add/remove "command.permission.node"
/he permission group add/remove "command.permission.node
/he permission user addByUUID playerUUID permission.node
/he permission user removeByUUID playerUUID permission.node"

🎫 CommandToken Commands

/he token give <player> <tokenname> [true/false]
/he token reloadConfig

👤 Player Commands

/he heal
/he vanish
/he feed
/he fly
/he repair
/he tpa <player>
/he tpahere <player>
/he home homename
/he sethome homename
/he delhome homename
/he homes
/he back
/he spawn
/he echest ~ ender chest menu
/he ctable ~ crafting table menu
/he stonecutter ~ stonecutter menu
/he anvil ~ anvil menu

⚙️ Config Reload Commands

/he reloadConfig [false]
/he reloadAnnouncements

🧬 Permissions TL;DR

  • Enable in config/HennyEssentials/HennyEssentials.json
  • Enable both permissionsEnabled and luckPermsIntegration for LuckPerms support.
  • Assign groups using: group.groupname
  • Players inherit permissions from all assigned groups.
  • Wildcards like command.* work, but can bypass cooldowns.

🛠️ Kit Creation Instructions

  1. Run:
/he createkit <KITNAME> <COOLDOWN_SECONDS>
  1. Use the inventory UI to place items in the kit.
  2. Close the menu to finalize kit creation.

⚙️ More on Permissions

  • Enable with permissionsEnabled: true in config.
  • Use luckPermsIntegration: true for LuckPerms support.
  • Use permission nodes like home.limit.5 to control home limits.
  • Nodes like he.afk.nokick or he.vanishonlogin allow for deeper control.
  • Vanished players no longer show in tab list or broadcast advancements.

💚 Support the dev

Henny Essentials

A server utility / community administration tool

Server-side Only: This mod is only required on the server side. Clients can connect without having the mod installed.

📌 Join the Discord for support 🔔 As of Version 1.0.1, Henny Essentials no longer requires Architecury API to be installed.


✨ Features

🧠 Conditions (New)

  • Define conditions in config/HennyEssentials/Conditions.json to run commands based on player actions.
  • Currently supports playtime type conditions — more types to come in future versions.
  • Useful for automating rewards like auto-ranking players after X minutes of play.
  • triggerValue is in seconds (e.g., 300 for 5 minutes).
  • Commands support %p placeholder for the player name.
  • Example:
    {
      "type": "playtime",
      "triggerValue": 300.0,
      "commands": [
        "say hi %p!",
        "give %p minecraft:diamond"
      ],
      "conditionID": "admin-rank"
    }
    
  • Commands:
    • /he condition reloadconfig – Reloads the Conditions config file.
    • /he condition manualredeem <player> <conditionID> – Manually trigger a condition reward.
    • /he condition unredeem <player> <conditionID> – Reset a condition so a player can earn it again.

📄 Pages (New)

  • Define custom pages in config/HennyEssentials/Pages.json.
  • Pages display in-game readable content.
  • Use /he page to access custom pages.
  • Permissions for page access coming soon.
{
  "pages": [
    {
      "linesPerPage": 5,
      "content": [
        "§aA line on a page.",
        "§bAnother line!",
        "§aThis is the third line!",
        "§bLine number 4!",
        "§aTHE LAST LINE OF THE PAGE!",
        "§bTHE FIRST LINE OF A NEW PAGE!",
        "§aHello <3"
      ],
      "header": "§bDefault §aPage",
      "pageID": "default",
      "padding": "§8~"
    }
  ]
}

🎨 Chat Colors (New Enhancements)

  • If chat formatting and colors are enabled in config, players can use Minecraft-style chat colors using a configurable symbol (default: &).
  • Permissions can restrict access to specific colors using:
    • he.chat.format.COLORNAME
    • Example: he.chat.format.dark_gray for dark gray text.
    • Use he.format.* to allow all formats.
    • When using LP integration, check permissions using lp verbose on.
    • Without LP, use /he permission verbose.

🍀 LuckPerms Integration

  • Henny Essentials now supports LP integration in config.
  • All HE permission checks will be performed by LP instead.
  • If chat formatting enabled in config, HE will read LuckPerms meta for prefix/suffix
  • Use the lp verbose command to check permission nodes for commands
  • Recommended LP version: 5.4.150

🔨 Moderation

Provides various utilities to moderate a server:

  • Commands to mute / ban players (supports temporary bans and mutes).
  • Scheduled server restarts with warnings broadcast to all online players.
  • Auto-restart system that can be toggled via config.
  • Confirmation and error messages for mute/ban actions.
  • Audit log now records mutes, bans, unbans, and banned item usage attempts.
  • New commands to manage offline player permissions by UUID.

🔐 Permissions

  • Enable the permissions module in config/HennyEssentials/HennyEssentials.json.
  • Basic LuckPerms integration is available. Set both permissionsEnabled and luckPermsIntegration to true in config.
  • Assign permissions to users and groups to control access to commands and dimensions (if enabled).
  • Dimension-based permissions:
    • Restrict access to dimensions or TPA access based on permission nodes like dimension.minecraft:the_nether.
    • Automatically enforced if enabled in config.
    • Supports home limits defined via permission node home.limit.NUMBER.
    • Players/groups can bypass cooldowns using nodes like he.home.nocooldown, he.tpa.nocooldown, etc.

💬 Chat Formatting

  • Supports prefixes and suffixes for users and groups.
  • Uses the permission format weight.number to determine priority.
  • Queries LuckPerms meta if LP override is enabled in config.
  • Example:
    If a user has weight.100 and their group has weight.99, the user's prefix will be displayed first.
  • Prefixes and suffixes support the TELLRAW JSON format.

🏰 Announcements

  • Create announcements in config/HennyEssentials/Announcements.json that are broadcast at regular intervals.
  • Supports plain text or full TELLRAW JSON messages.
  • Reloadable with /he reloadAnnouncements.

🏷️ Kits

  • Create kits that players can redeem.
  • Kits can have cooldowns.
  • Kits can be organized by category.
  • /he kit setCategory assigns a kit to a category.
  • If permissions are enabled, players require the permission kit.kitname to redeem.
  • Inventory-based kit creation UI via /he createkit kitname cooldown.
  • Kits can be edited (/he editkit) or deleted (/he deletekit).
  • Kits display in an inventory GUI (configurable).
  • Display icons can be assigned with /he kit setDisplayIcon.

⌘ Warps

  • Warps can be organized by category.
  • /he warp setCategory assigns a warp to a category.
  • Warp list (/he warps) adapts to whether categories exist.
  • Interactive GUI or text-based fallback listing.
  • Permission-based warp access via warp.warpname (optional, from config).
  • You can set access to a whole category of warps with permission: warpcategory.category
  • Warp display icons configurable with /he warp setDisplayIcon.

🔢 Homes

  • Players can set, delete, and list homes.
  • Cooldowns and limits defined in config.
  • Limits can also be defined via home.limit.NUMBER permission nodes.
  • Permissions can allow skipping cooldowns (he.home.nocooldown).

🚪 Back Command

  • /he back teleports players to their last death location.
  • Death location persists across restarts.
  • Configurable cooldowns.

🌚 AFK System

  • Tracks AFK status of players.
  • Can automatically kick AFK players after configurable time.
  • Configurable messages and timeouts.
  • Permission he.afk.nokick exempts players from being kicked.

🛈 Teleport System

  • Reliable teleportation for /warp, /home, /back, /tpa, etc.
  • Warmups and cooldowns configurable in TeleportConfigs.
  • Permissions available to bypass cooldowns:
    • he.warp.nocooldown
    • he.tpa.nocooldown
    • he.home.nocooldown
    • he.back.nocooldown

🔀 Item Banning

  • Ban specific items via /he banItem itemID reason or /he banHeldItem reason.
  • Prevents pickup, crafting, and use of banned items.
  • Players are notified with ban reason.
  • Audit log entries record banned item use.
  • Background task can remove banned items from inventories on interval.

⌘ Command Aliases

  • Define aliases in config.
  • Example:
    A config entry of "he warps": "warps" creates /warps command that mirrors /he warps.
  • Aliases retain all functionality and get their own permission nodes.

🎫 Command Tokens

  • Configure tokens in config/HennyEssentials/CommandTokens.json.
  • Tokens run commands when right-clicked.
  • Tokens can be locked to a player.
  • Reload with /he token reloadConfig.

📚 Commands

🔨 Moderation Commands

/he tempmute <player> <duration> <reason>  
/he tempban <player> <duration> <reason>  
/he mute <player> <reason>  
/he ban <player> <reason>  
/he banuuid <uuid> <reason>  
/he unban <player>  
/he unbanUUID <uuid>  
/he unmute <player>
/he viewechest <player> ~ view player ender chest contents
/he invsee <player> ~ view player inventory

Duration format: 1M1w6d5m10s = 1 month, 1 week, 6 days, 5 minutes, 10 seconds

🏷️ Kit Commands

/he createkit kitname cooldown
/he editkit kitname
/he deletekit kitname
/he kits
/he kit <kitname>

🔐 Permission Commands

/he permission
/he permission verbose
/he permission user add/remove "command.permission.node"
/he permission group add/remove "command.permission.node
/he permission user addByUUID playerUUID permission.node
/he permission user removeByUUID playerUUID permission.node"

🎫 CommandToken Commands

/he token give <player> <tokenname> [true/false]
/he token reloadConfig

👤 Player Commands

/he heal
/he vanish
/he feed
/he fly
/he repair
/he tpa <player>
/he tpahere <player>
/he home homename
/he sethome homename
/he delhome homename
/he homes
/he back
/he spawn
/he echest ~ ender chest menu
/he ctable ~ crafting table menu
/he stonecutter ~ stonecutter menu
/he anvil ~ anvil menu

⚙️ Config Reload Commands

/he reloadConfig [false]
/he reloadAnnouncements

🧬 Permissions TL;DR

  • Enable in config/HennyEssentials/HennyEssentials.json
  • Enable both permissionsEnabled and luckPermsIntegration for LuckPerms support.
  • Assign groups using: group.groupname
  • Players inherit permissions from all assigned groups.
  • Wildcards like command.* work, but can bypass cooldowns.

🛠️ Kit Creation Instructions

  1. Run:
/he createkit <KITNAME> <COOLDOWN_SECONDS>
  1. Use the inventory UI to place items in the kit.
  2. Close the menu to finalize kit creation.

⚙️ More on Permissions

  • Enable with permissionsEnabled: true in config.
  • Use luckPermsIntegration: true for LuckPerms support.
  • Use permission nodes like home.limit.5 to control home limits.
  • Nodes like he.afk.nokick or he.vanishonlogin allow for deeper control.
  • Vanished players no longer show in tab list or broadcast advancements.

💚 Support the dev

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