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INJURIES SYSTEM
This mod have 2 basic types of injuries: Bleeding and Fractures.
If you are just hit by a monster or another player, there is a chance of getting bleeding state (the more bleeding states you have, the quicker will your health bar go down).
But if your health is reduced by a special damage, such as an anvil falling on your head, or jumping from too high, you have a chance to get fracture state. Every fractured part of your body will add different negative effect, like slowness for legs or mining fatigue for arms. All these injuries can be seen in gui which is binded on keybind. (see the picture)
THIS MOD REQUIRES:
Geckolib

TREATMENTS SYSTEM
If you have injuries, you can use:
- Bandage, which will remove you one bleeding state,
- Fracture kit, which will remove one fracture, or
- First aid kit, which will get you rid of all injuries states,
- Morphine, but it will remove your fractures only for 3 minutes.
- Of course there is another way of removing them and it's just waiting, but that's tooooo long and slow. Or respawn :-)
ITEMS
- For crafting these healing items, you will need Medic station table.
- Flare gun, which allows you to call supply drop with food or health items.
- Another very usefull item is Syringe. By left click you can store your blood (max. 6 hearts) for later, and by right click, you will gain them back.
- And some more usefull items. :-)
You can use this mod in your modpacks (my recomendation is JEI and Apple core). I hope you will enjoy them :)
And I would like to mention, that it's only on start, so if you have some ideas how to improve it, I am open.
This mod was made in MCreator.
Have a nice day.
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