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IG: Durability Multiplier

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IG: Durability Multiplier

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Complete control over item durability in Minecraft 26.1+. Multiply durability by any factor or make items completely unbreakable — all through GameRules. Works automatically with modded items via vanilla tags. Part of the Instant Gratification Collection.

Mod Loaders
Minecraft
26.3 26.2

About

Description

Join Discord Requires Fabric API Server & Client Java 25 License GPLv3 Minecraft 26.2+

🛡️ Durability Multiplier

"Gear That Endures. Granular, Mathematical Durability Scaling for Every Playstyle."


📖 Introduction

Crafting top-tier Diamond or Netherite tools, enchanting them with Mending and Unbreaking, and socketing Armor Trims represents hundreds of hours of survival dedication. Yet in vanilla Minecraft, mining out a single underground perimeter, clearing a quarry, or engaging in intense raid combat depletes durability bars at an alarming rate. You spend more time pausing to mend tools at XP farms or managing repair costs than actually enjoying your survival world.

Durability Multiplier eliminates equipment burnout under the Instant Gratification design philosophy. Rather than altering item NBT data or breaking save compatibility, it introduces server-wide mathematical durability scaling. Whether you want tools to last $2\times$, $5\times$, or $100\times$ longer—or want completely unbreakable gear—Durability Multiplier provides granular per-category control, Unbreaking enchantment synergy, anvil repair cost stabilization, and zero-save-modification safety.

1 Jar 1 Version Policy: I build 1 dedicated JAR for each Minecraft version (e.g. MC 26.2, MC 26.3). Please download the exact build that matches your Minecraft installation. Survival World Safe: Safe to add or remove at any time! Does NOT permanently corrupt item NBT or save files; gear scales dynamically at runtime.

Part of the Instant Gratification Collection — mods that respect the player's time.


✨ Features

📐 Dual Mathematical Scaling Modes

  • Proportional Wear Reduction (Default): Hooks directly into ItemStack.hurtAndBreak to scale damage consumption probabilistically. For instance, with a $5\times$ multiplier, each tool use has an exact $20\%$ chance of inflicting $1$ point of wear, smoothly extending lifespan by fivefold while preserving standard vanilla durability bars.
  • True Capacity Inflation Mode: Scales the effective max-damage ceiling of items directly, allowing tools to visually withstand thousands of uses before entering the red damage zone.

🏷️ Fine-Grained Category Scaling

Customize multipliers independently across different gear classifications:

  • ⚔️ Weapons: Swords, Axes, Maces, Bows, Crossbows, and Tridents (durability_multiplier:weapon_multiplier).
  • ⛏️ Mining Tools: Pickaxes, Shovels, and Hoes (durability_multiplier:tool_multiplier).
  • 🛡️ Armor Sets: Helmets, Chestplates, Leggings, and Boots (durability_multiplier:armor_multiplier).
  • 🪽 Elytra Aeronautics: Dedicated flight durability multiplier to enable long-distance exploration without mid-air wing snaps (durability_multiplier:elytra_multiplier).
  • 🎣 Utility & Fishing: Fishing rods, Shears, Flint & Steel, and Brushes (durability_multiplier:utility_multiplier).

🔮 Unbreaking Enchantment Synergy

  • True Multiplicative Stacking: Works seamlessly alongside vanilla Unbreaking enchantments. A $3\times$ mod multiplier combined with Unbreaking III ($4\times$ effective durability) yields a true $12\times$ lifespan boost.
  • Custom Wear Roll Thresholds: Configurable formula curve ensures that low-durability items like Gold or Flint & Steel remain balanced while high-tier gear excels.

🔨 Anvil Repair Cost Normalization

  • In vanilla Minecraft, repeated anvil repairs rapidly accumulate the dreaded "Too Expensive!" lockout.
  • Durability Multiplier integrates with anvil mechanics to keep repair costs linear and predictable, ensuring prized heirloom tools never become unrepairable.

📊 Durability Scaling Benchmark Matrix

Tool / Item Tier Vanilla Durability With $3\times$ Multiplier With $5\times$ Multiplier With $10\times$ Multiplier
Golden Pickaxe 32 uses 96 uses 160 uses 320 uses
Iron Pickaxe 250 uses 750 uses 1,250 uses 2,500 uses
Diamond Pickaxe 1,561 uses 4,683 uses 7,805 uses 15,610 uses
Netherite Pickaxe 2,031 uses 6,093 uses 10,155 uses 20,310 uses
Elytra (Flight Time) ~7.2 minutes ~21.6 minutes ~36.0 minutes ~72.0 minutes
Shield (Blocks) 336 hits 1,008 hits 1,680 hits 3,360 hits

⚙️ Native GameRules & Server Configuration

Configure durability dynamically in-game without server restarts:

GameRule Key Type Default Valid Range Description
durability_multiplier:global_multiplier Double 3.0 1.0 – 100.0 Global fallback multiplier applied to all damageable items.
durability_multiplier:weapon_multiplier Double 3.0 1.0 – 100.0 Dedicated multiplier for swords, bows, maces, and tridents.
durability_multiplier:tool_multiplier Double 4.0 1.0 – 100.0 Dedicated multiplier for pickaxes, shovels, and hoes.
durability_multiplier:armor_multiplier Double 2.5 1.0 – 100.0 Dedicated multiplier for all worn armor pieces.
durability_multiplier:elytra_multiplier Double 5.0 1.0 – 100.0 Dedicated multiplier for Elytra flight durability consumption.
durability_multiplier:prevent_breaking Boolean false true / false When enabled, tools refuse to break at 1 HP (safeguard mode).

📖 In-Depth How-To & Gameplay Playbook

Step 1: Server & Singleplayer Setup

  1. Install Fabric Loader and Fabric API for Minecraft 26.2+ / 26.3+.
  2. Drop durability-multiplier-x.y.z+.jar into your mods/ folder.
  3. Launch your game or server. All tools immediately gain the active durability multiplier!

Step 2: Customizing for Modpacks & Survival Balance

  • For a balanced vanilla+ survival experience, we recommend:
  • Tools: /gamerule durability_multiplier:tool_multiplier 3.0 (smooth quarrying without constant trips).
  • Elytra: /gamerule durability_multiplier:elytra_multiplier 5.0 (long-range exploration).
  • Armor: /gamerule durability_multiplier:armor_multiplier 2.0 (fair combat wear).
  • For an RPG or builder pack, enable /gamerule durability_multiplier:prevent_breaking true so precious gear is never accidentally lost.

☕ Support & Creator Community

I am an independent solo developer creating lightweight, vanilla-enhancing mods that respect your time and game performance. If Durability Multiplier saves your gear, consider supporting future development:

Support on Ko-fi Support on SocioBuzz Support on Saweria

🇮🇩 Indonesian Local Payment Note: Indonesian supporters can also support my development work directly using local payment options (GoPay, OVO, Dana, QRIS, LinkAja) via Saweria or SocioBuzz!

Join our official Discord community for live development updates, early test builds, and friendly support:


📜 Metadata & Permissions

Property Value
Mod Name Durability Multiplier
Namespace / Mod ID durability_multiplier
License GNU General Public License v3.0 (GPLv3)
Side Safety Server & Client (Server-Authoritative)
Source Code GitHub Repository
Issue Tracker GitHub Issues

📦 Modpack Permissions & Distribution:
You are fully welcome to include this mod in any modpack on any platform! However, the mod file must be downloaded directly through official distribution channels (Modrinth or CurseForge). Re-uploading, mirroring, or redistributing the original mod JAR to third-party mirror sites, scraper portals, or unauthorized launchers is strictly prohibited.

⚖️ License & Fork Guidelines (No Zero-Change Re-uploads):
This project is open-source under the GNU GPLv3. You are fully encouraged to inspect the code, learn from it, and fork the repository to create genuine modifications, substantial feature expansions, or community ports—provided your project remains open-source under GPLv3 with proper attribution.
However, straight 1:1 re-uploads, clone forks with no meaningful functional changes, or re-publishing identical builds under different project names (e.g. to farm downloads or rewards) are strictly forbidden.


Made with ❤️ for the Minecraft community Part of the Instant Gratification Collection

Join Discord Requires Fabric API Requires Dasik Library Server & Client Java 25 License GPLv3

🛡️ Durability Multiplier

"Stop babysitting your tools. Multiply durability or go God Mode — it's just a GameRule away."


📖 Introduction

Crafting top-tier Diamond or Netherite gear, enchanting it with Mending and Unbreaking, and grinding hundreds of hours of survival — only to watch your durability bar drain in a single quarry run. Vanilla tool degradation punishes dedication.

Durability Multiplier eliminates equipment burnout under the Instant Gratification design philosophy. Rather than altering item NBT data or breaking save compatibility, it intercepts durability damage at the source using a single lightweight ItemStack.hurtAndBreak Mixin. Every durability drain event is scaled by a server-wide percentage multiplier you control — no NBT edits, no world corruption, safe to add or remove at any time.

[!NOTE] 1 Jar 1 Version Policy: I build 1 dedicated JAR for each Minecraft version (e.g. MC 26.2, MC 26.3). Please download the exact build that matches your Minecraft installation.

Survival World Safe: Safe to add or remove at any time! Gear scales dynamically at runtime; no permanent item NBT or save file changes.

Part of the Instant Gratification Collection — mods that respect your time.


✨ Features

🔢 Percentage-Based Durability Scaling

The core mechanic uses integer percentage values rather than arbitrary multipliers:

  • 100% = vanilla durability (no change)
  • 200% = 2x durability (items last twice as long)
  • 400% = 4x durability
  • 50% = half durability (items wear faster)
  • -1 = Single-Use / Glass Mode (item breaks on first use)

The default is 200% (2x global durability) — a balanced vanilla+ baseline that doubles tool lifespans without making gear feel free.

♾️ Three Durability Modes Per Category

Every item category supports three independent modes, configurable via GameRule:

Mode GameRule Type Effect
Percentage (ig:dm_percent_*) Integer Scale durability. 100 = vanilla, 200 = 2x, 50 = 0.5x, -1 = single-use
Infinity / God Mode (ig:dm_infinity_*) Boolean Item never takes damage. Overrides percentage.
Single-Use / Glass Mode (ig:dm_single_use_*) Boolean Item breaks on first use. Overrides percentage.

🗂️ Fine-Grained Category Hierarchy

Control each gear type independently with a clean priority chain: per-item override → sub-type → category group → global fallback.

Weapons: Swords, Spears, Tridents, Maces, Bows, Crossbows, Shields Tools: Pickaxes, Axes, Shovels, Hoes, Shears, Fishing Rods, Brushes, Flint & Steel Armor: Helmets, Chestplates, Leggings, Boots Flight: Elytra

🧩 Modded Item Support

Durability Multiplier auto-discovers all damageable modded items from other mods at startup via DynamicRegistryScanner. Each mod item gets its own dynamic GameRules (ig:percent_<namespace>_<path>, ig:infinity_<namespace>_<path>, ig:single_use_<namespace>_<path>), giving you per-item surgical control over every modded tool and weapon.

💬 Durability Tooltip

An optional in-game tooltip displays the active multiplier or mode label on every affected item. Toggle with ig:dm_show_tooltip. Display format is configurable: ADAPTIVE (auto-switches between Nx and %), PERCENTAGE, or MULTIPLIER.

⚙️ Optional Config GUI

Install ModMenu + YetAnotherConfigLib (optional, not required) for a full in-game config screen without needing to edit JSON files or use commands.


🎮 GameRule Reference

Set any rule in-game with /gamerule <key> <value>. No server restart required.

Global & Category Rules

GameRule Key Type Default Description
ig:dm_percent_global Integer 200 Global fallback for all items (100 = vanilla, 200 = 2x, -1 = single-use)
ig:dm_percent_weapons Integer 0 Weapon category fallback (0 = defer to global)
ig:dm_percent_tools Integer 0 Tool category fallback
ig:dm_percent_armor Integer 0 Armor category fallback
ig:dm_percent_elytra Integer 0 Elytra-specific percentage
ig:dm_infinity_global Boolean false God Mode for all items
ig:dm_single_use_global Boolean false Glass Mode for all items
ig:dm_show_tooltip Boolean true Show active multiplier in item tooltip

Sub-Type Rules (Weapons)

GameRule Key Items
ig:dm_percent_swords Swords
ig:dm_percent_spears Spears
ig:dm_percent_tridents Tridents
ig:dm_percent_maces Maces
ig:dm_percent_bows Bows
ig:dm_percent_crossbows Crossbows
ig:dm_percent_shields Shields

Sub-Type Rules (Tools)

GameRule Key Items
ig:dm_percent_pickaxes Pickaxes
ig:dm_percent_axes Axes
ig:dm_percent_shovels Shovels
ig:dm_percent_hoes Hoes
ig:dm_percent_shears Shears
ig:dm_percent_fishing_rods Fishing Rods
ig:dm_percent_brushes Brushes
ig:dm_percent_flint_and_steel Flint & Steel

Sub-Type Rules (Armor)

GameRule Key Items
ig:dm_percent_helmets Helmets
ig:dm_percent_chestplates Chestplates
ig:dm_percent_leggings Leggings
ig:dm_percent_boots Boots

[!TIP] All _percent_ rules have an _infinity_ and _single_use_ twin. Example: ig:dm_infinity_elytra, ig:dm_single_use_swords.


📦 Setup & Configuration

Step 1: Install

  1. Install Fabric Loader and Fabric API for your Minecraft version.
  2. Install Dasik Library >=1.8.38 (required dependency).
  3. Drop durability-multiplier-x.y.z+<version>.jar into your mods/ folder.
  4. Launch your game or server. All damageable items immediately use the active durability percentage!

Step 2: Customize via GameRule

I recommend these balanced vanilla+ starting points:

  • Tools: /gamerule ig:dm_percent_tools 300 — smooth quarrying without constant trips
  • Elytra: /gamerule ig:dm_percent_elytra 500 — long-range exploration
  • Armor: /gamerule ig:dm_percent_armor 200 — fair combat wear

For hardcore RPG or roguelike packs, try Glass Mode: /gamerule ig:dm_single_use_global true — every item breaks after one use.

Step 3: Config File

Settings are also editable in config/durability-multiplier.json. Install ModMenu + YACL for an in-game GUI.


🤝 Support & Community

I'm an independent solo developer creating lightweight, vanilla-enhancing mods that respect your time and game performance. If Durability Multiplier saves your gear, consider supporting future development:

Support on Ko-fi Support on SocioBuzz Support on Saweria

[!TIP] 🇮🇩 Indonesian supporters can support my work directly using local payment options (GoPay, OVO, Dana, QRIS, LinkAja) via Saweria or SocioBuzz!

Join my official Discord community for live development updates, early test builds, and friendly support:


🗒️ Metadata & Permissions

Property Value
Mod Name Durability Multiplier
Namespace / Mod ID durability-multiplier
License GNU General Public License v3.0 (GPLv3)
Side Safety Server & Client (Server-Authoritative)
Required Dependency Dasik Library >=1.8.38
Optional ModMenu, YetAnotherConfigLib (in-game GUI)
Source Code GitHub Repository
Issue Tracker GitHub Issues

[!IMPORTANT] 📦 Modpack Permissions & Distribution: You are fully welcome to include this mod in any modpack on any platform! However, the mod file must be downloaded directly through official distribution channels (Modrinth or CurseForge). Re-uploading, mirroring, or redistributing the original mod JAR to third-party mirror sites, scraper portals, or unauthorized launchers is strictly prohibited.

🔑 License & Fork Guidelines (No Zero-Change Re-uploads): This project is open-source under the GNU GPLv3. You are fully encouraged to inspect the code, learn from it, and fork the repository to create genuine modifications, substantial feature expansions, or community ports — provided your project remains open-source under GPLv3 with proper attribution. Straight 1:1 re-uploads, clone forks with no meaningful functional changes, or re-publishing identical builds under different project names are strictly forbidden.


Made with ❤️ for the Minecraft community

Part of the Instant Gratification Collection