Immersive Weapons Compatibility Bridge
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The Immersive Weapons Compatibility Bridge adds compatibility to several mods.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
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Description
Add inter-mod compatibility to Immersive Weapons
IWCB adds extra support for various mods. Those are:
- Just Enough Items
- What The Hell Is That?1
- Curios
- Mekanism
1 - WTHIT is a Waila fork; the plugin may work with other forks.
Just Enough Items
JEI support consists of recipe handlers and information pages for custom crafting blocks.
What The Hell is That?
WTHIT support consists of several elements. Those being:
- Display health and damage stages of damageable blocks (such as wooden spikes or barbed wire)
- Display cook/smelt time remaining of crafting blocks (such as the Tesla Synthesizer or Star Forge)
- Hide Pitfall blocks as regular grass blocks
Curios
Curios support consists of slots for Immersive Weapons' accessory items. When Curios is loaded, items will no longer need to sit in the inventory to work, and can instead be placed in the appropriate Curios slot.
Mekanism
Mekanism support consists of ore processing recipes for cobalt materials.
Version Support
Active development will always be focused on the latest Immersive Weapons version. Bugfixes may be ported to older versions, but you should always upgrade when possible.

Immersive Weapons Compatibility Bridge
Add inter-mod compatibility to Immersive Weapons
The IWCB mod adds support for various mods. Those are:
- Just Enough Items
- What The Hell Is That?1
- Lucent
- Project MMO
- Curios
1 - WTHIT is a Waila fork; the plugin may work with other forks.
Just Enough Items
JEI support consists of a recipe handler for the Tesla Synthesizer.
Disabling: Set the enable_jei key to false in the configuration.
What The Hell is That?
WTHIT support consists of an override handler for the Pitfall block to make it appear like regular grass blocks. It will also display health and damage stages of damageable blocks (such as wooden spikes or barbed wire).
Disabling: Set the enable_wthit key to false in the configuration.
Lucent
Lucent support consists of adding dynamic lighting to various aspects of the game.
Disabling: Set the enable_lucent key to false in the configuration. Some more basic aspects are handled via
datapacks, so you will need to overwrite these as well.
Project MMO
PMMO support consists of EXP-granting events for crafting objects with the Small Parts Table or Tesla Synthesizer. More events to come!
Disabling: Set the enable_pmmo key to false in the configuration.
Curios
Curios support consists of slots for Immersive Weapons' accessory items. When Curios is loaded, items will no longer need to sit in the inventory to work, and can instead be placed in the appropriate Curios slot.
Disabling: Set the enable_curios key to false in the configuration.
Version Support
Active development will always be focused on the latest Immersive Weapons version. Bugfixes may be ported to older versions, but you should always upgrade when possible.
Contributing
See CONTRIBUTING.md. The same information applies here as it does for IW.
Bug Reports and Feature Suggestions
See README.md. The same information applies here as it does for IW.
Where did Patchouli support go?
Due to the lack of maintenance regarding newer versions and the sheer amount of work to maintain the books, it has been removed. Please consider using the Official Wiki instead.
Do note that the wiki still requires a lot of work and there are missing entries. Please consider helping out!

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