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Immersive Damage Indicators
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Adds animated damage indicators with custom fonts using Immersive Messages API
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Includes aesthetic items like decoration, clothing, and visual effects.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Runs entirely on the client. Works on vanilla servers.
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Immersive Damage Indicators adds floating animated text whenever you damage a mob, with support for custom fonts, animations, and color effects using Immersive Messages API.
This mod is an updated multiloader fork of Mmm Indicators with the rendering system entirely replaced through Immersive Messages, to support custom effects and animations.


If you want custom fonts, you will need to install Caxton. However, custom fonts will not work with Iris shaders enabled, and this mod will automatically default back to using the vanilla text renderer.
This mod will automatically use the Anton font by default if Caxton is installed, which can be changed in the config or set to blank to disable:

You can also set custom colors, change the red hurt color to something else, and toggle off each effect individually.
If you are a developer, you can also use the provided events to have full access to the particle instance and the ImmersiveMessage object for custom styling:

Immersive Damage Indicators adds floating animated text whenever you damage a mob, with support for custom fonts, animations, and color effects using Immersive Messages API.
This mod is an updated multiloader fork of Mmm Indicators with the rendering system entirely replaced through Immersive Messages, to support custom effects and animations.
If you want custom fonts, you will need to install Caxton. However, custom fonts will not work with Iris shaders enabled, and this mod will automatically default back to using the vanilla text renderer.
This mod will automatically use the Anton font by default if Caxton is installed, which can be changed in the config or set to blank to disable:

You can also set custom colors, change the red hurt color to something else, and toggle off each effect individually.
If you are a developer, you can also use the provided events to have full access to the particle instance and the ImmersiveMessage object for custom styling:

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